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Your Synchro has evolved into an Xyz!


Alpakha

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[img]http://i.imgur.com/kOqlt.jpg[/img]
[spoiler=Lore]1 Tuner monster + 1 or more non-Tuner monsters
When this card destroys a monster by battle, attach it to this card as a Xyz Material. While this card has a Xyz Material attached to it, it counts as a Rank 7 Xyz Monster (this card still counts as a Synchro Monster). This card gain 200 ATK points for each Xyz Material attached to it. If this card were to be destroyed by a your opponent's card effect, you can Detach 1 Xyz Material from this card instead.[/spoiler] (card fixed)

First off, srry for the cheesy title -_-. Secondly, i made this card cuz everyone like Sycnhro vs. Xyz and i was like why can't we have both ^^............................................ plz rate

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Alright. It is a creative card. However, it leaves out some information. Such as what rank this card is as an Xyz Monster. I'm guessing Rank 7, but I could be wrong. Is it still treated as a Synchro Monster as well? Next, the effect is underpowered, especially for the effort this takes to get on the field.

Right now, it isn't worth the trouble of summoning. 3 monsters to Synchro for a Level 7 can be tough to pull off.

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lv7 with 3 material is hard to summon its effect for a synchro is unquie so 2600 is good not to strong but it can keep its own

make it a lv 8 with 1 Tuner monster + 2 non-Tuner monsters still a tad hard to get but not borderline impossible

1 Tuner monster + 2 non-Tuner monsters
When this card destroys a monster by battle, attach it to this card as a Xyz Material. While this card has a Xyz Material attached to it, this card is also treated as a Rank 8 Xyz Monster. Once per turn you can Detach 1 Xyz Material from this card to have this card gain 300 ATK points. If this card were to be sent to the Graveyard by your opponent’s card effect or destroyed in battle, you can Detach 1 Xyz Material from this card instead.

maybe this is what you was going for ?

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Thank for comments, i updated the effect.

Also, (for the first 2 comments). Did you guys see the advanced CLause thing, Post must have 45 words. Just telling you cuz the moderatorenforcing it is giving 100 points to the people who report posts that don't follow it.

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[quote name='Kvn523' timestamp='1346718705' post='6018830']Also, (for the first 2 comments). Did you guys see the advanced CLause thing, Post must have 45 words. Just telling you cuz the moderatorenforcing it is giving 100 points to the people who report posts that don't follow it.[/quote]I don't visit RC too much, so I had nooo Ideaaaa about this advanced clause thingy mabobbery and Oh boy, useless points :U
...I men, That part just seems kind of silly, If you ask me.

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The card idea is really cool. But the card becomes virtually unstoppable. One thing is, 2600 is pretty hard to get over if they don't have any spells or traps to defend themselves. So you kill their monster, use it an xyz. which already makes it broken, making it so that they can't use that card unless they somehow kill it. So then, it can't be destroyed once. that means that they have to get over a 2900ATK monster that they have to destroy TWICE. If they can't, they either have to put down a monster to defend themselves (If they do it becomes a 3200 and can't be destroyed 3 TIMES) OR take 2900 Direct Damage. The cards is so incredibly broken and it should have to use 3 synchro materials and at least level 9. If that card hits the field, its a good way of saying you win. The only outs to it are Dimensional Prison...or something that bounces a card back to the hand. Brionac's gone so that makes the only good card that will be able to do that, Compulsary Evacuation Device. It should be a level 9 or at least give it like 2000ATK so it is somewhat stoppable.

One of the very few cards that can get over this card is Hyperion. And thats only for agent decks.

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[quote name='Bobbyman46' timestamp='1347307636' post='6022692']
The card idea is really cool. But the card becomes virtually unstoppable. One thing is, 2600 is pretty hard to get over if they don't have any spells or traps to defend themselves. So you kill their monster, use it an xyz. which already makes it broken, making it so that they can't use that card unless they somehow kill it. So then, it can't be destroyed once. that means that they have to get over a 2900ATK monster that they have to destroy TWICE. If they can't, they either have to put down a monster to defend themselves (If they do it becomes a 3200 and can't be destroyed 3 TIMES) OR take 2900 Direct Damage. The cards is so incredibly broken and it should have to use 3 synchro materials and at least level 9. If that card hits the field, its a good way of saying you win. The only outs to it are Dimensional Prison...or something that bounces a card back to the hand. Brionac's gone so that makes the only good card that will be able to do that, Compulsary Evacuation Device. It should be a level 9 or at least give it like 2000ATK so it is somewhat stoppable.

One of the very few cards that can get over this card is Hyperion. And thats only for agent decks.
[/quote]

Once again, i shall fix the effect. I still want it to have an effect that protects itself, so should i lower the atk? I put 2600 as original to run over lightpulsar, darkflare, laggia, etc. So maybe 2400?

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it needs to have at most 2100. Because, if this card kills one thing at 2400, its already got 2700, which makes it a pretty difficult card to get over if you just killed someones monster. 2100 makes it balanced. making it so that cards like stardust or utopia can kill it, and it makes it so that he needs to actually kill a few monsters to get his effect going.

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[quote name='Bobbyman46' timestamp='1347417860' post='6023651']
it needs to have at most 2100. Because, if this card kills one thing at 2400, its already got 2700, which makes it a pretty difficult card to get over if you just killed someones monster. 2100 makes it balanced. making it so that cards like stardust or utopia can kill it, and it makes it so that he needs to actually kill a few monsters to get his effect going.
[/quote]See there's my problem, basically anything can run it over if it's at 2300 or less. I'll see what other people say. Btw, awesome sig.

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[quote name='Bobbyman46' timestamp='1347421276' post='6023686']
haha thanks. Its effect already makes it an incredibly broken card. If the card can be destroyed easily. it makes it more balanced. It makes it easier to deal with and you don't win if it hits the field.
[/quote]Huh, i don't know why i just didn't make the protection eff less powerful 0.0. I went halfway and lowered the atk, and the atk gaining so it doesn't get so powerful so quickly.

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