Jump to content

IRL - Van'Genex Stun


Airride

Recommended Posts

Monsters - 19
1 Black Luster Soldier - Envoy of the Beginning
2 Breaker the Magical Warrior
1 Dark Armed Dragon
2 Effect Veiler
3 Genex Ally Crusher
3 Genex Ally Duradark
2 Genex Ally Reliever
2 Thunder King Rai-Oh
3 Van'Dalgyon the Dark Dragon Lord

Spells - 8
1 Allure of Drakness
1 Dark Hole
1 Heavy Storm
1 Monster Reborn
2 Mystical Space Typhoon
2 Pot of Duality

Traps - 13
3 Dark Bribe
3 Divine Wrath
2 Mirror Force
1 Solemn Judgement
2 Solemn Warning
2 Torrential Tribute

Extra - 15
1 Chimeratech
14 Other Cards that you never really use

Side - 15
2 Cyber Dragon
2 D.D. Crow
2 Smashing Ground (To become Soul Taker)
2 Compulsory Evacuation Device
2 Gozen Match
2 Light-Imprisoning Mirror
3 Macro Cosmos

Link to comment
Share on other sites

  • 3 weeks later...

How are those Relievers working for you?
I have little to no experience with Genex Allies, but I feel Relievers can often be dead draws, and even when you manage to Summon them with their effects 2200 ATK is not that threatening anymore. If you were using Tuners perhaps you would find its Level 5 useful, but this is not the case. Maybe you are better off with a Chaos Sorcerer and an additional Rai-Oh/Breaker?

You could also try 1 or 2 "The Huge Revolution is Over": Not as good as Starlight Road, but is a Counter Trap that works with Van'Dalgyion while protecting from mass destruction, and unlike Dark Bribe and Divine Wrath this one stops both monsters and Spell/Traps. Unfortunately I don't know what you could take out for these.

Link to comment
Share on other sites

[quote name='newhat' timestamp='1349428432' post='6038274']
I have no idea. It would be improved by taking out the gimmick, the negation core, but beyond that I don't know.
[/quote][s]It's like saying to take the TGU out of TGU DWs, it's taking out the spice![/s] You're taking out the part that makes it fun ;_;
[quote name='Cherry Blossom' timestamp='1349446603' post='6038377']
Wow, I got nothing... Maybe - some divine wrath, and add something els in... Its hard to help when I know nothing. Sorry man.
[/quote]Divine Wrath is always good. It would be better without the discard, but what can you do? Things get dead in my hand a lot anyhow, or I can fuel The BLS or DAD forcefully with the discard.
[quote name='Frex' timestamp='1349462031' post='6038508']
How are those Relievers working for you?
I have little to no experience with Genex Allies, but I feel Relievers can often be dead draws, and even when you manage to Summon them with their effects 2200 ATK is not that threatening anymore. If you were using Tuners perhaps you would find its Level 5 useful, but this is not the case. Maybe you are better off with a Chaos Sorcerer and an additional Rai-Oh/Breaker?

You could also try 1 or 2 "The Huge Revolution is Over": Not as good as Starlight Road, but is a Counter Trap that works with Van'Dalgyion while protecting from mass destruction, and unlike Dark Bribe and Divine Wrath this one stops both monsters and Spell/Traps. Unfortunately I don't know what you could take out for these.
[/quote]TBH, I've been considering a couple of birdmen for the longest time, but I hardly have any of the staple synchros anymore...My friend does have a BRD, And I have a good handful of the Level 7s and 8s otherwise...I might play around with it. It tests decently Either way, and 2200 does get around A lot of the Mons that stay on the field nowadays.

I almost want it in, but DB usually handles it. I'm considering, Honestly, taking out TT or MF for it, and maybe the Birdmen. I'll test.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...