Airride Posted September 4, 2012 Report Share Posted September 4, 2012 Monsters - 10 3 Block Golem 1 Dust Knight 2 Giant Rat 3 Mine Golem 1 Neo-Spacian Grand Mole Spells - 6 2 Catapult Zone 1 Dark Hole 1 Monster Reborn 2 Pot of Duality Traps - 24 3 Call of the Haunted 3 Limit Reverse 3 Magic Cylinder 3 Minefield Eruption 2 Miracle's Wake 2 Mirror Force 3 Rock Bombardment (3rd to become a skill Drain) 1 Solemn Judgement 2 Solemn Warning 2 The Huge Revolution is Over Extra - 15 Stuff that you never really use. Side - 15 2 Mystical Space Typhoon 2 Smashing Ground (To become Soul Taker) 2 Compulsory Evacuation Device 2 Dust Tornado 2 Gozen Match 2 Light-Imprisoning Mirror 3 Shadow-Imprisioning Mirror Not sure on THRO. Might Replace it with Judgment of Anubis, but the discard looks like it could hurt... Link to comment Share on other sites More sharing options...
Airride Posted September 9, 2012 Author Report Share Posted September 9, 2012 Bump. Link to comment Share on other sites More sharing options...
Toffee. Posted September 9, 2012 Report Share Posted September 9, 2012 I wanna suggest Avarice here. Seems like you would burn through your monsters pretty quickly, and then Bombardments and Catapult would become dead. Try swapping a Wake for Avarice, and see what happens. Link to comment Share on other sites More sharing options...
Airride Posted September 9, 2012 Author Report Share Posted September 9, 2012 Wake seems awkward at just 1, so I can either -2 Wake +1 Avarice +1 BoM/Other Good Card or -1 Something else @3,1 or Maybe a Rat +1 Avarice Link to comment Share on other sites More sharing options...
Airride Posted September 30, 2012 Author Report Share Posted September 30, 2012 Still looking for advice, even if it's from somebody that doesn't quite know what I need X card for. :U Link to comment Share on other sites More sharing options...
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