Great Unclean One: VK Posted September 8, 2012 Report Share Posted September 8, 2012 [url="http://yugioh.wikia.com/wiki/Archfiends"]http://yugioh.wikia.com/wiki/Archfiends[/url] [img]http://images3.wikia.nocookie.net/__cb20120424192245/yugioh/images/f/ff/ArchfiendsRoar-TF04-JP-VG.jpg[/img] My god, looking at this group almost makes me wanna pick up my old Archfiend deck and update it. Anyhow, anyone else thought they should have instead changed the protect thing to rolling equal or under it's current level? That and instead of targeting it changed it to anything that effects it? Anyway, back on topic. What does everyone think of the change of the Archfiend archtype from random monsters, to Chess devils, to cartoony random monsters? Link to comment Share on other sites More sharing options...
JadenxAtemYAOI Posted September 8, 2012 Report Share Posted September 8, 2012 I love the summoned skull version. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted September 8, 2012 Report Share Posted September 8, 2012 Relying on a dice roll, or even relying on gambling as an entire archetype, is just plain stupid. Konami could have made Archfiends an unstoppable force by simply removing the dice roll effect, and making their trigger effects once per turn. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted September 8, 2012 Author Report Share Posted September 8, 2012 Sounds like someone isn't favored by the Dice Gods like me. Getting 4+s feels good man. Anyhow, I did think they should have gotten rid of the die thing, but then I thought them not continuing the Chess theme was worse. Link to comment Share on other sites More sharing options...
Mr. guy Posted September 8, 2012 Report Share Posted September 8, 2012 Chess is literally the incarnation of a game involving skill, and next to no chance Archfiends are an archetype based around chess Die rolls whut Link to comment Share on other sites More sharing options...
Agro Posted September 8, 2012 Report Share Posted September 8, 2012 They should have given the monsters amazing effects with the immunity effect just be a side effect that they just threw in for fun. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.