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It's time we [gottom] good.


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Lol @ terribad title.

The only reason I added this to my sabers in the past is for the 3100 beater. That's the only reason I see me needing this. Otherwise, I'd save 2 monsters and go with Hyunlei and maybe Faultroll if I had it.

[size=2]NOTE: These names may be spelled incorrectly.[/size]

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[quote name='First Lieutenant Toot' timestamp='1347141298' post='6021707']
Lol @ terribad title.

The only reason I added this to my sabers in the past is for the 3100 beater. That's the only reason I see me needing this. Otherwise, I'd save 2 monsters and go with Hyunlei and maybe Faultroll if I had it.

[size=2]NOTE: These names may be spelled incorrectly.[/size]
[/quote]

i know the name was terrible, but it was intended. lol. And yeah, a easily made 3100 beater is amazing, not to mention the only synchro that can be made with 3 tuners.

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[quote name='Armadilloz' timestamp='1347146356' post='6021764']
>Gottam
[media]http://www.youtube.com/watch?v=u-qSKnhYlkc&feature=related[/media]

On-Topic: While the hand loop is good, Sabers are better off without it, really...
[/quote]
My sides....
And yeah, they don't even need the loop. It's just funny on that rare occasion you can pull it off for the lolz.

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The loop is so fun to do when it goes off. Even with out the Raggi loop...getting rid of sabers I don't need to get rid of your hand is great..Oh how I miss Saber Format.

Trap Stun/Cold Wave....Faultroll, Hyunlei, Fulhelm and other random sabers swing...Gottoms...get rid of your hand...GG *extends hand for hand shake*

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[quote name='Le Magician' timestamp='1347163109' post='6021938']
The loop is so fun to do when it goes off. Even with out the Raggi loop...getting rid of sabers I don't need to get rid of your hand is great..Oh how I miss Saber Format.

Trap Stun/Cold Wave....Faultroll, Hyunlei, Fulhelm and other random sabers swing...Gottoms...get rid of your hand...GG *extends hand for hand shake*
[/quote]
hell, gottoms getting rid of those darksould you may or may not have on the field=win. Sabers have so many good 1 for ones and neg ones, its ridiculous. All we need is rescue cat at 1 and its gg. lol

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[quote name='Hasemeow' timestamp='1347183804' post='6022042']
hell, gottoms getting rid of those darksould you may or may not have on the field=win. Sabers have so many good 1 for ones and neg ones, its ridiculous. All we need is rescue cat at 1 and its gg. lol
[/quote]
Sabers are just very solid, IMO.
And Cat is more destructive outside of Sabers.

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[quote name='Armadilloz' timestamp='1347205501' post='6022135']
Sabers are just very solid, IMO.
And Cat is more destructive outside of Sabers.
[/quote]
i'd imagine so, but it's sabers that got cat banned. cat>dark soul+ airbellum> generic level 6, or hyunlei> end of turn dark soul effect.

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[quote name='Mugendramon' timestamp='1347206350' post='6022143']
Do you have any idea how hard it was to deal with, back in the day when multiple Darksouls could be used at the same time?
[/quote]
Those were the days, when people couldn't read cards to save their damn life.
[quote name='Le Magician' timestamp='1347246152' post='6022446']
I believe they still can. Just one Dark Soul cant stack on itself.
[/quote]
Yes, theycan stack, but not on a single darksoul. If i send three darksoul's to the grave (gottoms? synchros? whatever) at the end phase, i get three searches. HOWEVER, it used to be that i can send to, and bring back,a single darksoul 2-3 times in one turn, and get a search for each time it hit the grave at end of turn.

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[quote name='Hasemeow' timestamp='1347320943' post='6022868']
Yes, theycan stack, but not on a single darksoul. If i send three darksoul's to the grave (gottoms? synchros? whatever) at the end phase, i get three searches. HOWEVER, it used to be that i can send to, and bring back,a single darksoul 2-3 times in one turn, and get a search for each time it hit the grave at end of turn.
[/quote]

Yup...good times...good times.

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