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A few new Harpie Lady Monsters (3/3)


Iriq

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[img]http://i.imgur.com/Km6n3.jpg[/img]
[spoiler=Effect]This card's name is treated as "Harpie Lady". During each players Standby Phases, you can increase the level of this card by 1 and it gains 300 ATK. During your Main Phase 1, you can Tribute this face-up card to Special Summon 1 "Harpie" or "Harpie's" Monster from your Deck or Graveyard whose level is equal to this card's level that turn.[/spoiler]


[img]http://i.imgur.com/oju40.jpg[/img]




[img]http://i.imgur.com/XSTd5.jpg[/img]
[spoiler=Effect]"Harpie Ascender" + 1 or more non-Tuner monsters
When this card is Special Summoned, destroy all Spells/Trap cards on your opponent's side of the field. Once per turn, you can destroy 1 Spell/Trap card on the field. All other WIND monsters gain 500 ATK. This card cannot be targeted by card effects. You can control only 1 "Harpic, The Master Of Flight".[/spoiler]



Comments? Suggestions?

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Harpie Ascender:
Make its attack 0 and its Def high. Also, make it Level one. That would make it less overpowered.

Harpic Master of Flight:
[color=#ff0000]VERY[/color] Broken. The first part itself makes it like a Heavy Storm you can use again, simply by playing Monster Reborn. Then, anytime there is a Spell or Trap card you don't like, you can remove it without any drawbacks. AND you can only destroy it in battle.

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[quote name='EpicBoss99' timestamp='1347151232' post='6021830']
Harpie Ascender:
Make its attack 0 and its Def high. Also, make it Level one. That would make it less overpowered.

Harpic Master of Flight:
[color=#FF0000]VERY[/color] Broken. The first part itself makes it like a Heavy Storm you can use again, simply by playing Monster Reborn. Then, anytime there is a Spell or Trap card you don't like, you can remove it without any drawbacks. AND you can only destroy it in battle.
[/quote]

For Harpie ascender: You sure? You basically have to wait 2 turns to be able to SS a Harpie lady or brother and 5 turns to SS a harpie dragon. And with its low atk it cant do much else. How bout if I put in there: "This card can only be used for the Synchro Summon Of Harpic, The ......" ? If not; ill change the lvl and ATK

For Harpic: What if i insert "Cannot be special summoned any other way" and I get rid of "Once per turn, you can destroy 1 Spell/Trap card on the field" ?
That way it only destroys S/T's when Synchro summoned and then can only be destroyed by battle withOUT having the ability to destroy S/T's any time after that.

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[quote name='Iriq' timestamp='1347151731' post='6021839']
For Harpie ascender: You sure? You basically have to wait 2 turns to be able to SS a Harpie lady or brother and 5 turns to SS a harpie dragon. And with its low atk it cant do much else. How bout if I put in there: "This card can only be used for the Synchro Summon Of Harpic, The ......" ? If not; ill change the lvl and ATK

For Harpic: What if i insert "Cannot be special summoned any other way" and I get rid of "Once per turn, you can destroy 1 Spell/Trap card on the field" ?
That way it only destroys S/T's when Synchro summoned and then can only be destroyed by battle withOUT having the ability to destroy S/T's any time after that.
[/quote]

That would fix it a lot.

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Really nice and an interesting idea for Harpy Ladies.

I would've never thought of even a synchro for it. I can understand how you would wan these to be ran in most decks..

However, like every topic on here, there's always the criticism.

Ascender: It an EASY way to bring out that Harpic and basically blow up the backside of the field. Its other effect on how it can summon another harpy lady is pretty OP'd. It should have a drawback. For example: "During your main phase, send the top 3 cards of your deck to the graveyard to tribute this face-up monster; summon 1 level 4 or lower "Harpy Lady" from your deck."

Gemini: Like its name, I would suggest making a gemini. Its VERY OP'd. Its a 1900 beatstick, inflict damage to defense position monster, AND it can attack twice?! That's crazy!

Harpic: It's really OP'd. However, its a high level synchro which is good. However, having it not be effected by anything, blowing up the backrow, and giving power to all Harpies? I can totally see this as an easy OTK.

Overral, I would give it a 7.5/10. I really like the ideas you put into them...

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With regards to Harpic, I will agree that the "destroy all S/Ts your opponent controls" is overpowered. However, I'm totally fine with the rest of it. Balance is completely relative - remember, Harpies have Elegant Egotist, the best summon support card ever. EE would be ridiculous in Inzektors, or X-Sabers in their prime, but in a small, relatively weak archetype, it's fine. In fact, I approve of small archetypes having a couple of lethal support cards.

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