ZaTaisho Posted September 9, 2012 Report Share Posted September 9, 2012 This is just a TEST card for an upcoming idea that I have in mind, but I will need some feedback and maybe suggestions/ideas for this kind of play-style. [i][u][b]NOTE:[/b][/u][/i] Cards in the Graveyard that are flipped face-down, are considered cards with no names or type (Spell, Trap, Monster). They can still be targeted however, but cannot be selected if a specific type is needed...meaning if a Monster card was flipped face-down (in Graveyard), and you activated an effect to Special Summon 1 monster in your Graveyard to the field, you CANNOT select the face-down card, because that card isn't considered as a monster card, but as an unknown card instead. HOWEVER, if an effect says you can select 1 card in your Graveyard and return it to the Deck, then this WILL work, because it's not specifically targeting a card type. Also, cards that flip cards in the Graveyard face-down cannot target cards that are already face-down...just FYI. Here is the card, and tell me what you think: [u][b]Ezel, King of Axess[/b][/u] [u][b][img]http://yugico.com/customcard/109624.jpg[/img][/b][/u] [color=#808080][b]Lore:[/b][/color] [color=#000000][font=Verdana, Geneva, sans-serif][size=3]You can Normal Summoned this card by attaching 1 Level 5 or higher monster you control to this card as an Xyz Material. This card gains 300 ATK and DEF for each "Axess" monster attached to this card. You can flip 4 cards in your Graveyard face-down; destroy 1 card on the field.[/size][/font][/color] [u][b][color=#000000][font=Verdana, Geneva, sans-serif][size=3]Mugen System[/size][/font][/color][/b][/u] [u][b][color=#000000][font=Verdana, Geneva, sans-serif][size=3][img]http://yugico.com/customcard/109711.jpg[/img][/size][/font][/color][/b][/u] [b]Lore:[/b] This card cannot be destroyed by card effects. Both player's face-up monster(s) with the highest original ATK they control cannot be destroyed by battle or card effects. When a player takes Battle Damage involving their highest original ATK monster(s) by their opponent's attacking monster: Send the top card from their Deck to the Graveyard, and based on its type apply this effect. ● Monster: Increase the ATK of 1 monster that player controls by 300, until the End Phase. ● Spell: Return 1 face-up or face-down monster card in that player's Graveyard to their hand. ● Trap: That player draws 1 card. Link to comment Share on other sites More sharing options...
EpicBoss99 Posted September 9, 2012 Report Share Posted September 9, 2012 This is the only part I dislike: [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]OR if you control at least 1 level 7 or higher "Axess" monster; you can Normal Summon this card without Tributing[/background][/size][/font][/color] Are there going to be multiple monsters with this effect? You should put "Except this card" In there so you dont automatically get 4 King of Axess on the field at once. Link to comment Share on other sites More sharing options...
ZaTaisho Posted September 9, 2012 Author Report Share Posted September 9, 2012 [quote name='EpicBoss99' timestamp='1347210686' post='6022167'] This is the only part I dislike: [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]OR if you control at least 1 level 7 or higher "Axess" monster; you can Normal Summon this card without Tributing[/background][/size][/font][/color] Are there going to be multiple monsters with this effect? You should put "Except this card" In there so you dont automatically get 4 King of Axess on the field at once. [/quote]I made some changes to the card. I've also added 1 more card to the play-style, meaning this is how the cards are mainly going to be played (if set-up right). Link to comment Share on other sites More sharing options...
newhat Posted September 9, 2012 Report Share Posted September 9, 2012 gah stop changing it I think the OCG on Ezel could be: [quote&name="Ezel"]Cannot be Special Summoned. Cannot be Normal Summoned or Set except by attaching 1 Level 5 or higher monster you control to this card as Xyz Material. This card gains 300 ATK and DEF for each "Axess" monster attached to this card. You can flip 4 cards in your Graveyard face-down; destroy 1 card on the field.[/quote] This is pretty powerful as removal goes since by the late game you'll have more than enough cards to wipe your opponent's field. You lose Graveyard resources, but if you flipped Spells or Traps face-down you couldn't use them anyways. This reminds me of Skull Lair, only harder to start up and easier to use. I don't know any other "Axess" monsters, so I cannot fully judge this card. For Mugen System, that last semicolon should be a colon. From where is the Spell/Trap/Monster sent? Your hand? The field? Judging by the ATK-boost effect, it's the field. And since [i]you[/i] get to activate the effect whether you crushed your opponent's monster or they crushed your monster, this would create a lock where your opponent can't kill your monster and you can just send theirs to the Graveyard. Link to comment Share on other sites More sharing options...
PrimeAceJohn Posted September 9, 2012 Report Share Posted September 9, 2012 I actually like it a lot. I would be really nice to see a deck based of this card. I think OCG is fine and the pic looks REALLY cool. For Mugen System, I can see how it can get really OP'd. This idea of it is really good. I think there should be some sort of drawback to it, (a minor one), but its actually pretty fair. My Rate: 9.7/10. BTW: Where'd you find the picture of Ezel? Link to comment Share on other sites More sharing options...
ZaTaisho Posted September 9, 2012 Author Report Share Posted September 9, 2012 [quote name='newhat' timestamp='1347212718' post='6022189'] gah stop changing it I think the OCG on Ezel could be: This is pretty powerful as removal goes since by the late game you'll have more than enough cards to wipe your opponent's field. You lose Graveyard resources, but if you flipped Spells or Traps face-down you couldn't use them anyways. This reminds me of Skull Lair, only harder to start up and easier to use. I don't know any other "Axess" monsters, so I cannot fully judge this card. For Mugen System, that last semicolon should be a colon. From where is the Spell/Trap/Monster sent? Your hand? The field? Judging by the ATK-boost effect, it's the field. And since [i]you[/i] get to activate the effect whether you crushed your opponent's monster or they crushed your monster, this would create a lock where your opponent can't kill your monster and you can just send theirs to the Graveyard. [/quote]Haha, sorry about that. I really had to make those necessary changes. I've changed the card so that it's similar to what you written, but is what it should be. [quote name='johnhabib25' timestamp='1347213040' post='6022190'] I actually like it a lot. I would be really nice to see a deck based of this card. I think OCG is fine and the pic looks REALLY cool. For Mugen System, I can see how it can get really OP'd. This idea of it is really good. I think there should be some sort of drawback to it, (a minor one), but its actually pretty fair. My Rate: 9.7/10. BTW: Where'd you find the picture of Ezel? [/quote]Maybe I didn't explain that too well. Mugen System is really supposed to only increase the ATK of a monster who took damage until the End Phase...not permanently. I don't know exactly where I got it, but i got it here I'm guessing: [url="http://s825.photobucket.com/albums/zz178/JazinKay/?start=all"]http://s825.photobuc...nKay/?start=all[/url] Link to comment Share on other sites More sharing options...
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