Jump to content

Better Worms (Edit 2)


Recommended Posts

I could eliminate the DARK monsters from the deck except maybe adding another Trag, then add in a third Caratos and a second T-King. I like dropping BLS a lot, though.

So, Ideas:
-1 BLS
-1 Sangan
-2 TGU

+1 Trag
+1 T-King
+1 Cartaros
+1 Bottomless, D. Prison, or Mirror Force.

Worm Solid is sort of my "tech card" in this deck, since it has decent defensive power, can eliminate a backrow, and is more likely to survive after I use Meteorite than any of the other Worms.

EDIT: Tragoedia does nothing for this deck, really. So -2 Trag and +1 Thunder King +1 Bottomless.

Link to comment
Share on other sites

TGU should stay in as you can make hilarious Leviair into Yagan plays. Tsukoyomi seems a decent card to main in here TBQH, maybe cut something for a Tsukoyomia s it can get you plusses of Cartaros and you play enough backrows and the deck is slow enough to make it work. Also Bottomlesses should be run over Call and Compulse. You barely need Compulse anyway because Yagan does the exact same job.

Link to comment
Share on other sites

I have been apprehensive about Bottomless and Warning lately simply for the fact that if I don't draw into them early they are probably going to be useless cards. Compulsory can at least always pop a monster back to the hand, whilst if I draw into Bottomless with a stacked field I am crap out of luck.

Summoning Yagan with Tour Guide usually wouldn't be helpful, unless I have a monster already set, and have a Meteorite in hand which is extremely situational.

Finally, Tsukyomi is an interesting card to consider in here, but at the same time it is rare to actually want to play it, I have noticed. Unless I have a used up Worm already in play. I can try it out, but it doesn't sound the best to me.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...