El Majishan Posted September 19, 2012 Report Share Posted September 19, 2012 [center][img]http://images2.wikia.nocookie.net/__cb20110714024223/yugioh/images/thumb/d/d0/SmashingGroundSDLS-EN-C-1E.jpg/300px-SmashingGroundSDLS-EN-C-1E.jpg[/img][/center] [center]I've been testing in Wind-Ups lately since the deck has a bit of a problem getting over Thunder King and big monsters in general...and I kinda like it. Yes Soul Taker is better in a lot of situations...but Smashing still has its place in the game IMO[/center] [center]Discuss this oldie but goodie YCM.[/center] Link to comment Share on other sites More sharing options...
ihop Posted September 19, 2012 Report Share Posted September 19, 2012 Soul Taker is just better because you can choose and it also makes stuff miss timing. I'd always run 3 Soul Taker before I even consider this. Link to comment Share on other sites More sharing options...
El Majishan Posted September 19, 2012 Author Report Share Posted September 19, 2012 [quote name='Kabasaurus' timestamp='1348052651' post='6027856'] Soul Taker is just better because you can choose and it also makes stuff miss timing. I'd always run 3 Soul Taker before I even consider this. [/quote] Pretty much...I can't find my Soul Takers so I'm testing this...its working out okay so far. Link to comment Share on other sites More sharing options...
-Griffin Posted September 19, 2012 Report Share Posted September 19, 2012 [quote name='Kabasaurus' timestamp='1348052651' post='6027856'] Soul Taker is just better because you can choose and it also makes stuff miss timing. I'd always run 3 Soul Taker before I even consider this. [/quote] Out of interest, which common cards miss timing with it? Link to comment Share on other sites More sharing options...
ihop Posted September 19, 2012 Report Share Posted September 19, 2012 The Shining, Lightpulsar, a handful more obscure ones like Dupe Frog. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted September 19, 2012 Report Share Posted September 19, 2012 Both Soul Taker and Smashing Ground have unique pros and cons as far as one-for-one removal. In some situations, if you don't mind giving your opponent the extra LP, then Soul Taker works wonders because, as said before, it causes cards to miss timing, and you can choose which monster to destroy. Smashing Ground, while not as versatile, can still bring down a majority of monsters with very high ATK and high DEF (D-HERO Defender, anybody?). For my one-for-one removal, I always use Raigeki Break for some reason. It's good to fill up your Graveyard, so I guess that's why I run it over Soul Taker and Smashing Ground. Link to comment Share on other sites More sharing options...
-Griffin Posted September 19, 2012 Report Share Posted September 19, 2012 Smashing Ground doesn't target, which is nice. Link to comment Share on other sites More sharing options...
Zowayix Posted September 19, 2012 Report Share Posted September 19, 2012 @Devil's Advocate: Raigeki Break isn't 1-for-1, it's a -1 because of the discard. Link to comment Share on other sites More sharing options...
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