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Elewitches !


vickt

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Hello there ! I made those cards, hope you like it ^^
They're called "Elewitchs", the elemental witches.



[img]http://i.imgur.com/jQ7SK.jpg[/img][img]http://i.imgur.com/PUNuN.jpg[/img][img]http://i.imgur.com/NJJnu.jpg[/img][img]http://i.imgur.com/X26xr.jpg[/img][img]http://i.imgur.com/QiWDQ.jpg[/img][img]http://i.imgur.com/uiEtU.jpg[/img][img]http://i.imgur.com/9eJbP.jpg[/img][img]http://i.imgur.com/Xf98E.jpg[/img][img]http://i.imgur.com/kCsFm.jpg[/img]

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I'll review these with the compensation of them being your first set (which is a treat s

First of all, may I recommend you post an introduction in the [url="http://forum.yugiohcardmaker.net/forum/16-introductions/"]Introduction Thread[/url]? Its a great way for you to meet new faces.[hr]#1 - Darla:

It is rather underpowered as it stands, as you only get to choose EITHER your field OR your Graveyard. If this were a Tuner, then it'd see much more play, but as it stands I doubt it'd get the attention you'd want it to get.

#2 - Chi:

I'm giving this one an OCG Fix.

"When this card is Special Summoned: all Elewitch Monsters cannot be destroyed by card effects."

That's literally all you need to say for this card.

#3 - Hi:

If you'd post the card's effects I would fix them you know? Anyway, this card is rather bad design because it only gets 5 attacks really, and no-one'd tech a card like this in the current Metagame. Its not the best card for this set.

#4 - Kaze:

Its an alright card. Situational, and simple, but its nice. I would definitely lose the self destruction abilities though.

#5 - Mizu:

Not quite sure what to make of this card. Its useful discard fodder, for sure, but there's better cards than spirits. You always run the risk of this being a dead draw though. I like its fluency.

#6 - Pixie:

Double ATK may be a bit overpowered. Plus 1000 would be a better alternative, however any kind of 4000 Beater is very dangerous in overpower alley.

#7 - Rest:

Absolutely unnecessary. People, nowadays, onloy value the LAST Life point, so this card wouldn't ever have a place in this format.

#8 - Crystal Ball:

...I couldn't understand its effect XD

#9 - Pandora:

I suppose that does give this card some oomph, but I don't see the synergy with the other cards you're running.

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[quote name='Kyng' timestamp='1348152540' post='6028649']
I'll review these with the compensation of them being your first set (which is a treat s

First of all, may I recommend you post an introduction in the [url="http://forum.yugiohcardmaker.net/forum/16-introductions/"]Introduction Thread[/url]? Its a great way for you to meet new faces.[hr]#1 - Darla:

It is rather underpowered as it stands, as you only get to choose EITHER your field OR your Graveyard. If this were a Tuner, then it'd see much more play, but as it stands I doubt it'd get the attention you'd want it to get.

#2 - Chi:

I'm giving this one an OCG Fix.

"When this card is Special Summoned: all Elewitch Monsters cannot be destroyed by card effects."

That's literally all you need to say for this card.

#3 - Hi:

If you'd post the card's effects I would fix them you know? Anyway, this card is rather bad design because it only gets 5 attacks really, and no-one'd tech a card like this in the current Metagame. Its not the best card for this set.

#4 - Kaze:

Its an alright card. Situational, and simple, but its nice. I would definitely lose the self destruction abilities though.

#5 - Mizu:

Not quite sure what to make of this card. Its useful discard fodder, for sure, but there's better cards than spirits. You always run the risk of this being a dead draw though. I like its fluency.

#6 - Pixie:

Double ATK may be a bit overpowered. Plus 1000 would be a better alternative, however any kind of 4000 Beater is very dangerous in overpower alley.

#7 - Rest:

Absolutely unnecessary. People, nowadays, onloy value the LAST Life point, so this card wouldn't ever have a place in this format.

#8 - Crystal Ball:

...I couldn't understand its effect XD

#9 - Pandora:

I suppose that does give this card some oomph, but I don't see the synergy with the other cards you're running.
[/quote]

Ok, let's go.

#1 - Darla:
It was just an grammar mistake >< i'm not from an english country, so I get confused sometimes. The card is meant to gain ATK and DEF from Elewitches in both field and graveyard. Should change the "or" for an "and", I guess.

#2 - Chi:
Already fixed the lore ><

#3 - Hi:
Well, when I made this card, I wanted to put a little more power in this set. Yes, it only has 5 attacks, but in the fifth attack the damage it makes is high >< if you got 5 elewitches, it'd be 2500 LP! Must combo with "Elewitches rest". Aftere this effect, active the spell and recover the damage you took by this effect.

#4 - Kaze:
The auto-destruction is necessary to dont overpower this card, I guess. If you equip "gagagashield" it cannot be destroyed by battle or card effects twice per turn. So everytime a spellcaster is summoned you can destruct any spell/trap.

#5 - Mizu:
So, I'll make this card a effect card with the effect of return to hand. I could make it a tuner...

#6 - Pixie:
Already fixed. Double attack is overpower, I know ><

#7 - Elewitches rest:
As I asid before, I made this to combo with Hi ><

#8 - Crystal Ball:
My english is not so good, sorry. It's like: If there's not a "spellcaster" or "fairy" in the opponent's field, that attacking monster have the ATK halved and the attacked monster have the DEF doubled, during the damage step only.

#9 - Pandora:
I would make this a synchro >< and I want to make an "Elewarrior" archtype to combine with the "Elewitches" ><

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