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Spongebob Squarepants: The Cartoon Series "Karen, Wall Monitor" Added


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[quote name='exaenae' timestamp='1353247708' post='6072478']
There.
EDIT: About the card: It seems OP, even with fairly low ATK, it can negate [i]apsolutely anything[/i]. Even Dolkka only negates monster effects. I would remove either one of these parts:
1) It negates only monster effects.
2) It negates only Spells OR Traps
3) There can only be 1 counter on it a time, so (max. 3) becomes (max. 1).
Also, about the OCG fixes, I would recommend you to consult the Yugioh Wikia and look at cards who have similar effects to yours and base your OCG off that before you ask for fixes.
[/quote]

Alright man I will take out one of those effects once my mind is made up.

Do I just type in Yugiohwikia in the url box to get to it?

I don't mind asking for help; plus they whoever helps gets one +Rep in return.

[quote name='Forums and Card Games' timestamp='1353253335' post='6072499']
9/10
[/quote]

Thanks for the great rate! Now if you could only explain the missing '1' to me, so I can change that to a 10.

[quote name='newhat' timestamp='1353253710' post='6072504']
Grammar time. A card that negates on the Chain with a cost needs a semicolon and a colon.
Once per turn, during your Standby Phase: Place 1 Song Counter on this card (max. 3). [b]When a Spell Card, Trap Card, or monster effect is activated: You can remove 1 Song Counter from this card; negate the activation, and if you do, destroy it.[/b]
[size=1](Reference: Hieratic Seal of Reflection)[/size]
As for the effect. It takes 1 turn to work, but it's free and the range of things it negates is enormous. You can easily build a Deck around putting Squidward on the field and using Traps and [url="http://yugioh.wikia.com/wiki/Zero_Gardna"]Zero Gardna[/url] to stall for Exodia. Either there needs to be an associated cost or there should be some limitation on bringing him out, like with [url="http://yugioh.wikia.com/wiki/Guardian_Kay%27est"]Guardian Kay'est[/url].
[/quote]

That was a lot of information, and I really appreciate it.

exaenae stated that it is overpowered, so once I fix it, and get correct OCG for that one.

I will be giving away the reps.

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[quote name='newhat' timestamp='1353253710' post='6072504']
Once per turn, during your Standby Phase: Place 1 Song Counter on this card (max. 3). [b]When a Spell Card, Trap Card, or monster effect is activated: You can remove 1 Song Counter from this card; negate the activation, and if you do, destroy it.[/b]
[size=1](Reference: Hieratic Seal of Reflection)[/size]
[/quote]
I think it's supposed to be Spell/Trap Card, looking at the newest errata of Solemn Judgment, but okay.

[quote name='TheSalsaBro' timestamp='1353333897' post='6073310']
Do I just type in Yugiohwikia in the url box to get to it?
[/quote]
Type yugioh wikia in Google, et voila!

[quote name='TheSalsaBro' timestamp='1353333897' post='6073310']
[b]exaenae[/b] stated that it is overpowered, so once I fix it, and get correct OCG for that one.
[/quote]
I should +rep you just because you're the first person to spell my name right.

[b]EDIT:[/b] However, looking at Hieratic Seal of Reflection, I believe that grammar could be correct. I'm a bit confused on this one.

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I took out the negating a Monster Card's effect off "Squidward"'s card, so I hope it makes it a bit more balanced.

Please tune in.

Now the first one to correct "Squidward's" effect gets a +Rep.

[quote name='exaenae' timestamp='1353335132' post='6073315']
I think it's supposed to be Spell/Trap Card, looking at the newest errata of Solemn Judgment, but okay.
Type yugioh wikia in Google, et voila!
I should +rep you just because you're the first person to spell my name right.
[b]EDIT:[/b] However, looking at Hieratic Seal of Reflection, I believe that grammar could be correct. I'm a bit confused on this one.
[/quote]

I changed his effect, so if you could fix the OCG; it's be appreciated.

You should totally give me a +Rep because I only got one :(

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Here, gave you a rep because the cards could be in realistic if they had different names and pics.
OCG fix:
[quote]Once per turn, during your Standby Phase: Place 1 Counter on this card (max. 1).[/quote]
If you're not going to give the counter a name (eg. Spell Counter), it should remain uncapitalized (counter).
[size=1][size=2]reference - Des Mosquito[/size][/size]
[quote]When a Spell or Trap Card is activated:[/quote]
I believe it's supposed to be "When a Spell/Trap Card is activated".
[size=2]reference - Solemn Judgment (newest errata)[/size]
[quote]You can remove 1 Counter from this card; negate the activation, and destroy it.[/quote]
This one's fine (except, of course, the aforementioned counter thing).

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[quote name='exaenae' timestamp='1353677777' post='6076183']
Here, gave you a rep because the cards could be in realistic if they had different names and pics.
OCG fix:
If you're not going to give the counter a name (eg. Spell Counter), it should remain uncapitalized (counter).
[size=1][size=2]reference - Des Mosquito[/size][/size]
I believe it's supposed to be "When a Spell/Trap Card is activated".
[size=2]reference - Solemn Judgment (newest errata)[/size]
This one's fine (except, of course, the aforementioned counter thing).
[/quote]

Thank you very much for the +Rep, and all your help with my OCG.

I'm going with the "Solemn Judgement" card's OCG.

Once again you get a +Rep. By the end of these cards I should have my OCG near perfect, and especially with your help! Thanks man.

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[quote name='hulkty' timestamp='1353706406' post='6076433']
Very good OCG 9/10. I might need to redo some of my cards thanks to the new text re-formatting they are doing with the official Yugioh cards. My gallery is the DBZ Eternal Journey if you wanna check it out.
[/quote]

Love the rating man! Mind telling me why a nine and not a ten?

I'll go check it out then.

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[quote name='TheSalsaBro' timestamp='1353763852' post='6076778']
Love the rating man! Mind telling me why a nine and not a ten?

I'll go check it out then.
[/quote]
I rate on everything, including the look of the card itself. I like them to look as close as possible to a real yu-gi-oh! card as it can get. Basically, I'm saying you should use YCM's original template instead of the one you're using here.

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[quote name='hulkty' timestamp='1353824693' post='6077317']
I rate on everything, including the look of the card itself. I like them to look as close as possible to a real yu-gi-oh! card as it can get. Basically, I'm saying you should use YCM's original template instead of the one you're using here.
[/quote]
I think template is fine, but it might be the font on the card you might be refering to. (Although, its not that bad, i see what you mean)

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[quote name='hulkty' timestamp='1353824693' post='6077317']
I rate on everything, including the look of the card itself. I like them to look as close as possible to a real yu-gi-oh! card as it can get. Basically, I'm saying you should use YCM's original template instead of the one you're using here.
[/quote]

Wellllll...

I like using this template and its software because it's a lot easier to make cards with, so if that's the -1 then I'm not changing that, but I still like the rating.

Thanks!

[quote name='MachinaGayhem' timestamp='1353825679' post='6077329']
I think template is fine, but it might be the font on the card you might be refering to. (Although, its not that bad, i see what you mean)
[/quote]

The template is fine, and I'll see if I can change the font, so it looks better.

Thanks for the feedback.

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I wouldnt know how to fix the OCG on "Sandy"
I want to compare it to cards like "Blade Armor Ninja" but I don't think I should say anything that might be wrong.
Also, idk if its wron or not but i feel like the way the last effect on the card should include "until the End Phase" or something like that. Again, same reasoning with the whole "Blade Armor Ninja" thing above.

As for the card, i see nothing wrong with the OCG atm, it seems fine

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I love the way you matched Squidward and Spongebob with their cartoon personalities. Squid is very negative, so he negates spells/traps. Sponge is always giving, and friendly so he calls friends and gives them power. I like it how Sandy can multi attack. I would have made patrick a defensive card, but i like theway you made him quit beinglazy and do smething for himself.

Also i like the way all cards support each other by their Atribute. it would go great with Abyss Warrior as well.

ID like to see other characters from the cartoon. like Mr Krabs, Pearl, Plankton, Mrs Puff, Larry the lobster, etc

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I like them. A lot. Especially Squidward, but that's just personal preference. He's my favorite character <3 Spongebob, in reality IMO would become a staple in pretty much all WATER decks since, thanks to Konami, they nowadays focus on pop-swarming. Again personal preference, I don't really like effects like Patrick's that SS from the hand, I'd rather it was from the deck, but then again it's your choice. But I can see some good combos forming from the cards I can see, like Spongebob into Sandy then tribute Bob to attack twice and stuff.

I have one question though, do you think that Mr Krabs' effect stacks with The Krusty Krab, like some sort of Dark Room of Nightmare sort of thing?

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I likie Krabs and the Krusty Krab!

Just a note, you dont have add the (your deck is then shuffled) rule, since its a rule to shuffle you deck every time you search a card.

Also, did you mean to write:
(Activate this card if you control a "Krusty Krab monster)

this would mean that you are going to make more monsters with Krusty krab in their name, or that the old ones will have a name change.

The burn effects are cool, but it would be more beneficial to you if the opponent uses lots of Spell/Traps, if its a synchro or Xyz based deck, which mostly use monster combos, you wont get much out of the effect.

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