CommanderVolt Posted September 27, 2012 Report Share Posted September 27, 2012 [img]http://images1.wikia.nocookie.net/__cb20120223221845/yugioh/images/thumb/c/c7/DestinyHEROPlasma-RYMP-EN-C-1E.jpg/300px-DestinyHEROPlasma-RYMP-EN-C-1E.jpg[/img] [img]http://images2.wikia.nocookie.net/__cb20111119023260/yugioh/images/thumb/d/da/DestinyHEROPlasma-JP-Anime-GX.png/119px-DestinyHEROPlasma-JP-Anime-GX.png[/img] Cannot be Normal Summoned or set. Must be Special Summoned (From your hand) by tributing 3 monsters you control, and cannot be Special Summoned by other ways. Negate the effects of all face-up Effect Monsters your opponent controls. Once per turn: You can target 1 monster your opponent controls; equip that target to this card and this card gains ATK equal to half the ATK of that equipped monster. (You can only equip 1 monster at a time to this card with this effect) Continuing on with the trend, this is my favorite card from the GX series, and unlike the last one, is a much more known and popular card. With a great type and attribute, and a good pool of archetypal support, Destiny Hero Bloo-D (or Plasma for all you people who don't; care about the name changes) is an awesome card. Let's not forget it's two powerful effects, which can help push the duel in your favor. Negating your opponents monster effects is invaluable as Fiendish Chain and Effect Veiler have proved. Stopping TGU, and countless boss monsters from ruining your day by appearing at the drop of a hat. Taking care of annoying walls like Zenmaines is always a plus as well. Summoning can be as easy as dropping a scapegoat on your opponents turn, [s]and it gets around Mind Control's restriction[/s]. While 1900 alone isan't amazing, it has the abilty to equip an opponents monster to it self, bolstering its ATK by half of that monsters ATK. Without their own form of monster negation, very few cards (ran now a days) can stop this. This usually encourages you to play it when the timing is right, as with many of the easy to drop monsters, Plasma can easily reach over 2500 ATK whilst crippling your opponents newer and remaining effect monsters. Best part is, you can always kill off the equipment if the need arises to simply remove a monster from the field. While it may not be as potent as it once was, i still love this thing to death. Discuss (one of) The Destiny HERO Boss Monster. Link to comment Share on other sites More sharing options...
-Griffin Posted September 27, 2012 Report Share Posted September 27, 2012 Scapegoat -> Stratos -> Plasma is a stupidly strong combo. He's a really cool generic boss monster for Decks that can spam well enough. Link to comment Share on other sites More sharing options...
mido9 Posted September 27, 2012 Report Share Posted September 27, 2012 I once saw an agent deck tribute 3 shine balls for it. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted September 27, 2012 Report Share Posted September 27, 2012 One of my favourite archtypes. Doesn't bother me that they're weak, they're vigilantes based on British mythology. Fine by me. Plus it looks just amazing. Will be making an (another) appearance in my fic with a nice combination. Link to comment Share on other sites More sharing options...
Expelsword Posted September 27, 2012 Report Share Posted September 27, 2012 D Heroes are actually better than E Heroes, if you look at the banlist... This guy is half of my favorite card. Link to comment Share on other sites More sharing options...
mido9 Posted September 27, 2012 Report Share Posted September 27, 2012 [quote name='Expelsword - 黎明' timestamp='1348755562' post='6033188'] D Heroes are actually better than E Heroes, if you look at the banlist... This guy is half of my favorite card. [/quote] But ice barriers are clearly the most broken official archtype,since they have two banned cards and a semi limited card. Link to comment Share on other sites More sharing options...
Cherz Posted September 27, 2012 Report Share Posted September 27, 2012 Umm, I believe Scapegoat said hat the tokens couldent be tributed for a tribute summon... Well, it is a great card. Fires of doomsday at the opponents End Phase. You only need 1 other monster on field. Not that hard, and now with D-draw at 3, and tradeins, lots of draw power. Link to comment Share on other sites More sharing options...
CommanderVolt Posted September 27, 2012 Author Report Share Posted September 27, 2012 [quote name='Cherry Blossom' timestamp='1348756366' post='6033191'] Umm, I believe Scapegoat said hat the tokens couldent be tributed for a tribute summon... Well, it is a great card. Fires of doomsday at the opponents End Phase. You only need 1 other monster on field. Not that hard, and now with D-draw at 3, and tradeins, lots of draw power. [/quote] It's not a tribute summon mate :3 [s]Hence why i also said it gets around Mind Control.[/s] Link to comment Share on other sites More sharing options...
Mysty Posted September 27, 2012 Report Share Posted September 27, 2012 [quote name='Cherry Blossom' timestamp='1348756366' post='6033191'] Umm, I believe Scapegoat said hat the tokens couldent be tributed for a tribute summon... Well, it is a great card. Fires of doomsday at the opponents End Phase. You only need 1 other monster on field. Not that hard, and now with D-draw at 3, and tradeins, lots of draw power. [/quote] Yeah, but this is a Special Summon using Tributes, not a Tribute Summon. EDIT: Ninja'd. However, it doesn't work with Mind Control because Mind Control states outright the monster can't be tributed. If I remember correctly, his effect is Skill-Drain logic'd, so sometimes the effect isn't as helpful as one would think, but that doesn't stop that effect from ripping the undermeta in half since just about everyone these days relies on effect monsters to do stuff. Link to comment Share on other sites More sharing options...
CommanderVolt Posted September 27, 2012 Author Report Share Posted September 27, 2012 [quote name='Mysty' timestamp='1348756690' post='6033195'] Yeah, but this is a Special Summon using Tributes, not a Tribute Summon. EDIT: Ninja'd. However, it doesn't work with Mind Control because Mind Control states outright the monster can't be tributed. If I remember correctly, his effect is Skill-Drain logic'd, so sometimes the effect isn't as helpful as one would think, but that doesn't stop that effect from ripping the undermeta in half since just about everyone these days relies on effect monsters to do stuff. [/quote] ...WELP. I was thinking of Arcana Force boss monsters. At least it does get around cards that say they cant be used for Tribute summons, as aforementioned. Link to comment Share on other sites More sharing options...
Toffee. Posted September 27, 2012 Report Share Posted September 27, 2012 Plasma is under-rated. Seriously, if you successfully Summon him(Basically, no Warning/Bottomless shenanigans), hes going to wreck the Opponent. Link to comment Share on other sites More sharing options...
Zowayix Posted September 27, 2012 Report Share Posted September 27, 2012 The first (English) printed version of this card had a number of silly mistakes at the end of the last sentence: "This card [b]gains equal [/b]to half the ATK of the equipped monster. While this card is face-up on the field, negate [b]all[/b] the[b] effect[/b] of face-up [b]effect monster[/b] your opponent controls." Link to comment Share on other sites More sharing options...
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