Sora1499 Posted October 5, 2012 Report Share Posted October 5, 2012 I love making anti-meta cards, especially Synchros. So here's another one for you guys. Please comment, rate, review, and give constructive criticism. Enjoy! [URL=http://yugico.com/user/31887-sora1299/card/30829-Synchro_Cards/120878-Dragonic_Metal_Lancer][IMG]http://yugico.com/customcard/120878.jpg[/IMG][/URL] Edit: Edits have been made. Link to comment Share on other sites More sharing options...
Sora1499 Posted October 6, 2012 Author Report Share Posted October 6, 2012 Thinking of adding a Piercing effect. Also, bump Link to comment Share on other sites More sharing options...
Sora1499 Posted October 6, 2012 Author Report Share Posted October 6, 2012 Bump Link to comment Share on other sites More sharing options...
Sora1499 Posted October 9, 2012 Author Report Share Posted October 9, 2012 Over 90 views and not a single comment?!?! Come on guys! First 2 decent reviews get reps. Link to comment Share on other sites More sharing options...
ihop Posted October 9, 2012 Report Share Posted October 9, 2012 I like the idea, but you need to specificially put that the opponent chooses the cards in the graveyard. I like the fact that it basically forces your opponent to banish monsters, and punishes them if they don't have monsters in grave. However, for a generic Level 7 that Debris can make with a useful effect I feel that 2500 ATK is a little too much and something like 2300-2400 would be appropriate, 2300 being what I would go for. Also the way I'm reading it makes it look like if you banish an s/t you can attack again, which is a little bit broken. Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted October 9, 2012 Report Share Posted October 9, 2012 Piercing on this would be way to much of a buff. Cause then you'v got a decent attack monster that can ram through most defs and with it's ability to just stack a ton of attacks you pretty much have an a Signal otk. Getting 1 spell in the grave and just milling in general isn't hard to do so you'd be able to keep it's multy attack power up. So in conclusion, don't add piercing to this. Link to comment Share on other sites More sharing options...
Sora1499 Posted October 9, 2012 Author Report Share Posted October 9, 2012 Thanks, I thought that piercing would make it OP'd. What about the card itself? Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted October 9, 2012 Report Share Posted October 9, 2012 [quote name='sora1499' timestamp='1349813734' post='6041129'] Thanks, I thought that piercing would make it OP'd. What about the card itself? [/quote] Well, asie from the multy atk part, it's fine. If you really want then then edit it so it can only attack 1 extra time. As is, as long as it deals damage you can just keep spamming it (long as you or your opp. has the materials of course). Also, I agree with Kabbles, drop its atk down just a bit. Link to comment Share on other sites More sharing options...
Sora1499 Posted October 9, 2012 Author Report Share Posted October 9, 2012 [quote name='Kabbles' timestamp='1349813273' post='6041123'] I like the idea, but you need to specificially put that the opponent chooses the cards in the graveyard. I like the fact that it basically forces your opponent to banish monsters, and punishes them if they don't have monsters in grave. However, for a generic Level 7 that Debris can make with a useful effect I feel that 2500 ATK is a little too much and something like 2300-2400 would be appropriate, 2300 being what I would go for. Also the way I'm reading it makes it look like if you banish an s/t you can attack again, which is a little bit broken. [/quote] You're right, that was sloppy wording on my part. I've made the edits that were requested. Had to use yugico because ycm's image link was acting derpy. I think I'm just gonna permanently switch to yugico as my card making engine. Link to comment Share on other sites More sharing options...
Darj Posted October 11, 2012 Report Share Posted October 11, 2012 I don't think it deserves a lowered ATK. For instance, Crimson Blader is another anti-Meta Synchro and has a respectable 2800 ATK for a Level 8. What you could remove is the double-attack and punish the opponent with something else. Why not turning into an pseudo-Shock Master? If the opponent banishes either a Spell or Trap, he/she cannot activate that kind of card during his/her next turn (If he/she banishes both a Trap and a Spell, you get to choose.) Link to comment Share on other sites More sharing options...
Sora1499 Posted October 11, 2012 Author Report Share Posted October 11, 2012 [quote name='Frex' timestamp='1349980282' post='6042342'] I don't think it deserves a lowered ATK. For instance, Crimson Blader is another anti-Meta Synchro and has a respectable 2800 ATK for a Level 8. What you could remove is the double-attack and punish the opponent with something else. Why not turning into an pseudo-Shock Master? If the opponent banishes either a Spell or Trap, he/she cannot activate that kind of card during his/her next turn (If he/she banishes both a Trap and a Spell, you get to choose.) [/quote] That would be interesting. It would promote the banishment of monsters from the grave, disrupting many meta combos. However, if I do make this change, I think I'll keep its ATK at 2400 because in that case because it would become a lot more difficult to kill. I'd like to get a few more points before I make any big changes, but I'll definitely take your opinion into account. Link to comment Share on other sites More sharing options...
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