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Gem-Knights for Block Golem


Just Crouton

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Because there should be Level 4 Rock Gem-Knights.

[color=#ffd700][b]Gem-Knight Hematite[/b][/color]
*4
EARTH
Rock
ATK 2000
DEF 0
*Generic vanilla mumbo-jumbo*

[color=#ff8c00][b]Gem-Knight Pyrite[/b][/color]
*4
EARTH
Rock/Gemini
ATK 1900
DEF 200
Effect: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 or lower "Gem-" monster OR 1 "Gem-Knight Fusion" from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect.

[color=#ff8c00][b]Gem-Nautilus[/b][/color]
*3
EARTH
Rock/Effect
ATK 200
DEF 100
Effect: During either player's turn: You can discard this card to target 1 "Gem-Knight" monster you control; banish it until your next Standby Phase.



Alexandrite grabs Hematite, putting itself in the grave for Blocky later while giving you a 2000 vanilla now. Gem-Merchant lets Hema get over big monsters. Nautilus plays Wind-Up Rabbit hand-trap to save your GKs, and as a Level 3, becomes Silvermountain to get back Blocky, Hematite, or Zirconia. Otherwise, you can hang onto it for GK-Fusion. Pyrite is for...Gemini likers.

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