Zeppeli Gyro Supreme Posted October 16, 2012 Report Share Posted October 16, 2012 Might as well give it a whirl. [img]http://i48.tinypic.com/10pyq81.png[/img] Want to fit a Gemini Spark. [img]http://i45.tinypic.com/2rykr9z.png[/img] Link to comment Share on other sites More sharing options...
Ghost-Hatake26 Posted January 3, 2013 Report Share Posted January 3, 2013 It's a spellcaster deck, so you should add popular spellcatsrs such as Dark Magician and Magician of Black Chaos. But this deck is AWESOME, I'm not goin to rate because I haven't tested it yet. Link to comment Share on other sites More sharing options...
Sunn O))) Posted January 3, 2013 Report Share Posted January 3, 2013 No Secret Village of the Spellcasters or Magical Dimension? I think 3 Lyla is too much, specially in the second deck. Link to comment Share on other sites More sharing options...
jabber2033 Posted January 3, 2013 Report Share Posted January 3, 2013 If you're running 3+ Lightsworns, you should run Charge of the Light Brigade. I'd drop the Fairy Lilies in the first deck for a Pair of Gemini Spark, since you want that in. Also needs Heavy Storm in both decks. Link to comment Share on other sites More sharing options...
Lonk Posted January 3, 2013 Report Share Posted January 3, 2013 I'm honestly surprised that you run Spellcaster Stun, yet none of them have Sanctuary of the Spellcasters. Also, if you want a fit for Gemini Spark, I may add that, personally, Road is either a 0 or 2 card. If you only run 1, then you really wouldn't need it. Also, for 2nd deck, what are those monsters between Magileine and Sangan? Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted January 3, 2013 Author Report Share Posted January 3, 2013 These decks are old, but I suppose I will post about it anyways. I was considering using Village in both builds, but was having a very hard time making room considering all the stuff I ran, and I also didn't like getting the negative effect when I didn't have a Spellcaster. The monster you're unsure about is Sage of Silence. When she destroys a monster by battle, my opponent can't activate a Spell Card during the next turn, making her act like a Village. There's a trap version, but considering it works on the turn after it destroys a monster, it's completely useless. Nobody activates traps on their turn, and I don't really have a way to make them lose their monster on their turn. Spellbook of Life can also fit into these decks, something I hadn't considered until much later, when I tested Spellbooks. Link to comment Share on other sites More sharing options...
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