Dementuo Posted October 20, 2012 Report Share Posted October 20, 2012 [img]http://images3.wikia.nocookie.net/__cb20120826183604/yugioh/images/9/9f/SpellbookInstituteLaMaison-ABYR-JP-R.jpg[/img] [quote]Once per [url="http://yugioh.wikia.com/wiki/Turn"]turn[/url], during your [url="http://yugioh.wikia.com/wiki/Standby_Phase"]Standby Phase[/url], if you have 1 or more [url="http://yugioh.wikia.com/wiki/Spellcaster"]Spellcaster[/url]-[url="http://yugioh.wikia.com/wiki/Type"]Type[/url] monsters in your [url="http://yugioh.wikia.com/wiki/Graveyard"]Graveyard[/url] or on your side of the [url="http://yugioh.wikia.com/wiki/Playing_Field"]field[/url]: You can [url="http://yugioh.wikia.com/wiki/Return"]return[/url] 1 "[url="http://yugioh.wikia.com/wiki/Spellbook"]Spellbook[/url]" [url="http://yugioh.wikia.com/wiki/Spell_Card"]Spell Card[/url] from your Graveyard to the bottom of your [url="http://yugioh.wikia.com/wiki/Main_Deck"]Deck[/url], except "Spellbook Institute - La Maison"; draw 1 card. When this card is [url="http://yugioh.wikia.com/wiki/Destroy"]destroyed[/url] by your opponent's [url="http://yugioh.wikia.com/wiki/Card_effect"]card effect[/url] and [url="http://yugioh.wikia.com/wiki/Send"]sent[/url] to the Graveyard: You can [url="http://yugioh.wikia.com/wiki/Special_Summon"]Special Summon[/url] 1 Spellcaster-Type monster from your [url="http://yugioh.wikia.com/wiki/Hand"]hand[/url] or Deck whose [url="http://yugioh.wikia.com/wiki/Level"]Level[/url] is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard.[/quote] Discuss the card that makes Prophecy good. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted October 20, 2012 Report Share Posted October 20, 2012 Generates +'s off of your +0's, and as long as you don't get MST'd during activation you're still going to go even... What a horribly designed card, in my opinion. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted October 20, 2012 Report Share Posted October 20, 2012 It's funny how Spellbooks can now tech in Night End's Sorcerer for double banish-*shot* Link to comment Share on other sites More sharing options...
EmpoleMew Posted October 20, 2012 Report Share Posted October 20, 2012 It's a rare in the OCG. I'm putting money on it being Super here. Link to comment Share on other sites More sharing options...
newhat Posted October 20, 2012 Report Share Posted October 20, 2012 This card makes it so you don't need to run more than 1 Leadership, 2 Life, etc. But people will be people. This is a prime reason to Normal Summon Batel in the opening. Link to comment Share on other sites More sharing options...
Dementuo Posted October 20, 2012 Author Report Share Posted October 20, 2012 [quote name='newhat' timestamp='1350768979' post='6049210'] This card makes it so you don't need to run more than 1 Leadership, 2 Life, etc. But people will be people. This is a prime reason to Normal Summon Batel in the opening. [/quote] Leadership isn't that great, actually. And I'd still keep the ambiguity by setting Batel instead. Link to comment Share on other sites More sharing options...
newhat Posted October 21, 2012 Report Share Posted October 21, 2012 [quote name='Dem The Magic Dragon' timestamp='1350333734' post='6049222'] Leadership isn't that great, actually. And I'd still keep the ambiguity by setting Batel instead. [/quote] Leadership gives a slight boost to speed. Actually, gimme a sec... Link to comment Share on other sites More sharing options...
b0b3rt Posted October 21, 2012 Report Share Posted October 21, 2012 It's even worse than Gates as a constant +1 every turn because it punishes the opponent for destroying it... with a +1. Link to comment Share on other sites More sharing options...
Dementuo Posted October 21, 2012 Author Report Share Posted October 21, 2012 The first turn it's out is just a +0 Anything after that starts the pluses. Although chaining MST to the Standby effect makes it good for only a Spellbook recycle. Link to comment Share on other sites More sharing options...
Wildflame Posted October 21, 2012 Report Share Posted October 21, 2012 Batel + Grim (or Grim + Batel) + this is the standard opening play in my Prophecies. I don't think I'm doing it wrong. Link to comment Share on other sites More sharing options...
Dementuo Posted October 21, 2012 Author Report Share Posted October 21, 2012 [quote name='Wildflame' timestamp='1350798000' post='6049581'] Batel + Grim (or Grim + Batel) + this is the standard opening play in my Prophecies. I don't think I'm doing it wrong. [/quote] No, that [i]is[/i] a standard opening play. But if you don't want your opponent knowing what you're playing, then you just set the Batel. Link to comment Share on other sites More sharing options...
Love of Ghibli Posted October 21, 2012 Report Share Posted October 21, 2012 Yeah batel can be a funny surprise or be basically card car and you just open with it. Then again having Wonder Wand makes everything so much better. As for the card itself seeing that it's draw effect goes against its destruction effect its really hard to argue how broken it is to me. The card is beautiful as in it doesn't cripple your opponent without doing anything (Valley) and it doesn't reward you for herp derp and reading a card (gates) it just generates hand advantage. Btw Junon made Prophecy good...this and chateau just proved that field spells are trying to be useful again. Link to comment Share on other sites More sharing options...
newhat Posted October 21, 2012 Report Share Posted October 21, 2012 [quote name='Dem The Magic Dragon' timestamp='1351180256' post='6049353'] The first turn it's out is just a +0 Anything after that starts the pluses. Although chaining MST to the Standby effect makes it good for only a Spellbook recycle. [/quote] Funny. On Dueling Network returning the Spellbook is an effect, not a cost, so chaining MST to the Standby effect stops the whole card. Too bad this card doesn't Summon anything if the opponent activates a new Field Spell. Link to comment Share on other sites More sharing options...
.Exa Posted October 21, 2012 Report Share Posted October 21, 2012 [quote name='EmpoleMew' timestamp='1350764464' post='6049146'] It's a rare in the OCG. I'm putting money on it being Super here. [/quote] Rescue Rabbit was also a rare, so this could [b]technically[/b] be a Secret as well. Link to comment Share on other sites More sharing options...
Dementuo Posted October 21, 2012 Author Report Share Posted October 21, 2012 [quote name='Beginning446' timestamp='1350809227' post='6049648'] Yeah batel can be a funny surprise or be basically card car and you just open with it. Then again having Wonder Wand makes everything so much better. As for the card itself seeing that it's draw effect goes against its destruction effect its really hard to argue how broken it is to me. The card is beautiful as in it doesn't cripple your opponent without doing anything (Valley) and it doesn't reward you for herp derp and reading a card (gates) it just generates hand advantage. Btw Junon made Prophecy good...this and chateau just proved that field spells are trying to be useful again. [/quote] It's still fairly bad design, in that it solves both problems that the archetype has without it; That is, it recycles every Spellbook while giving additional hand advantage. Before this was released, Prophecies couldn't function too well because they were both limited in how much they could do (Lack of good recycling method) and they didn't have a way of replenishing their hand, which would constantly empty (Draw power or +1 searchers). [quote name='newhat' timestamp='1350826398' post='6049743'] Funny. On Dueling Network returning the Spellbook is an effect, not a cost, so chaining MST to the Standby effect stops the whole card. Too bad this card doesn't Summon anything if the opponent activates a new Field Spell. [/quote] Actually, that's my bad. I've been misreading the card, thinking there was a cost when there isn't. Link to comment Share on other sites More sharing options...
newhat Posted October 22, 2012 Report Share Posted October 22, 2012 [quote name='Dem The Magic Dragon' timestamp='7777838912' post='6049860'] Actually, that's my bad. I've been misreading the card, thinking there was a cost when there isn't. [/quote] On the Wikia it's listed as a Cost. On DN it's listed as an effect. I'm not gonna try to guess which one's right, but it makes a huge difference. Link to comment Share on other sites More sharing options...
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