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ITT: Agro makes a gigantic banlist


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Basically tried to hit cards based on principle over meta relevance.

[b]Listed only, are the changes and only cards that are TCG valid post-Abyss Rising.[/b]

[b][spoiler='Forbidden']
[color=#ff8c00]Exodia the Forbidden One
Sangan
Cannon Soldier
Black Luster Soldier - Envoy of the Beginning
Dark Armed Dragon
Honest
Judgment Dragon
Blackwing - Kalut the Moon Shadow
Archlord Krystia
Infernity Mirage
Tour Guide from the Underworld
Wind-Up Magician
Rescue Rabbit
Inzektor Hornet
Inzektor Dragonfly
Cardcar D
Morphing Jar
Toon Cannon Soldier
Mezuki
Elemental HERO Stratos
Dandylion
Red-Eyes Darkness Metal Dragon
Gorz the Emissary of Darkness
Master Hyperion
Grapha, Dragon Lord of Dark World
Atlantean Seahorseman[/color][/b]
[b][color=#FF8C00]Expressroid[/color][/b]
[b][color=#FF8C00]Royal Firestorm Guards[/color][/b]
[b][color=#FF8C00]Overdrive Teleporter[/color][/b]
[b][color=#FF8C00]Deep Sea Diva[/color][/b]
[b][color=#FF8C00]Temperance of Prophecy[/color][/b]
[b][color=#FF8C00]Moulinglacia the Elemental Lord[/color][/b]
[b][color=#FF8C00]Thunder Seahorse[/color][/b]
[b][color=#FF8C00]Treeborn Frog[/color][/b]
[b][color=#FF8C00]Naturia Pineapple[/color][/b]
[b][color=#FF8C00]Ronintoadin[/color][/b]
[b][color=#FF8C00]XX-Saber Faultroll[/color][/b]
[b][color=#FF8C00]Ninja Grandmaster Hanzo[/color][/b]
[b][color=#008000]Monster Reborn
Reinforcement of the Army
Royal Tribute
Final Countdown
Pot of Avarice
Six Samurai United
Black Whirlwind
Gateway of the Six
Infernity Launcher
Wind-Up Factory
Madolche Chateau
Mind Control
Vylon Element
Card Destruction
Chain Strike[/color][/b]
[b][color=#008000]Salvage[/color][/b]
[b][color=#008000]Rekindling[/color][/b]
[b][color=#008000]Gravekeeper's Steele[/color][/b]
[b][color=#008000]Fossil Dig[/color][/b]
[b][color=#008000]System Down[/color][/b]
[b][color=#800080]Gladiator Beast Gyzarus[/color]
[color=#0000ff]Evigishki Gustkraken[/color]
[color=#a9a9a9]T.G. Hyper Librarian
Naturia Beast[/color][/b]
[b][color=#a9a9a9]Karakuri Steel Shogun mdl00X "Bureido"[/color][/b]
[b][color=#A9A9A9]Karakuri Shogun mdl00 "Burei"[/color][/b]
[b]Wind-Up Carrier Zenmaity
Gaia Dragon, the Thunder Charger
Hieratic Dragon King of Atum
Gear Gigant X
[color=#ee82ee]Ultimate Offering[/spoiler][/color]
[spoiler='Limited']
[color=#ff8c00]Necro Gardna
Blackwing - Vayu the Emblem of Honor
Gravekeeper's Recruiter
Grandsoil the Elemental Lord
Justice of Prophecy
Marshmallon
Tragoedia[/color][/b]
[b][color=#FF8C00]Geargiarmor[/color][/b]
[b][color=#FF8C00]Madolche Magileine[/color][/b]
[b][color=#a9a9a9]Black Rose Dragon
Naturia Barkion
Gungnir, Dragon of the Ice Barrier[/color]
Madolche Tiaramisu Queen
[color=#008000]Messenger of Peace
Reasoning
Miracle Fusion
Overload Fusion[/color][/b]
[b][color=#008000]Madolche Ticket[/color][/b]
[b][color=#008000]Evo-Diversity[/color][/b]
[b][color=#008000]Hieratic Seal of Convocation[/color][/b]
[b][color=#008000]Spellbook of Secrets[/color][/b]
[b][color=#008000]E - Emergency Call[/color][/b]
[b][color=#ee82ee]Mirror Force
Call of the Haunted
Gravity Bind
Torrential Tribute
Magical Cylinder
Mind Crush
Infernity Barrier
Solemn Warning
TG1-EM1
Abyssphere[/spoiler][/color]
[spoiler='Semi-Limited']
[color=#ff8c00]The Agent of Creation - Venus
Black Salvo
Blackwing - Blizzard the Far North
XX-Saber Darksoul
Watthopper
T.G. Striker
Inzektor Centipede
Wind-Up Rat
High Priestess of Prophecy
Mermail Abysslinde
Snoww, Unlight of Dark World[/color][/b]
[b][color=#ff8c00]Machina Gearframe[/color][/b]
[b][color=#ff8c00]Green Gadget[/color][/b]
[b][color=#ff8c00]Yellow Gadget[/color][/b]
[b][color=#ff8c00]Red Gadget[/color][/b]
[b][color=#008000]Swords of Revealing Light
Mystical Space Typhoon
Book of Moon
Necrovalley
Level Limit - Area B
Advanced Ritual Art
Solar Recharge
Emergency Teleport[/color][/b]
[b][color=#008000]One for One
Night Beam[/color][/b]
[b][color=#ee82ee]Reckless Greed
Skill Drain
Macro Cosmos
Light-Imprisoning Mirror
Shadow-Imprisoning Mirror
Royal Decree[/spoiler][/color]
[spoiler='Unlimited']
[color=#ff8c00]Gladiator Beast Bestiari
Spore
Lumina, Lightsworn Summoner[/color]
[color=#a9a9a9]Formula Synchron[/color]
[color=#008000]Primal Seed
Magical Stone Excavation
Pot of Duality[/spoiler][/color][/b]

[spoiler='Oh, and here's just a list of how many cards any given main booster has on this list:']

LOB: 5
MRD: 8
SRL: 9
PSV: 8
LON: 4
LOD: 6
PGD: 7
MFC: 3
DCR: 4
IOC: 5
AST: 4

SOD: 1
RDS: 0
FET: 1
TLM: 1
CRV: 2
EEN: 1
SOI: 0
EOJ: 2

POTD: 2
CDIP: 0
STON: 2
FOTB: 0
TAEV: 1
GLAS: 5
PTDN: 4
LODT: 7

TDGS: 4
CSOC: 3
CRMS: 4
RGBT: 5
ANPR: 5
SOVR: 2
ABPF: 1
TSHD: 4

DREV: 1
STBL: 3
STOR: 2
EXVC: 4
GENF: 2
PHSW: 1
ORCS: 5
GAOV: 4

REDU: 8
ABYR: 8[/spoiler]

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[quote name='mido9' timestamp='1351318936' post='6054782']
Gonna be a bit blunt here,if you dont like the design of something,doesnt it stay just as badly designed at 1/2/3 if it doesnt self interact like night assailant,just not badly designed as often?
[/quote]Maybe, but I guess when it came to hitting it too far, maybe I was a bit biased against meta cards.

And I could probably go through it again with that line of thinking, but people do get mad when I ban literally everything, so I thought I'd try this first.

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[quote name='Agro' timestamp='1351317719' post='6054778']
Forbidden
Tour Guide from the Underworld
Inzektor Dragonfly
Cardcar D
Master Hyperion

Limited
Necro Gardna
Deep Sea Diva
Solemn Warning

Semi-Limited:
Mystical Space Typhoon
Advanced Ritual Art
Charge of the Light Brigade
Night Beam

Unlimited:
Primal Seed
[/quote]
Only left the stuff that is awful as opposed to the questionable or just stupid stuff

TGU @0 with Diva @1 makes no sense. TGU should be @1 because it serves the same basic purpose @1 as Diva does. At least be consistent in what you do

Hitting both Dragonfly and Centipede even on principle is ridiculous

You seriously want Cardcar @0? Are you that f***ing bad? Cardcar is the same type of card as Duality just one of them should be @2 and one of them @3. Hitting Cardcar is the same mark of a bad banlist as hitting Super Poly

Hyperion @0 with Priestess @2 makes no sense

Necro Gardna limited makes no sense because its pretty much worthless modern day. A free negate from the grave isnt a problem

Warnings perfectly fine @2. Its not game breaking nor a serious issue. Oh no my opponent has 3 Solemns whatever can I do

MST and Night Beam @2 with Heavy @1 is a mind boggling concept. If youre working on optimal situations then you should hit heavy. It promotes OTKs far more than either of the others and S/T destruction isnt a problem outside of Heavy

Advanced Ritual Art exists only to OTK. Moving it up is asking for more OTKs even if bad ones. Feel similarly on Magic Stones but whatever

Charge should never move up even without JD. It thins the deck by 4 and rewards you for running Lightsworns. Damn man this list sucks in the idealist approach you said it was supposed to take

Primal @3 shows youre not thinking about how it causes loops in traditional. Itll never come back to 3 even if BLS dies again and it shouldnt

This list is really f***ing bad and reeks of butthurt

And to think I only covered the awful and inconsistent decisions

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Killing every archtype systematically, boss by boss.

Feel this list increases 'slippery slope' aspects of the game. By banning every easily summonable boss that can special summon itself such as Hyperion and JD, as frustrating as they are to be on the recieving end of an opponent topdecking them, and banning cards like Reborn, it all make the chances of a player being able to reverse a detriorating situation go from slim chance to minimal chance, and makes the game even more a case of "best opening hand wins"

Totally agree on Exodia and Sam's getting destroyed.

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[quote name='mido9' timestamp='1351321648' post='6054795']
TGU and diva can both actually be at 0 theory-oh wise with the idea of "free +1 summons from deck should never ever ever be viable"

Oh,and y u no ban geargiarmor?
[/quote]I figured people would be mad if I did. Guess it was the opposite. Completely edited the list.

Original idea for not banning armor was just that I had already banned Gigant X and wasn't exactly sure if I needed to take out another.

[quote name='werewolfjedi' timestamp='1351322425' post='6054800']
fyi, spellbook tower should only be run at 2 anyway, even with secrets at 2. cause we still have magician and power at 3.

thats still 8 searches.
[/quote]Meh, tower back to 3.

[quote name='The Seal of Eon' timestamp='1351338782' post='6054838']
I don't understand why Rekindling is only limited. Surely it's more of a problem than many of the banned cards, in that it can be a potential +4?

I mostly agree with the rest of the cards in there, but I think its a bit much to ban/limit.
[/quote]Rekindling to 0. And who cares if this is too much, not like it was supposed to be realistic.

[quote name='Tentalus Therapist' timestamp='1351340370' post='6054842']
Unless if I am mistaken, what is the purpose of hitting Justice and Temperance again?
[/quote]Temperance because I don't like the idea of summoning a boss monster from the Deck. Justice because it's a +1 search for a boss monster while fulfilling its summoning conditions, meaning I should probably already have it at 0.

[quote name='Jord200' timestamp='1351346059' post='6054883']
Infernity, Madochle, Dark World....... This kills all of them. DO NOT WANT. Also, why Expressroid?
[/quote]Oh no, I banned broken pieces of s*** and killed decks based around broken pieces of s***.

Expressroid, because it's a walking Salvage.

[quote name='Thunder Spark' timestamp='1351347801' post='6054896']
I don't like this at all

Tiaramisu? Why? Its like the only good card in a deck full of average s*** and its not even that amazing

Gigant? Idk why that can't be @ 1, not that id run more than 1 anyway
[/quote]Tiaramisu because it's a +1 destruction effect. Except it doesn't actually destroy so destruction negation does nothing for you. Gigant is a walking double ROTA for Machines that has more effects.

[quote name='Majestic Star Bahamut' timestamp='1351348783' post='6054902']
Killing every archtype systematically, boss by boss.

Feel this list increases 'slippery slope' aspects of the game. By banning every easily summonable boss that can special summon itself such as Hyperion and JD, as frustrating as they are to be on the recieving end of an opponent topdecking them, and banning cards like Reborn, it all make the chances of a player being able to reverse a detriorating situation go from slim chance to minimal chance, and makes the game even more a case of "best opening hand wins"

Totally agree on Exodia and Sam's getting destroyed.
[/quote]I don't feel like a format with this list would have that kind of slippery slope feel, but I can understand where the idea comes from. Still, there hasn't been anyone who's played it yet, so until then, we don't really know.

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[quote name='Masked Puppet' timestamp='1351320071' post='6054787']
Hyperion @0 with Priestess @2 makes no sense
[/quote]

The thing is, though...Hyperion needs to be banned. It's just way too easy to topdeck and can turn the game around in a split second. And yes on Temperance being banned because mostly everyone here hates the +1 Mechanic of Special Summoning from the Deck.

And also, Junon is broken as f***.

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Are you serious? You put Magileine on the banned list but you didn't even touch gadgets? I mean to begin with, you'v got U. Offering already on the banned list which in of it self kills some of the play-ability. I mean, if your going to ban her, you might as well ban all the gadgets too. Both of which supply mass hand advantage and set ups.

-Just shakes head-

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[quote name='newhat' timestamp='1351359744' post='6054991']
Does nobody like Glads? 3 Bestiari and Unlimited Gyzarus seems...mean.
[/quote]What unlimited Gyzarus?

[quote name='♥ D.A._Siegfried ♥' timestamp='1351360842' post='6055005']
Are you serious? You put Magileine on the banned list but you didn't even touch gadgets? I mean to begin with, you'v got U. Offering already on the banned list which in of it self kills some of the play-ability. I mean, if your going to ban her, you might as well ban all the gadgets too. Both of which supply mass hand advantage and set ups.

-Just shakes head-
[/quote]Mageliene not only Stratos's, but it also recycles itself. I may consider limiting all the gadgets.

But then again, the Gadgets each only have one single target, whereas Magileine has itself and every Madolche monster, so I may stick with a Semi like I've done with a lot of searchers on there.

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Actually, I take back my previous statement about Hyperion. Having it @3 is a major concern because of topdecking and how easy it is to get out, but it practically isn't invincible. Neglecting the miniscule cost and ridiculous effect, I still think it can squeeze by at just 1. But @3, it's a problem. If it's @0 though, Agents practically lose a boss, which isn't a big deal considering they run 1754758493 bosses, but still...

/bias.

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[quote name='exaenae' timestamp='1351364530' post='6055044']
Put the Exodia pieces except the head to unlimited since they're pretty much useless now when you've banned the head.
[/quote]I [i]could [/i]do that.

[quote name='みゆきサン' timestamp='1351364952' post='6055050']
/bias.
[/quote]Less bias than most of these responses.

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[quote name='EmpoleMew' timestamp='1351367027' post='6055076']
Traditional still exists.
[/quote]No one cares about Traditional.

[quote name='Kabbles' timestamp='1351367411' post='6055079']
So you're banning every card that gives advantage?
[/quote]No.

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