Aix Posted October 29, 2012 Report Share Posted October 29, 2012 Cool anti-meta support for Reptiles, Dragons and for some reason Sea-Serpents. What do you think? [img]http://yugico.com/customcard/128804.jpg[/img] [b]Lore[/b] [color=#000000][font=Verdana, Geneva, sans-serif][size=3]Once per two turns, when an effect is activated that would destroy this card: Negate the activation and destroy it. New Field Spells cannot be activated. Destroy all monsters you control with 2500 original ATK or more. All Reptile-Type, Sea-Serpent-Type and Dragon-Type monsters gain 500 ATK.[/size][/font][/color] [font="Verdana, Geneva, sans-serif"][color="#000000"][size=3]Can't be used for Malefics though.[/size][/color][/font] Link to comment Share on other sites More sharing options...
Sora1499 Posted October 29, 2012 Report Share Posted October 29, 2012 So its basically an ATK booster for dragons, sea-serpents, and reptiles? I don't know of any good reptile-type archetypes, but I do know that mermails probably wouldn't run this, because Gaio is 2800, and hieratics CERTAINLY wouldn't run this. Atlanteans might get some good use out of it though. All in all, I probably wouldn't run it because of the 2500 cutoff. Maybe if there was an archetype to go along with it (hint, hint) I'd think differently about it. <psst!> I'd love to see an archetype that can make good use of this card. So if you could make one that'd be awesome. And I'd probably like it. And forgive you for stealing my catchphrase. Link to comment Share on other sites More sharing options...
gimmepie Posted October 29, 2012 Report Share Posted October 29, 2012 If there was an archetype built around this card it could be quite useful, at the moment I don't many archetypes would benefit from it. The 2500 cut off keeps it balanced and prevents it from making Malefics ridiculously hard to kill so I quite like that and honestly you might even be able to get away with once per turn for its first effect (although that may require removing the second). The one thing I don't get though, is what makes it anti-meta? It doesn't seem to have any anti-meta qualities at all except maybe the field spell part... which only kills a limited group of archetypes. Link to comment Share on other sites More sharing options...
Aix Posted October 29, 2012 Author Report Share Posted October 29, 2012 @Archlord Sora: Maybe. @gimmiepie: that was my point... I guess... Closed Forest was considered anti-meta when I searched it up... Link to comment Share on other sites More sharing options...
gimmepie Posted October 30, 2012 Report Share Posted October 30, 2012 Well if Closed is anti-meta this must be too I guess... But really the majority of Meta decks don't even use/need a field spell. I still like the card though. Link to comment Share on other sites More sharing options...
Shinobi Phoenix Posted October 30, 2012 Report Share Posted October 30, 2012 [quote name='AixDivadis' timestamp='1351524842' post='6056407'] Cool anti-meta support for Reptiles, Dragons and for some reason Sea-Serpents. What do you think? [img]http://yugico.com/customcard/128804.jpg[/img] [b]Lore[/b] [color=#000000][font=Verdana, Geneva, sans-serif][size=3]Once per two turns, when an effect is activated that would destroy this card: Negate the activation and destroy it. New Field Spells cannot be activated. Destroy all monsters you control with 2500 original ATK or more. All Reptile-Type, Sea-Serpent-Type and Dragon-Type monsters gain 500 ATK.[/size][/font][/color] [font=Verdana, Geneva, sans-serif][color=#000000][size=3]Can't be used for Malefics though.[/size][/color][/font] [/quote] A: Twice per turn or Once per turn, every other turn? As in [i]"this effect of this card cannot be activated on consecutive turns"[/i]? B: I neither get what is anti-meta about it or how it is useful... Breakdown: -- The card attempts to protect itself, that's nice only if the effects that benefit you are good. -- Destroy monsters YOU control that are 2500 ATK or more original ATK. Ok a restriction, where are the benefits. -- Dragons, Sea Serpents and Reptiles gain 500 ATK. Is there more to this card in fine print? If I wear the D-Gazers, will another effect show up? All that for a weak ATK boost and a card that phones it is on protecting itself? I suppose the anti-meta part is against Mass Destruction since they would affect this card and the cards that hit single cards under the assumption your opponent will bother to aim it at this thing. Again, not much of a benefit. Then there's the 2450 ATK limit... Even if you use the Dragons, Reptiles or Sea Serpents, they too die if they get a boost over 2450 OATK and even then with this card the max is 2950 and this is one-sided, so your opponent will certainly be using 2500+ monsters. Only you are limited, so why would it matter if you get a boost? For all that, you're still having to use other outside sources to boost your monsters over whatever numbers your opponent pull on you in which case, you might as well not even bother with this card. I'd rather use Agony of the Strong and not even bother. I can just imagine the playtest duel and how it would go. I just don't understand all the run-around for what is essentially nothing but more work on your part. That's not balance, it's not anything, it doesn't benefit you in any decent way at all. Sorry, I cannot recommend this card in any way in its current form. Also, someone explain to me how Sin Monsters would suddenly become unbeaten if this card worked for them? Especially since Sin Red-Eyes Black Dragon [u][b]DOES work with this card[/b][/u] (its original ATK is 2400... so it comes out as a 2900). So Sin Red-Eyes gets to be 2900... and then what? You have one monster, none of your others can attack, you can only use one Sin monster at a time and Sin monsters can be killed as normally as any other. Why does this card make them "so hard to kill?" Might as well use Seal of O, that card sucks, but at least it does what your card does better. Link to comment Share on other sites More sharing options...
Sora1499 Posted October 30, 2012 Report Share Posted October 30, 2012 @AixDavidas and Shinobi To the latter: I totally overlooked that... To the former: Maybe you should put in "all monsters you control with 2500 or more original ATK" to make it more usable. Link to comment Share on other sites More sharing options...
gimmepie Posted October 30, 2012 Report Share Posted October 30, 2012 I missed as well (don't have a clue how o.O)... Sora has a good suggestion there but on top of that I'd suggest making the limit work against your opponent also. Phoenix certainly has a way with words... can't believe I missed all that. Link to comment Share on other sites More sharing options...
Shinobi Phoenix Posted October 30, 2012 Report Share Posted October 30, 2012 [quote name='gimmepie' timestamp='1351608273' post='6057203'] I missed as well (don't have a clue how o.O)... Sora has a good suggestion there but on top of that I'd suggest making the limit work against your opponent also. Phoenix certainly has a way with words... can't believe I missed all that. [/quote] I have been playing the game since Labyrinth of Nightmare (2003), and making cards since 2006, gradually honing my skill in my hobby in a somewhat serious way because I noticed my cards got better as I understood the rules and deeper mechanics better and thus I was a better and more strategic player for the real game since I could exploit loopholes I would research and use in my cards (and it was harder for someone to try and cheat me) and I wanted to understand more to make better cards. Strategies I thought of when making cards became strategies and tactics I looked at when playing the real game. It's all cyclic. [u][b]Making cards made me a better player and being a better player helped me make better cards.[/b][/u] I probably don't have as many cards as other people on other sites, but I probably put more work into making them proper cards that work in the real game and not just fun cards I rush together. It's a philosophy I wish to spread. You just think differently about the game when you go deep into it and without letting the strategies of others make your opinions about cards (see also: why I hate Pojo and their forcing everyone to play the way they THINK everyone should play). And if it wasn't obviously, I play [color=#0000ff][b]Blue[/b][/color] and some other random color of my choice in Magic The Gathering. [b][color=#0000ff]Blue[/color]/Black[/b] or [b][color=#0000ff]Blue[/color][/b]/Artifact normally. Yep, I'm a Johnny Player... Link to comment Share on other sites More sharing options...
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