Alice Moonflowyr Posted November 13, 2012 Report Share Posted November 13, 2012 Target 2 "Heraldic Beast" monsters in your Graveyard; Special Summon both targets, then Xyz Summon 1 Xyz Monster using only those 2 monsters as its Xyz Materials. IMO, way, way OP. Link to comment Share on other sites More sharing options...
Blake Posted November 13, 2012 Report Share Posted November 13, 2012 Problem is that it has all of 2 useful targets, and a bunch of situational or subpar stuff. OMG Leo, cool Aberconway, slow-ass Eagle, vanilla Falcon, lolBasilisk, nigh-worthless Unicorn, and subpar Eale. Not much to really break this, beyond Leo. Link to comment Share on other sites More sharing options...
Alice Moonflowyr Posted November 13, 2012 Author Report Share Posted November 13, 2012 Well, Heraldic Beasts seem to run, well, Heraldic Beast monsters. And those monsters turn into things like Utopia, Heraldic King, and any other generic rank four for absolutely NO cost whatsoever with this card. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted November 13, 2012 Report Share Posted November 13, 2012 So... did they get Heraldric Beast Lightsworn yet or do they still have no real way to use this? Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted November 13, 2012 Report Share Posted November 13, 2012 So this is OP when you compare it to stuff like Wind-Ups? (Yes lousy example, but it kinda of helps my point)? The card is specific, it requires set up, and as Black has said, most of its targets are pointless to actually use as Xyz. Added to the fact that Heraldric Beasts as of yet have no way to easily set up the grave by themselves, this is just a casual card for now. The fundimentals behind it are pretty much the same as rabbit and Tour Guide, except this isn't splashable, and requires some set-up, not much but some. They even keep you from tagging other things in to make free shock masters everywhere (That would be just stupid) Now feel free to disagree with my view, which is probably lousy due to lack of sleep, but as it is, its not OP. It might be unfair, but not OP. Link to comment Share on other sites More sharing options...
Sora1499 Posted November 13, 2012 Report Share Posted November 13, 2012 Heraldics are terrible. They rarely go into +s, they have only 1 card that "swarms" (and that needs 2 other heraldics on the field to do so), and none of them save for Leo and Aberconway have decent ATK. As it stands, the card isn't OP because its targets are crap, but if Konami releases decent heraldic monsters in the upcoming WIND pack, then the card would probably be widely considered unfair and OP. Link to comment Share on other sites More sharing options...
Canadian Posted November 14, 2012 Report Share Posted November 14, 2012 2 more [i]decent[/i] WIND Heraldic monsters (either Dragon or Beast type) and the deck would be so much fun. Link to comment Share on other sites More sharing options...
Sora1499 Posted November 14, 2012 Report Share Posted November 14, 2012 Eh, heraldics need at least 3 more good monsters in order to be tier 2-3. Link to comment Share on other sites More sharing options...
Blake Posted November 14, 2012 Report Share Posted November 14, 2012 They have an abusable searcher that searchers every time it touches the grave, albeit only one time per turn. They have a +1 from the grave that adds said searcher/other Heraldics to hand. They have their own Reborn. They have their own Miracle Fusion that works for any 2 Material R4 whose conditions they meet. They need a RotA or 2 decent monsters to be at least genuinely playable. That's it. Link to comment Share on other sites More sharing options...
Brinolovania Posted November 14, 2012 Report Share Posted November 14, 2012 Opening with 3 of this is beyond hilarious. I've actually made a Heraldic ZombieSworn deck on DN. It's awesome, in that as soon as I get set up, there's never a turn where I can't do something epic. Link to comment Share on other sites More sharing options...
Sora1499 Posted November 14, 2012 Report Share Posted November 14, 2012 Leo is a nice searcher, but if normal summoned, it dies. Unless you have heraldic rebirth in hand, you'll be vulnerable to attacks, and you won't be able to Xyz very easily, which is the main focus of the deck. Link to comment Share on other sites More sharing options...
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