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Dementuo

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[quote name='Beginning446' timestamp='1353225372' post='6072389']
What is Tragoedia's purpose? Everyone seems to think he is necessary and I for one just can't see it.

Also not understanding the old vindictive magician especially if there is no Chaos sorcerer.

Nevertheless how did you fare with this?
[/quote]
Trag is there as an OTK-stopper, and since you maintain such massive hands all the time, it's almost never dead.
Old Vindictive is an out to Rai-Oh that Apprentice can recruit.
All in all, the deck functions very, very consistently. I just had some very bad luck today at YCS.

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[quote name='byakk' timestamp='1353240548' post='6072438']
Playing Decree over Compulse when you have Life/Wisdom/Priestess/(Breaker which you should be playing) to play through backrows is wrong.

The Apprentice engine is too susceptible to dumb stuff.
[/quote]
I tested Breaker (a lot) and found it bad. Never needed it, and I need the space for other stuff. Decree was way too useful for me to turn aside, I never had a game where it was dead.
Apprentice engine is both a way of running 2 extra searchers and a way of killing Rai-Oh. I haven't encountered any "dumb stuff" yet, so I have no idea what you mean by that, nor do you seem to have anything to back up that statement.
I posted this because you wanted to see the build, byak. Not because I wanted fixes, since this is already about the most consistent build I've found, after five months of testing.

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[quote name='newhat' timestamp='1353260682' post='6072568']
So the Main Deck is perfect and nothing will change, then...


Hum de dum.


...Side some Soul Drains for Atlanteans?
[/quote]
I never said it was perfect/nothing would change. I only said my reason for posting the deck here originally and gave counter-arguments to byak's points, pulling evidence from my own playtesting.
As for Soul Drain, I don't find Atlanteans to be too difficult a matchup, and it hurts a lot of my own deck as well. I suppose I could give it a spin, though not sure what I'd take out.

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[quote name='Beginning446' timestamp='1353486157' post='6074729']
So question does Temperance have to witness a spellbook being played in order for her effect to go off.

Also why the D-Prisons and not system downs. Its seems that machines would be pretty prevalent force to deal with.
[/quote]
Temperance doesn't have to be on the field when a Spellbook activates, no. So long as you have played one at any time during your turn, you can tribute it.

D-Prison is a secondary out to Rai-Oh. Machines aren't actually that hard of a matchup, due to all the control elements of the deck.

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[quote name='Beginning446' timestamp='1353488653' post='6074742']
Okay yeah I have to figure out an exemplar turbo build lol

What is this going to look like when you sepher, reaper, and fool are released?
[/quote]
I feel that Fool and Reaper are better off in their own builds, utilizing Destroyer as well for Rank 6 plays. Once Sepher is released, I'll probably drop the one Justice, and run 41 cards (+2 Sepher to main).

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[quote name='Dem The Magic Dragon' timestamp='1353488850' post='6074743']
I feel that Fool and Reaper are better off in their own builds, utilizing [s]Destroyer[/s] [b]Delg[/b] as well for Rank 6 plays. Once Sepher is released, I'll probably drop the one Justice, and run 41 cards (+2 Sepher to main).
[/quote]

Destroyer is bad and will always be bad lol anywho why not drop the book, or is that supposed to be another Rai-oh answer?

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[quote name='Beginning446' timestamp='1353491365' post='6074758']
Destroyer is bad and will always be bad lol anywho why not drop the book, or is that supposed to be another Rai-oh answer?
[/quote]
Partially; Book is one of the best utility cards in the game. It makes problem monsters more vulnerable, and it can also recycle Spellbook Magician if I don't have Tsukuyomi to do that, or if I want another search.
I don't see why people keep saying that Book isn't a staple anymore. It's an overall great card that has a load of utility and is basically a huge swiss-army-knife of a card.

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