Zauls Posted November 28, 2012 Report Share Posted November 28, 2012 Card Trooper puts stuff in Grave for Call/Reborn/Hyperion/Kristya/Chaos monsters. It also has 1900 attack so crashes into Thunder King (a card that this deck doesn't like) then you can draw a card too, netting you a +1, 3 mills and getting rid of Thunder King. Tour Guide searches Sangan to search Earth. Or it makes a rank 3 like Zenmaines which is an amazing card to go into for stall so you can grab your combo pieces. It also creates BLS targets. The above knows what they are talking about. I would suggest taking out Superbia for 3rd Hyperion. You've definitely made progress since the first list you posted, though, so well done. Link to comment Share on other sites More sharing options...
Zazubat Posted November 28, 2012 Author Report Share Posted November 28, 2012 [quote name='Saberzauls' timestamp='1354116372' post='6080081'] Card Trooper puts stuff in Grave for Call/Reborn/Hyperion/Kristya/Chaos monsters. It also has 1900 attack so crashes into Thunder King (a card that this deck doesn't like) then you can draw a card too, netting you a +1, 3 mills and getting rid of Thunder King. Tour Guide searches Sangan to search Earth. Or it makes a rank 3 like Zenmaines which is an amazing card to go into for stall so you can grab your combo pieces. It also creates BLS targets. The above knows what they are talking about. I would suggest taking out Superbia for 3rd Hyperion. You've definitely made progress since the first list you posted, though, so well done. [/quote]Dude you have no idea how epic Superbia is. Get that an Athena out, and get ready to screw your opponent up. And as said, use Venus and Genex for the same effect. And why would you want cards in your grave? If you mill Archlord, Gorz, Black Luster, Hyperion, Tragoedia, their effs that's be used, or are not as useful as they are in your hand. And what if you mill Call? Then you can't even get those back. I do like 1900 damage, but for that price I don't see it being useful. Link to comment Share on other sites More sharing options...
Synchronized Posted November 28, 2012 Report Share Posted November 28, 2012 There are so many cards that make use of Graveyard manipulation that it doesn't matter. Trooper is amazing, there's a reason nearly all of the top Agent buids max it. You can keep Superbia if you want, id suggest dropping the Athenas anyway I'm not sure you understand the way BTH and TT work. There's no reason not to run duplicates to turn your Troopers/Sangan into plusses. Link to comment Share on other sites More sharing options...
Zazubat Posted November 28, 2012 Author Report Share Posted November 28, 2012 [quote name='- Neo -' timestamp='1354122532' post='6080171'] There are so many cards that make use of Graveyard manipulation that it doesn't matter. Trooper is amazing, there's a reason nearly all of the top Agent buids max it. You can keep Superbia if you want, id suggest dropping the Athenas anyway I'm not sure you understand the way BTH and TT work. There's no reason not to run duplicates to turn your Troopers/Sangan into plusses. [/quote]Why drop Athena? It SS from the grave, isn't that what you people want? Link to comment Share on other sites More sharing options...
Synchronized Posted November 28, 2012 Report Share Posted November 28, 2012 Lol dude I think you're missing the point. We don't want anything were just trying to help you improve it so its not bad and actually stands a chance Athena is good in Darklords but that's an entirely different Deck; Agents are supposed to be an extremely fast Deck Link to comment Share on other sites More sharing options...
Zazubat Posted November 28, 2012 Author Report Share Posted November 28, 2012 [quote name='- Neo -' timestamp='1354124155' post='6080192'] Lol dude I think you're missing the point. We don't want anything were just trying to help you improve it so its not bad and actually stands a chance Athena is good in Darklords but that's an entirely different Deck; Agents are supposed to be an extremely fast Deck [/quote]Athena is fast if you got Valhalla, which I have. Link to comment Share on other sites More sharing options...
TheKaitoKid Posted November 28, 2012 Report Share Posted November 28, 2012 [quote name='Zaziuma' timestamp='1354125121' post='6080200'] Athena is fast if you got Valhalla, which I have. [/quote] What everyone is saying is that the deck is inconsistent. Valhalla doesn't work in Agents because it really just slows them down. They're faster than it is. Athena is a good monster in the right Deck. Unfortunately this is not the right Deck for her. Link to comment Share on other sites More sharing options...
Zextra Posted November 28, 2012 Report Share Posted November 28, 2012 Valhalla and Athena aren't used in good Agent decks, though - even with Valhalla, Athena's too slow to be of much use when facing the meta. Also, on another note, you really should add Ancient Sacred Wyvern to the Extra Deck. Link to comment Share on other sites More sharing options...
Synchronized Posted November 28, 2012 Report Share Posted November 28, 2012 3 : Master Hyperion 1-2 : Archlord Kristya 1-2 : Tragoedia 1 : Gorz the Emissary of Darkness 1 : Chaos Sorcerer 1 : Black Luster Soldier - Envoy of the Beginning 3 : The Agent of Creation - Venus 3 : The Agent of Mystery - Earth 3 : Mystical Shine Ball 2 : Card Trooper 2 : Tour Guide from the Underworld 1-2 : Effect Veiler 1-2 : Maxx "C" 1 : Sangan 1 : Night Assailant 1 : Herald of Orange Light 2 : Mystical Space Typhoon 1 : Dark Hole 1 : Monster Reborn 0-1 : Mind Control 1 : Heavy Storm 1 : Pot of Avarice 1 : Allure of Darkness 3 : Call of the Haunted 2 : Torrential Tribute 2 : Solemn Warning 1 : Solemn Judgment --- That's pretty much the Deck skeleton, from there you can/should add your own personal choices but that's pretty much what you want to have. Link to comment Share on other sites More sharing options...
Zazubat Posted November 28, 2012 Author Report Share Posted November 28, 2012 Ancient is pretty badass, though I still don't see what you mean by slow, it SS any fairy monster that can be SS from hand. Which is just about every fairy in this deck. It can get 2 monsters on the field at once, say use it to SS athena, then summon venus, use it's eff to get 3 balls, either use genex to synchro some dudes, tribute one of them for athena's eff or use them as Xyz Materials. Then you can get hypion on the field by using venus from your hand. If you didn't have any monsters that turn you would be golden. Link to comment Share on other sites More sharing options...
Synchronized Posted November 28, 2012 Report Share Posted November 28, 2012 [quote name='Zaziuma' timestamp='1354127559' post='6080224'] Ancient is pretty badass, though I still don't see what you mean by slow, it SS any fairy monster that can be SS from hand. Which is just about every fairy in this deck. It can get 2 monsters on the field at once, say use it to SS athena, then summon venus, use it's eff to get 3 balls, either use genex to synchro some dudes, tribute one of them for athena's eff or use them as Xyz Materials. Then you can get hypion on the field by using venus from your hand. If you didn't have any monsters that turn you would be golden. [/quote] I tell you what. Just [i]try[/i] the Deck build I suggested, play 1-2 duels with it and compare. If you find yours works better, then I'll stand corrected. But it can't hurt to test it. Link to comment Share on other sites More sharing options...
Zazubat Posted November 28, 2012 Author Report Share Posted November 28, 2012 [quote name='- Neo -' timestamp='1354127823' post='6080229'] I tell you what. Just [i]try[/i] the Deck build I suggested, play 1-2 duels with it and compare. If you find yours works better, then I'll stand corrected. But it can't hurt to test it. [/quote]I have played a few with mine, unless I get a stall deck, which I doubt that the other deck will take care of, I have won most matches. I'll try your build, see if I find it useful, I can't really tell just by looking at it, gotta put it into action Link to comment Share on other sites More sharing options...
Synchronized Posted November 28, 2012 Report Share Posted November 28, 2012 [quote name='Zaziuma' timestamp='1354127963' post='6080232'] I have played a few with mine, unless I get a stall deck, which I doubt that the other deck will take care of, I have won most matches. I'll try your build, see if I find it useful, I can't really tell just by looking at it, gotta put it into action [/quote] There you go. I'm hoping you'll at least see the importance of Card Trooper and Maxx "C". Link to comment Share on other sites More sharing options...
Zazubat Posted November 28, 2012 Author Report Share Posted November 28, 2012 [quote name='- Neo -' timestamp='1354128029' post='6080233'] There you go. I'm hoping you'll at least see the importance of Card Trooper and Maxx "C". [/quote]I can't see the use for them, but they might become useful when I play with them. The thing is, Maxx "C" requires my opponent to SS his monsters, what if he doesn't want to do that? Then I just wasted my card. With Card Trooper, it's only until the end phase, so that means I am gonna sit with a 400 ATK monster, which my opponent is gonna take care of fast. But I'll try em. EDIT: Alright, so I made your deck, but I switched out 1 Tragoedia for Tour Guide, and since you didn't have exacltly 40 cards, I put in an Effect Veiler for good messure. [IMG]http://i1077.photobucket.com/albums/w473/Zaziuma/LQBD8.png[/IMG] Link to comment Share on other sites More sharing options...
TheKaitoKid Posted November 28, 2012 Report Share Posted November 28, 2012 MUCH better build. -1 Call or Maxx "C" +1 Tour Guide and you should be set from there. Link to comment Share on other sites More sharing options...
Zazubat Posted November 28, 2012 Author Report Share Posted November 28, 2012 [quote name='TheKaitoKid' timestamp='1354135693' post='6080360'] MUCH better build. -1 Call or Maxx "C" +1 Tour Guide and you be set from there. [/quote]It's probably not something I'm going to keep, I will test and see if I like it, which I from the look of it, really don't, but hey what ya know? Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted November 28, 2012 Report Share Posted November 28, 2012 Your Issue about Maxx 'C' is why its good. You wait until your opponent is making a game pushing summon, and drop it. Either they carry on and hope you don't draw Gorz or Trag, or you have shut them down, giving you a turn to recover. Otherwise, you'll want Heavy Storm, unless Agents don't main it. The ability to clear backrow is invaluable. -1 Veiler. +1 Heavy Storm. Link to comment Share on other sites More sharing options...
Zazubat Posted November 28, 2012 Author Report Share Posted November 28, 2012 [quote name='Archbaron Barthandelus' timestamp='1354136615' post='6080380'] Your Issue about Maxx 'C' is why its good. You wait until your opponent is making a game pushing summon, and drop it. Either they carry on and hope you don't draw Gorz or Trag, or you have shut them down, giving you a turn to recover. Otherwise, you'll want Heavy Storm, unless Agents don't main it. The ability to clear backrow is invaluable. -1 Veiler. +1 Heavy Storm. [/quote] [quote name='Archbaron Barthandelus' timestamp='1354136615' post='6080380'] Your Issue about Maxx 'C' is why its good. You wait until your opponent is making a game pushing summon, and drop it. Either they carry on and hope you don't draw Gorz or Trag, or you have shut them down, giving you a turn to recover. Otherwise, you'll want Heavy Storm, unless Agents don't main it. The ability to clear backrow is invaluable. -1 Veiler. +1 Heavy Storm. [/quote]I don't have that? It will be added. Link to comment Share on other sites More sharing options...
Zauls Posted November 29, 2012 Report Share Posted November 29, 2012 take out allure for a second tgu. you dont need allure. Link to comment Share on other sites More sharing options...
Synchronized Posted November 30, 2012 Report Share Posted November 30, 2012 [quote name='Saberzauls' timestamp='1354208351' post='6080975'] take out allure for a second tgu. you dont need allure. [/quote] I don't see much reason not to run Allure when you have so many DARK targets, though. It speeds up the Deck significantly and can even set up Leviair plays if you use it right. Link to comment Share on other sites More sharing options...
Zazubat Posted November 30, 2012 Author Report Share Posted November 30, 2012 [quote name='- Neo -' timestamp='1354244939' post='6081379'] I don't see much reason not to run Allure when you have so many DARK targets, though. It speeds up the Deck significantly and can even set up Leviair plays if you use it right. [/quote]I can't agree with you, I find it useless as well. EDIT: So, I have played around 3-4 games now, non of them I have won. I played Dark World, Alien, Six Samurai & a Stall Deck. Either your build is bad, or Agents are just bad againts those. I really mish Valhalla and Sanc right now D: Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted November 30, 2012 Report Share Posted November 30, 2012 [quote name='Zaziuma' timestamp='1354267628' post='6081504'] I can't agree with you, I find it useless as well. EDIT: So, I have played around 3-4 games now, non of them I have won. I played Dark World, Alien, Six Samurai & a Stall Deck. Either your build is bad, or Agents are just bad againts those. I really mish Valhalla and Sanc right now D: [/quote] You might be playing the deck wrong. How were your hands? Link to comment Share on other sites More sharing options...
Zazubat Posted November 30, 2012 Author Report Share Posted November 30, 2012 [quote name='♥ D.A._Siegfried ♥' timestamp='1354288391' post='6081585'] You might be playing the deck wrong. How were your hands? [/quote]I got a really bad hand in of the plays acually! I got two Hyperions and 2 Kristyas in 2 turns. I also havn't seen the use for Card Trooper yet, it dropped mosnter reborn and hyperion into the grave, and an other time venus and some balls. Am I getting bad luck? Link to comment Share on other sites More sharing options...
Sander Posted November 30, 2012 Report Share Posted November 30, 2012 [quote name='Zaziuma' timestamp='1354289670' post='6081596'] I got a really bad hand in of the plays acually! I got two Hyperions and 2 Kristyas in 2 turns. I also havn't seen the use for Card Trooper yet, it dropped mosnter reborn and hyperion into the grave, and an other time venus and some balls. Am I getting bad luck? [/quote] Shitty luck, s*** happens, suck it up etc. etc. Link to comment Share on other sites More sharing options...
Zauls Posted November 30, 2012 Report Share Posted November 30, 2012 Milling Venus is a good thing. You can get it back with Call/Reborn or make it Hyperion fodder. Still, you must be playing the deck wrong or you just have bad luck. Link to comment Share on other sites More sharing options...
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