Alice Moonflowyr Posted November 27, 2012 Report Share Posted November 27, 2012 [center][IMG]http://i48.tinypic.com/24bk9d0.jpg[/IMG][/center] [center]Lore[/center] [center]1 Synchro Tuner + 2 or more non-tuner monsters. When this card is Synchro Summoned, destroy all cards on the field except this card. You lose 800 Life Points for each card destroyed this way. During the End Phase of the turn this card was Summoned, send your entire hand to the Graveyard or destroy this card. Once per turn: You can declare one card name. If that card is in your opponents hand, it is banished. Monsters cannot be Special Summoned to your side of the field.[/center] [center]ATK: 4500[/center] [center]DEF: 3500[/center] [center]I know the name is a bit cliched, but I had to [/center] [center]Comment/review/hate.[/center] Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted November 27, 2012 Report Share Posted November 27, 2012 I'd never bring this out, because I wouldn't want to minus myself to oblivion, like this card does. Is that the only reason why it has 4500 ATK is because of all those drawbacks? If it is, the card needs to be redone, like lowering the ATK to at leaest 3500 and giving it at least ONE beneficial effect. But for right now, it's just completely worthless. Link to comment Share on other sites More sharing options...
Alice Moonflowyr Posted November 27, 2012 Author Report Share Posted November 27, 2012 It has one benificial eff .-. [quote]Once per turn: You can declare one card name. If that card is in your opponents hand, it is banished.[/quote] Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted November 27, 2012 Report Share Posted November 27, 2012 [quote name='Spike the Bloody' timestamp='1354030845' post='6079171'] It has one benificial eff .-. [/quote] I'd suggest making that the effect that happens when the card is Synchro Summoned, and instead of having to declare 1, you Banish 1 automatically. The "send your entire hand to the Graveyard" part is okay, since you can just set your hand or whatever. Link to comment Share on other sites More sharing options...
Alice Moonflowyr Posted November 27, 2012 Author Report Share Posted November 27, 2012 But then you cant do it over and over again. Link to comment Share on other sites More sharing options...
Sora1499 Posted November 28, 2012 Report Share Posted November 28, 2012 Spike, you ultra-nerfed it. Summoning this card basically means suicide, as there are usually about 7-8 cards on the field during a given duel, so you're losing 5k+ LP. I recommend that you drop the ATK to 4k and nix the losing LP effect altogether. It being a mins crush is a nice touch and gives it viability, but I don't understand why locking down your plays is necessary, so i'd drop the anti-special summon clause as well. After that its a field nuke that can mind crush, which is awesome. Link to comment Share on other sites More sharing options...
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