Sora1499 Posted November 29, 2012 Report Share Posted November 29, 2012 This deck is pretty good. It's tested well so far on DN against Rabbit, Sams, and Wind-Ups. [s]The DAD and the Thunder End Dragon are entirely experimental, so if anyone has any other better alternatives I'd be happy to give em a shot.[/s] Updated the pic. I think that this current list works best. Thanks for all your help, guys! [img]http://i.imgur.com/A5wLN.png[/img] Link to comment Share on other sites More sharing options...
~British Soul~ Posted November 29, 2012 Report Share Posted November 29, 2012 You can't use Thunder End in the deck at all, your level 8s aren't vanillas. Link to comment Share on other sites More sharing options...
Sora1499 Posted November 29, 2012 Author Report Share Posted November 29, 2012 It's more of a "just in case" card, but I'll definitely take it out. Any suggestions for what I should put in in its place? Link to comment Share on other sites More sharing options...
~British Soul~ Posted November 29, 2012 Report Share Posted November 29, 2012 Swap it for a Temtempo. EDIT: Also, I'd swap the Scrap Archfiend for an Armory Arm. Link to comment Share on other sites More sharing options...
Sora1499 Posted November 29, 2012 Author Report Share Posted November 29, 2012 This deck makes archfiend way too much, but I'll definitely make space for temtempo. What about the DAD in the main? Link to comment Share on other sites More sharing options...
ihop Posted November 29, 2012 Report Share Posted November 29, 2012 I wouldn't -1 Birdman ( you'll only ever need 1) -1 Dark Armed +2 Card Trooper Link to comment Share on other sites More sharing options...
Sora1499 Posted November 29, 2012 Author Report Share Posted November 29, 2012 [quote name='Kettleblack' timestamp='1354224025' post='6081125'] I wouldn't -1 Birdman ( you'll only ever need 1) -1 Dark Armed +2 Card Trooper [/quote] But why card trooper? Link to comment Share on other sites More sharing options...
ihop Posted November 29, 2012 Report Share Posted November 29, 2012 Crashes into everything, lets you draw cards, mills cards for Sorc/BLS/Hyperion/Kristya. Maybe it's not as good if you don't run call of the haunted, in which case you should play Avarice. Link to comment Share on other sites More sharing options...
Sora1499 Posted November 29, 2012 Author Report Share Posted November 29, 2012 Avarice is rarely consistent in my deck. I used to run it, but it was dead in hand, so I swapped it for lance. I'll take out DAD, but birdman is just too good in here at 2. Link to comment Share on other sites More sharing options...
Synchronized Posted November 30, 2012 Report Share Posted November 30, 2012 Not a fan of Creature Swap in here at all and you really only need 1 Kristya. I'd drop those two and add 2 Call of the Haunted. Then drop Dark Armed Dragon and a Birdman for 2 Card Trooper. Link to comment Share on other sites More sharing options...
Sora1499 Posted November 30, 2012 Author Report Share Posted November 30, 2012 I've already dropped the DAD for a call. DAD was purely experimental. I really like Kristya at 2, but that may be subject to change. Creature swap -> Earth or Shineball is awesome, so it stays. I don't want to run card trooper because I might end up milling Hyperion, and that would not be good. Link to comment Share on other sites More sharing options...
Zauls Posted November 30, 2012 Report Share Posted November 30, 2012 Kristya is not good at 2 in this kind of build. I'd say -1 Birdman -1 DAD for 2 Call then -1 Kristya and like either Creature Swap or a Maxx "C" for 2 Troopers. Link to comment Share on other sites More sharing options...
Sora1499 Posted November 30, 2012 Author Report Share Posted November 30, 2012 I'll update the pic. Link to comment Share on other sites More sharing options...
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