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Karakuri Shogun MDL 00 "Bureido"


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[img]http://yugioh.tcgplayer.com/images/Cards/8289.jpg[/img]

Lore: When this card is synchro summoned, you can special summon 1 "Karakuri" monster from your deck. Once per turn, you can select 1 monster on the field, and change its battle position.

This card makes pure Karakuri decent, and it's not bad in Morphtronics. My favorite play is to SS ninja, change the opponent's big boss card to defense, run over it with ninja, grab your tuner, then synch another one.

Discuss.

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[quote name='Hydreigoon' timestamp='1354234952' post='6081296']
Amazing in my Machina Geargiant Rabbit Salvo.dek

But yeah this card makes Karakuris even more consistent, honestly I think they're even more sacky than Six Spam.
[/quote]

Their boss is a -0 on summon and a +2 if you use it properly.

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[quote name='Hydreigoon' timestamp='1354234952' post='6081296']
But yeah this card makes Karakuris even more consistent, honestly I think they're even more sacky than Six Spam.
[/quote]
Is it possible to use these words in a sentence like that?

No but seriously, card is epic
I never understood why Konami reprinted the other Shogun. Probably because this one is worth moneys.

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