Northern Sage Posted December 3, 2012 Report Share Posted December 3, 2012 [img]http://images2.wikia.nocookie.net/__cb20091029121757/yugioh/images/5/58/PanicWave-JP-Anime-5D.png[/img] [quote][url="http://yugioh.wikia.com/wiki/Select"]Select[/url] 1 card you [url="http://yugioh.wikia.com/wiki/Control"]control[/url], and [url="http://yugioh.wikia.com/wiki/Destroy"]destroy[/url] it. During this [url="http://yugioh.wikia.com/wiki/Turn"]turn[/url], [url="http://yugioh.wikia.com/wiki/Negate"]negate[/url] the[url="http://yugioh.wikia.com/wiki/Effect"]effects[/url] of all [url="http://yugioh.wikia.com/wiki/Face-up"]face-up[/url] [url="http://yugioh.wikia.com/wiki/Continuous_Spell_Card"]Continuous Spell Cards[/url], [url="http://yugioh.wikia.com/wiki/Continuous_Trap_Card"]Continuous Trap Cards[/url], and [url="http://yugioh.wikia.com/wiki/Effect_Monster"]Effect Monsters[/url] on the [url="http://yugioh.wikia.com/wiki/Field"]field[/url].[/quote] Discuss. Link to comment Share on other sites More sharing options...
Alpakha Posted December 3, 2012 Report Share Posted December 3, 2012 Negating continuous Spells/Traps is kinda useless. The monster negation is nice, but there are still better ways to negate monster effects. It seems like just a side card imo. Too bad field spells aren't affected, it might be slightly more useful. Link to comment Share on other sites More sharing options...
Cute Rotten Yoshika Posted December 3, 2012 Report Share Posted December 3, 2012 "destroy" as opposed to tribute or send is interesting. there are cards you could trigger with this though i cant think of any good combos with that off the top of my head. Link to comment Share on other sites More sharing options...
Dementuo Posted December 3, 2012 Report Share Posted December 3, 2012 I could play this in Chaos Dragons. Pop Troop/Sangan. Link to comment Share on other sites More sharing options...
Shizuku Oikawa Posted December 3, 2012 Report Share Posted December 3, 2012 It's like Skill Drain, but as a -1 and only lasts the current turn and adds Continuous S/Ts to the mix. Link to comment Share on other sites More sharing options...
Miror B Posted December 3, 2012 Report Share Posted December 3, 2012 [quote name='Shizuku Oikawa' timestamp='1354518664' post='6084003'] It's like Skill Drain, but as a -1 and only lasts the current turn and adds Continuous S/Ts to the mix. [/quote] -2 as you lose it as well. Being only a 1 turn thing is sadenning though. Link to comment Share on other sites More sharing options...
byak Posted December 3, 2012 Report Share Posted December 3, 2012 This would be kinda neat in Fire Kings, actually Link to comment Share on other sites More sharing options...
newhat Posted December 3, 2012 Report Share Posted December 3, 2012 It's not awful, but...No, it's bad. Even if you have debris on the field to throw away, you lose your monster effects too. Link to comment Share on other sites More sharing options...
Cute Rotten Yoshika Posted December 3, 2012 Report Share Posted December 3, 2012 continuous spells and traps getting hit isnt that bad but unless youve got total poop on the field losing your effect monsters is gonna hurt. maybe it could help vanilla decks push??????? Link to comment Share on other sites More sharing options...
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