Kizzi Posted March 9, 2008 Report Share Posted March 9, 2008 I'm not really too good at deck making, but I thought I'd try out a DDT Deck. Fixes are appreciated. Also, this will soon be my deck on YVD and GKO. Monsters [12] 3x Destiny Hero - Diamond Dude2x Destiny Hero Malicious1x Jinzo1x Dark Magician of Chaos1x D.D.M. - Different Dimension Master1x Elemental Hero Stratos1x Phantom of Chaos2x Destiny Hero Plasma Spells [28] 2x Lightning Vortex2x Allure of Darkness3x Trade-In1x Card Destruction1x Monster Reborn3x Divine Sword - Phoenix Blade2x Magical Stone Excavation3x Destiny Draw1x The Warrior Returning Alive1x E-Emergency Call3x Monster Gate3x Reasoning1x Heavy Storm1x Giant Trunade1x Dimension Fusion Link to comment Share on other sites More sharing options...
Azuh Posted March 9, 2008 Report Share Posted March 9, 2008 no traps traps are not needed AT ALL in DDT XD Link to comment Share on other sites More sharing options...
Kizzi Posted March 9, 2008 Author Report Share Posted March 9, 2008 no traps traps are not needed AT ALL in DDT XDOkay. I put them as a backup. What should I add in?Edit: >_> I forgot I removed the Plasmas, I added them back in. What do you think I should remove now? Should I cut down to 2 Plasmas? Link to comment Share on other sites More sharing options...
Gravitize Me Cap'n! Posted March 9, 2008 Report Share Posted March 9, 2008 2x Card Destruction Link to comment Share on other sites More sharing options...
Kizzi Posted March 9, 2008 Author Report Share Posted March 9, 2008 2x Card DestructionOkay. Link to comment Share on other sites More sharing options...
RedSceptile Posted March 9, 2008 Report Share Posted March 9, 2008 2x Dimension Fusion Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted March 9, 2008 Report Share Posted March 9, 2008 isnt dimension fusion limited to Link to comment Share on other sites More sharing options...
Kizzi Posted March 9, 2008 Author Report Share Posted March 9, 2008 >.<Memo to self: Check the ban list.Edit: I think that's everything? Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted March 9, 2008 Report Share Posted March 9, 2008 id say reasoning>monster gate as you dont have to have monster on field to activate Link to comment Share on other sites More sharing options...
Kizzi Posted March 9, 2008 Author Report Share Posted March 9, 2008 id say reasoning>monster gate as you dont have to have monster on field to activateEh, it's personal preference, but now that I re-read it, I'm gonna change it. ^^ Link to comment Share on other sites More sharing options...
Gravitize Me Cap'n! Posted March 9, 2008 Report Share Posted March 9, 2008 1x Monster Gate Link to comment Share on other sites More sharing options...
RedSceptile Posted March 9, 2008 Report Share Posted March 9, 2008 1x Monster Gate Translation: lol 1 Monster Gate? rofl rofl rofl rofl rofl. Link to comment Share on other sites More sharing options...
Gravitize Me Cap'n! Posted March 9, 2008 Report Share Posted March 9, 2008 Also, Monster Gate is crucial for key plays like tributing DMoC, milling, hitting DDM, using DDM to bring back DMoC, DMoC to bring back D-fusion, DSPB and D-Fusion for game. Reasoning is just a brainless card, pop it down, opp calls 8, hit DMoC and end turn. Opponent plays DDT the way it's meant to be played and wins. Reasoning can be stopped, Monster Gate can't. Methinks JesusofChaos should stop giving DDT advice. Like. Ever. Link to comment Share on other sites More sharing options...
Kizzi Posted March 9, 2008 Author Report Share Posted March 9, 2008 Also' date=' Monster Gate is crucial for key plays like tributing DMoC, milling, hitting DDM, using DDM to bring back DMoC, DMoC to bring back D-fusion, DSPB and D-Fusion for game. Reasoning is just a brainless card, pop it down, opp calls 8, hit DMoC and end turn. Opponent plays DDT the way it's meant to be played and wins. Reasoning can be stopped, Monster Gate can't. Methinks JesusofChaos should stop giving DDT advice. Like. Ever.[/quote']So, Monster Gate back to 3. Should I completely scrap reasoning and add another card, or leave it at 1? If add another card, which one? Link to comment Share on other sites More sharing options...
Gravitize Me Cap'n! Posted March 9, 2008 Report Share Posted March 9, 2008 No. What you should do is figure out how DDT runs and not just randomly make a deck with similar cards with idea as to how it's to be played. Link to comment Share on other sites More sharing options...
RedSceptile Posted March 9, 2008 Report Share Posted March 9, 2008 On the topic of DDT: I'm sort of iffy on using Allure of Darkness atm. 3 Trade In, 3 D Draw, and 3 Allure can give god draws, but be horribly inconsistent at the same time. = \ Link to comment Share on other sites More sharing options...
Gravitize Me Cap'n! Posted March 9, 2008 Report Share Posted March 9, 2008 But what you can do is go on YVD/whatever and test the actual playability of maxed out copies of Trade-In' date=' D-Draw, and Allures for me. Thinning by a possible 27 cards is nice in theory, but might prove to be as inconsistent as it is consistent.[/quote'] Link to comment Share on other sites More sharing options...
RedSceptile Posted March 9, 2008 Report Share Posted March 9, 2008 But what you can do is go on YVD/whatever and test the actual playability of maxed out copies of Trade-In' date=' D-Draw, and Allures for me. Thinning by a possible 27 cards is nice in theory, but might prove to be as inconsistent as it is consistent.[/quote'] I don't have YVD any more, nor do I want to download it again. Link to comment Share on other sites More sharing options...
Gravitize Me Cap'n! Posted March 9, 2008 Report Share Posted March 9, 2008 What I want to test is only one copy of Diamond Dude and one copy of Dasher, along with the standard DDT setup. Link to comment Share on other sites More sharing options...
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