Not-so-Radiant Arin Posted December 26, 2012 Report Share Posted December 26, 2012 So, recently, I added more support for a great card that I made a while back that relies on having multiple cards in both player's Graveyards. The cards are used as mid-to-late game pushers that can burn, inflict additional damage, and send cards from your opponent's hand to the Graveyard. Oh, and they also have trains. [spoiler='Light Conductor Aurora'] [img]http://yugico.com/customcard/144844.jpg[/img] [spoiler='eff']You can Special Summon this card (from your hand) if there are a total of 20 or more cards in both player's Graveyards. If there are a total of 20 or more cards in both player's Graveyards, this card gains the following effect: "This card gains 1000 ATK and When this card inflicts Battle Damage to your opponent; Send the top 2 cards of both your and your opponent's Deck to the Graveyard, and for each Monster card sent: Inflict 400 damage to your opponent."[/spoiler] This is basically the burn factor of the Archetype, and also the late late game pusher. It can deal 2900 in a single blow plus more if you both mill monsters.[/spoiler] [spoiler='Light Conductor Charelle'] [img]http://yugico.com/customcard/158395.jpg[/img] [spoiler='eff']You can send the top 5 cards of your Deck to the Graveyard: Special Summon this card (from your hand). If there are a total of 20 or more cards in both player's Graveyards, this card gains the following effect: "This card gains 1000 ATK and When this card inflicts Battle Damage to your opponent; Send the top 2 cards of both your and your opponent's Deck to the Graveyard, and for each Monster card sent: Inflict 400 damage to your opponent."[/spoiler] Not quite as dead in the hand as Aurora, but it comes with the heavy price of milling 5 from your Deck. In the long run, however, that milling 5 will turn into something good. Also has the same mechanics as Aurora: burn and late game finisher.[/spoiler] [spoiler='Light Conductor Pippia'] [img]http://yugico.com/customcard/158398.jpg[/img] [spoiler='eff']You can Special Summon this card (from your hand) if there are a total of 20 or more cards in both player's Graveyards. When this card is Special Summoned this way: Inflict 100 Damage to your opponent for each card in your Graveyard. This card gains 1000 ATK if there are a total of 20 or more cards in both player's Graveyards.[/spoiler] One-time use burn, works better if used late game. Also can turn into Level 9 fodder for the boss monster.[/spoiler] [spoiler='Late Arrival'] [img]http://yugico.com/customcard/158402.jpg[/img] The "Solar Recharge" of the Deck that fuels the Light Conductor Monsters. Thins the Deck by 5 and gets you a +0 overall, more if you are in proper set-up to swarm once there are 20 cards in the Graveyard.[/spoiler] [spoiler='Light Conductor Attendant Asami'] [img]http://yugico.com/customcard/158408.jpg[/img] [spoiler='eff']2 Level 9 monsters. Once per turn; You can Detach 1 Xyz Material from this card; Target cards in your opponent's hand, up to the number of "Light Conductor" monsters you control: Send those targets to the Graveyard. "Light Conductor Attendant Asami" cannot attack if this effect is used this turn. If this card has no Xyz Material: It loses 1000 ATK.[/spoiler] The boss of the Deck. Can completely obliterate your opponent's hand and makes Wind-up Hunter loop cry. By also sending cards to the Graveyard, it also allows you to use the effects of Pippia, Aurora, and Charelle easier.[/spoiler] Also, notice how Pippia is dressed a lot like Tour Guide. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted December 27, 2012 Author Report Share Posted December 27, 2012 apparently no one likes trains Link to comment Share on other sites More sharing options...
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