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I liek trains


Not-so-Radiant Arin

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So, recently, I added more support for a great card that I made a while back that relies on having multiple cards in both player's Graveyards. The cards are used as mid-to-late game pushers that can burn, inflict additional damage, and send cards from your opponent's hand to the Graveyard. Oh, and they also have trains.

[spoiler='Light Conductor Aurora']
[img]http://yugico.com/customcard/144844.jpg[/img]
[spoiler='eff']You can Special Summon this card (from your hand) if there are a total of 20 or more cards in both player's Graveyards. If there are a total of 20 or more cards in both player's Graveyards, this card gains the following effect: "This card gains 1000 ATK and When this card inflicts Battle Damage to your opponent; Send the top 2 cards of both your and your opponent's Deck to the Graveyard, and for each Monster card sent: Inflict 400 damage to your opponent."[/spoiler]

This is basically the burn factor of the Archetype, and also the late late game pusher. It can deal 2900 in a single blow plus more if you both mill monsters.[/spoiler]

[spoiler='Light Conductor Charelle']
[img]http://yugico.com/customcard/158395.jpg[/img]
[spoiler='eff']You can send the top 5 cards of your Deck to the Graveyard: Special Summon this card (from your hand). If there are a total of 20 or more cards in both player's Graveyards, this card gains the following effect: "This card gains 1000 ATK and When this card inflicts Battle Damage to your opponent; Send the top 2 cards of both your and your opponent's Deck to the Graveyard, and for each Monster card sent: Inflict 400 damage to your opponent."[/spoiler]

Not quite as dead in the hand as Aurora, but it comes with the heavy price of milling 5 from your Deck. In the long run, however, that milling 5 will turn into something good. Also has the same mechanics as Aurora: burn and late game finisher.[/spoiler]

[spoiler='Light Conductor Pippia']
[img]http://yugico.com/customcard/158398.jpg[/img]

[spoiler='eff']You can Special Summon this card (from your hand) if there are a total of 20 or more cards in both player's Graveyards. When this card is Special Summoned this way: Inflict 100 Damage to your opponent for each card in your Graveyard. This card gains 1000 ATK if there are a total of 20 or more cards in both player's Graveyards.[/spoiler]

One-time use burn, works better if used late game. Also can turn into Level 9 fodder for the boss monster.[/spoiler]

[spoiler='Late Arrival']
[img]http://yugico.com/customcard/158402.jpg[/img]

The "Solar Recharge" of the Deck that fuels the Light Conductor Monsters. Thins the Deck by 5 and gets you a +0 overall, more if you are in proper set-up to swarm once there are 20 cards in the Graveyard.[/spoiler]

[spoiler='Light Conductor Attendant Asami']
[img]http://yugico.com/customcard/158408.jpg[/img]

[spoiler='eff']2 Level 9 monsters. Once per turn; You can Detach 1 Xyz Material from this card; Target cards in your opponent's hand, up to the number of "Light Conductor" monsters you control: Send those targets to the Graveyard. "Light Conductor Attendant Asami" cannot attack if this effect is used this turn. If this card has no Xyz Material: It loses 1000 ATK.[/spoiler]

The boss of the Deck. Can completely obliterate your opponent's hand and makes Wind-up Hunter loop cry. By also sending cards to the Graveyard, it also allows you to use the effects of Pippia, Aurora, and Charelle easier.[/spoiler]

Also, notice how Pippia is dressed a lot like Tour Guide.

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