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Acid Golem Inspired - Gila Clout King (johnhabib25)


PrimeAceJohn

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So yeah, I really was inspired by Acid Golem at this moment.

I came to realize its idea - quick level 3 beater.

This time, I decided to make a level 5 one, and I know I'll be destroyed by Interplanetarypurpleythorny Dragon when you look at this card.

So I was too lazy to post the card on here, so here's the link:

http://yugico.com/user/29110-johnhabib25/card/40272-The_Acid_Golem_Inspired/160788-Gila_Clout_King




Type: [b][url="http://yugico.com/yugioh-cards/search?sst=m&"]Monster [/url][/b] Type I: [b][url="http://yugico.com/yugioh-cards/search?sst=m&st1=Effect&"]Effect[/url][/b] Monster Type: [b][url="http://yugico.com/yugioh-cards/search?sst=m&smt=Xyz&"]Xyz[/url][/b] Type II: [b][url="http://yugico.com/yugioh-cards/search?sst=m&st2=Fiend&"]Fiend[/url][/b] Attribute: [b][url="http://yugico.com/yugioh-cards/search?sst=m&sat=Dark&"]Dark[/url][/b] Rank: [b][url="http://yugico.com/yugioh-cards/search?sst=m&sll=5&"]5[/url][/b] Attack: [b][url="http://yugico.com/yugioh-cards/search?sst=m&"]4000[/url][/b] Defence: [b][url="http://yugico.com/yugioh-cards/search?sst=m&"]3000[/url][/b]
[b]Card text[/b]
2 Level 5 DARK monsters
When this card is successfully Special Summoned from your extra deck pile, your opponent must discard 1 random card from their hand. Once per turn, you can detach 1 Xyz material from this card: destroy 1 face-up level 5 or lower monster your opponent controls. During each End Phase after you activated this effect, this card loses 2000 ATK. If this card's ATK is 0, it is removed from play and you must discard 1 random card


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I don't understand why it has the initial +1 effect. Why do you need to discard from your opponent's hand just for bringing out a rank 5? The only way this card would be used is as a 4k beater that can +1, entirely ignoring the other effects, and it would probably outclass the other existing rank 5 options because of it, which is stupid and unnecessary. My advice is that you ditch it entirely. The rest of the card is actually pretty tame, although I would switch it around a bit to the effect of something like: "Once per turn: You can detach 1 Xyz material from this card; send 1 level 5 or lower monster your opponent controls to the graveyard. This card cannot declare an attack during a turn in which you activate this effect. During each of your end phases, this card loses 2000 ATK." Also, I would lower the DEF to around 2000 so that it doesn't become a huge wall once it's exhausted its materials. It's not bad, just needs a bit of work.

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