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Avis Ahoy - Avatar Hut.


Smear

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[center][size=1]also my first go at a proper logo what do you think[/size][/center]
[center][img]http://i47.tinypic.com/2mhyhl0.png[/img][/center]




[center][img]http://i46.tinypic.com/2nio611.png[/img][img]http://i47.tinypic.com/nqyf01.png[/img][img]http://i50.tinypic.com/15j3wk.png[/img][img]http://i48.tinypic.com/nb134.png[/img][img]http://i46.tinypic.com/2zjaqg2.png[/img]
[img]http://i45.tinypic.com/wvpydf.png[/img][img]http://i47.tinypic.com/2nbxfyq.png[/img][img]http://i50.tinypic.com/2ykgcq0.png[/img][img]http://i50.tinypic.com/28mmn7m.png[/img][img]http://i49.tinypic.com/5yvxa9.png[/img]
[img]http://i47.tinypic.com/xggqwl.png[/img][IMG]http://i45.tinypic.com/fvfer5.png[/IMG][IMG]http://i45.tinypic.com/2vnox7q.png[/IMG][/center]


[center]
You can find these in the Community Collection, but I decided to make this to get some opinions of mine specifically, so I can improve when the newer batches come.

Feel free to use any of them.
CnC bebz.[/center]

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[img]http://i47.tinypic.com/2nbxfyq.png[/img]: See how G-Maps work here? The colours are looking similar and flow but aren't mono-tone.


[img]http://i50.tinypic.com/2ykgcq0.png[/img]: I get the style you are going for but the yellow bit by the render doesn't seem to needed, also the renders looks a little squished.

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[quote name='Sarah' timestamp='1357233400' post='6110172']
[img]http://i47.tinypic.com/2nbxfyq.png[/img]: See how G-Maps work here? The colours are looking similar and flow but aren't mono-tone.
[img]http://i50.tinypic.com/2ykgcq0.png[/img]: I get the style you are going for but the yellow bit by the render doesn't seem to needed, also the renders looks a little squished.
[/quote]

Yeah, but that one just seems a bit boring to me IMO.

I've done that with the other ones with scanlines. It just adds something extra to it. What do you mean by squished? Like that I resized him and squished the render? Or just not much room in the 90x90 square?

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[quote name='Sarah' timestamp='1357233753' post='6110175']
Re-Sizing, it's not like an awful squished but it's a tiny bit noticeable.
[img]http://i50.tinypic.com/28mmn7m.png[/img]: This is decent btw, nice sense of colours etc, and the style your going for is done well.
[/quote]

Oh, well then the original render must've been squished, or Roxas just naturally looks like that. xP
I resize with the lock thing on, so it resizes perfectly. :'D

Thanks, I actually really like that one. Made a risk with the lines, but they look really nice IMO.

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[quote name='Sarah' timestamp='1357234111' post='6110182']
Maybe the lines would have looked a little better if they were all the same size but nevertheless still looks decent.
[/quote]

I tried it like that, it didn't turn out as well.
Going in increasing order ended up better. :3

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logo's kinda choppy, and the pentooling's contour doesn't match up well, but the colors are a nice choice. possibly a bit darker though..

some avi's look a tad too simple. some gradient maps and such could help with that.

[quote name='Sarah' timestamp='1357233400' post='6110172']
[img]http://i47.tinypic.com/2nbxfyq.png[/img]: See how G-Maps work here? The colours are looking similar and flow but aren't mono-tone.


[img]http://i50.tinypic.com/2ykgcq0.png[/img]: I get the style you are going for but the yellow bit by the render doesn't seem to needed, also the renders looks a little squished.
[/quote][quote name='Sarah' timestamp='1357233400' post='6110172']
[img]http://i47.tinypic.com/2nbxfyq.png[/img]: See how G-Maps work here? The colours are looking similar and flow but aren't mono-tone.


[img]http://i50.tinypic.com/2ykgcq0.png[/img]: I get the style you are going for but the yellow bit by the render doesn't seem to needed, also the renders looks a little squished.
[/quote]

The purpose of G-maps isn't to get colors to match or flow, it's for a contrast and different atmosphere. That's why most gradient maps applied are a color on the opposite end of the picture, I.E., green BG w/ pink gradient map.

He used gradient maps okay, I'd actually recommend a green to blue gradient map and play with it and see what you get.

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[quote name='-DG-' timestamp='1357259510' post='6110486']
logo's kinda choppy, and the pentooling's contour doesn't match up well, but the colors are a nice choice. possibly a bit darker though..

some avi's look a tad too simple. some gradient maps and such could help with that.



The purpose of G-maps isn't to get colors to match or flow, it's for a contrast and different atmosphere. That's why most gradient maps applied are a color on the opposite end of the picture, I.E., green BG w/ pink gradient map.

He used gradient maps okay, I'd actually recommend a green to blue gradient map and play with it and see what you get.
[/quote]

Yeah, Kaka told me how to fix the choppiness, I might eventually end up updating the logo. But right now, I'm focusing on my Avis and my Custom Keyblades.
those keyblades take like 4 hours to make dsjhkjdshfdf

Yeah, that's what I think.The only ones with G-maps right now are these ones:
[IMG]http://i47.tinypic.com/2nbxfyq.png[/IMG][IMG]http://i50.tinypic.com/2ykgcq0.png[/IMG][IMG]http://i50.tinypic.com/28mmn7m.png[/IMG]
Albeit, the opacity is pretty low because I'm only just starting to use them and I don't want to go all out just yet.

I knew that they were for contrast and a different atmosphere. And thanks, that tip actually really helps me. +1 for you haha.

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[quote name='Blissful Skyfall' timestamp='1357451740' post='6112593']
Out of all of yours, these two are my favorites.
[b][img]http://i49.tinypic.com/5yvxa9.png[/img][/b][img]http://i48.tinypic.com/nb134.png[/img]
They have a strong atmosphere and are far more of a pleasure to look at than the others.
[/quote]

Those two are actually my favourites as well.
I need to work on my execution of atmosphere, and making avis actually helps a lot.

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