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[Single] Nightmare Soldier


gimmepie

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Basically it serves as a beat stick for decks focusing on tokens (Goat Control, Token God, Phantom Beastcraft etc..) whilst also giving the user some handy secondary effects. An example being that if you used to summon it you can either nuke the field (save for this monster) or summon a token once per turn that can be treated as any other token (very useful with Beastcrafts). I'm concerned that its last too effects are probably OP but any con/crit is appreciated regardless.

[IMG]http://i.imgur.com/CM1sn.jpg[/IMG]
Effect: This card cannot be normal summoned or set. Must first be special summoned (from the hand) by sending two or more tokens you control to the graveyard. This card gains the following effects depending on the number of tokens sent
*2+ This card cannot be targeted by your opponents card effects.
*3+ If this card destroys an opponents monster by battle special summon one "Mimic Token" (Fiend-type/Dark/Level 2/ATK 0/DEF 0). Mimic Tokens can be treated as any other token for the use of a card effect.
*4+ When this card is summoned: Destroy all other monsters on the field.
*5 When this card is summoned: Destroy all cards your opponent controls, your opponent then draws one card.

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[quote name='gimmepie' timestamp='1357476148' post='6112799']
Basically it serves as a beat stick for decks focusing on tokens (Goat Control, Token God, Phantom Beastcraft etc..) whilst also giving the user some handy secondary effects. An example being that if you used to summon it you can either nuke the field (save for this monster) or summon a token once per turn that can be treated as any other token (very useful with Beastcrafts). I'm concerned that its last too effects are probably OP but any con/crit is appreciated regardless.
[IMG]http://i.imgur.com/CM1sn.jpg[/IMG]
Effect: This card cannot be normal summoned or set. Must first be special summoned (from the hand) by sending two or more tokens you control to the graveyard. This card gains the following effects depending on the number of tokens sent
*2+ This card cannot be targeted by your opponents card effects.
*3+ If this card destroys an opponents monster by battle special summon one "Mimic Token" (Fiend-type/Dark/Level 2/ATK 0/DEF 0). Mimic Tokens can be treated as any other token for the use of a card effect.
*4+ When this card is summoned: Destroy all other monsters on the field.
*5 When this card is summoned: Destroy all cards your opponent controls, your opponent then draws one card.
[/quote]
There's some faulty OCG in here, though it's a pretty nice card. I will though say that getting a ton of tokens on the field for a nuke is most likely not gonna happen, though what really brings me to like this is the mimic Token effect, while it might not see that much use, it's a nice litle effect for Beastcrafts.

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My OCG is never that good but I think I was fairly close (I also have a tendency to accidentally revert to old OCG). I figure each effect will have usefulness in different decks and that yes that one is great for Beastcrafts especially since it has the potential to open up some different ranked Xyz monsters.

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I have always been a fan of Token cards. This is definitely an interesting card, I like it. Here is some OCG corrections. Might not be perfect, but whatever.
[quote]

Cannot be Normal summoned or Set. Must first be Special Summoned(from Hand) by destroying 2 or more Tokens you control. This card gains the following effects depending on the number of Tokens destroyed to Special Summon this card:
*2+ This card cannot be targeted by your opponent's card effects.
*3+ If this card destroys an opponents monster by battle; Special Summon 1 "Mimic Token" (Fiend-type/Dark/Level 2/ATK 0/DEF 0). Mimic Tokens can be treated as any other token for the use of a card effect.
*4+ When this card is Summoned; Destroy all other monsters on the field.
*5 When this card is Summoned; Destroy all cards your opponent controls, your opponent draws 1 card.
[/quote]

Alright one of the problems with the card is that cannot be Summoned, because Tokens cannot be sent to the Graveyard. So I fixed that in your effect. I changed it to destroy instead of Tribute so that you can still use the Tokens from cards like Scapegoat. Now moving on to the rest of the effects, everything seems fine until you get to 4 and 5. Well honestly, I don't see them getting much use, but because of number 4, 5 would almost never get used. Because 4 and 5 would activate at the same time, meaning that your monsters would get destroyed as well as your opponent's field. Simple fix here is just getting rid of the + after the 4, saying that it has to be exactly 4 for the effect to activate.

I think the attack is just a bit too high, I would say lower it down to 2200 or 2300, just because in the decks that it would be used in, it would be pretty easy to summon even with the Normal Summon/Set restriction.

I like the card, just needs a little fine tuning. Good job.

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