pooflingerthebananaking Posted January 13, 2013 Report Share Posted January 13, 2013 [img]http://i.imgur.com/piNbs.png[/img]actually, id prolly be better off rebuilding it with some e heros, but i figured id play with the idea of mostly dark chaos tuningwaresalso, sangan and a couple tour guides sound niceanother idea of mine was a chaos sorcerer somewhere in the mix and maybe some dd stuff. Link to comment Share on other sites More sharing options...
pooflingerthebananaking Posted January 13, 2013 Author Report Share Posted January 13, 2013 and definitely needs back row destruction, ill deal with that aspect next time im on dn Link to comment Share on other sites More sharing options...
Miror B Posted January 13, 2013 Report Share Posted January 13, 2013 You've got a lot of stuff just jumbled in there honestly. Marsmallon, Cyber Valley, Mystic Tomato, Card Trooper and DAD don't really need to be there. Lightning Vortex, Monster Gate, Reasoning and Gold Sarc can go. Traps could us a little editing. Honestly I was expecting, well the chaos guys. Like BLS. Try a Monster Lineup of more: 3x Junk 2x Doppel 3x Tuningware 1x BLS 2x Quillbolt 2x Quickdraw 2x Synchron Explorer 2x Level Eater Then add some stuff to that. Doppel and Quickdraw won't take up your Normal Summons and Synchron Explorer does what Dark Bug does but better. Level Eater for combos, and with 5 Synchrons you can run Tuning. Then you can add Unknown Synchron if you want the 1 turn Quasar play but that's your deal. Spells and Traps should be mostly consistency Spells and staples with maybe double Mirror Force and Solemn Judgment making up your traps (Torrential is nice but Synchrons tend to be unable to recover from a nuke after an explosion.) Link to comment Share on other sites More sharing options...
pooflingerthebananaking Posted January 13, 2013 Author Report Share Posted January 13, 2013 [quote name='Miror~' timestamp='1358097745' post='6119684'] You've got a lot of stuff just jumbled in there honestly. Marsmallon, Cyber Valley, Mystic Tomato, Card Trooper and DAD don't really need to be there. Lightning Vortex, Monster Gate, Reasoning and Gold Sarc can go. Traps could us a little editing. Honestly I was expecting, well the chaos guys. Like BLS. Try a Monster Lineup of more: 3x Junk 2x Doppel 3x Tuningware 1x BLS 2x Quillbolt 2x Quickdraw 2x Synchron Explorer 2x Level Eater Then add some stuff to that. Doppel and Quickdraw won't take up your Normal Summons and Synchron Explorer does what Dark Bug does but better. Level Eater for combos, and with 5 Synchrons you can run Tuning. Then you can add Unknown Synchron if you want the 1 turn Quasar play but that's your deal. Spells and Traps should be mostly consistency Spells and staples with maybe double Mirror Force and Solemn Judgment making up your traps (Torrential is nice but Synchrons tend to be unable to recover from a nuke after an explosion.) [/quote] the jumbled part- i went all random cause there were certain cards i never see anymore but still could be used such as dad, valley, tomato, arm. knight, m. gate, and reasoning, so i figured id try to have fun with the idea and hopefully come across a way of blending it later. and my idea behind mind control and swap is utilizing it with gate (either free monster from them, or mill x-amount for one of mine while getting rid of their beater or whatever in the process) reasoning is for any other time i get gate. like i said, i wanted to go more dark based, but ill test your idea. also, urgent tuning looked interesting for the quasar deal, but redundant at the same time.. opinion? Link to comment Share on other sites More sharing options...
Miror B Posted January 14, 2013 Report Share Posted January 14, 2013 [quote name='pooflingerthebananaking' timestamp='1358113450' post='6119883'] also, urgent tuning looked interesting for the quasar deal, but redundant at the same time.. opinion? [/quote] If you're responding to me saying "Tuning", that's not Urgent Tuning. It's Tuning. Just Tuning. Urgent Tuning is just meh. Link to comment Share on other sites More sharing options...
pooflingerthebananaking Posted January 14, 2013 Author Report Share Posted January 14, 2013 [quote name='Miror~' timestamp='1358176609' post='6120559'] If you're responding to me saying "Tuning", that's not Urgent Tuning. It's Tuning. Just Tuning. Urgent Tuning is just meh. [/quote] no i just figured i'd glance at the other result [size=4]cards when i searched for tuning, which is why i asked your opinion. i had already gotten your opinion on tuning[/size] [img]http://i.imgur.com/4fBEU.png[/img] i was at sbdnate's place last night and he came up with this. i helped. a little..... lol it runs well but yeah, apparently tuningwares are his thing lol Link to comment Share on other sites More sharing options...
Miror B Posted January 14, 2013 Report Share Posted January 14, 2013 If he likes Tuningwares then be funny and use Darksea Rescue instead~ (not really it throws off your chaos engine) But yea now you're getting into a more consistent theme at least. I'd have to test Dog's Day (or whatever that's called) to know how good it works since you're build has more lvl 1s. If it starts not working for you I say drop them for 2 Doppelwarriors. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted January 14, 2013 Report Share Posted January 14, 2013 Tour Guides and Sangan are a must. Link to comment Share on other sites More sharing options...
Miror B Posted January 15, 2013 Report Share Posted January 15, 2013 [quote name='Zeppeli Gyro Supreme' timestamp='1358202708' post='6120972'] Tour Guides and Sangan are a must. [/quote] Not really. He already has a good amound of Darks, and there's no room for Rank 3 fun so it'd just end up into TGU > TGU > 2 1000 beaters, or mess with the Extra's flexibility. Sangan could be good but I've never seen a reason to put TGU in Synchrons. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted January 15, 2013 Report Share Posted January 15, 2013 Tour Guide searches Sangan, and opens up plays outside of the main goal of the deck as well. I guess Tour Guide isn't a "must", but it would help the deck in a number of ways. Link to comment Share on other sites More sharing options...
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