Nathanael D. Striker Posted January 19, 2013 Report Share Posted January 19, 2013 You can banish 2 DARK monsters from your Graveyard; Special Summon this card from your hand. You can activate 1 of the following effects. The effect of "Queen of Nightmares" can only be activated once per turn. *Add 1 banished monster to your Graveyard; destroy 1 card on the field. This card cannot attack the turn you activate this effect. *Banish 1 monster from your hand; add 1 DARK monster with a Level equal to the banished monster from your Deck to your hand, except "Queen of Nightmares". Rate, hate, do your thing YCM. Link to comment Share on other sites More sharing options...
Shinobi Phoenix Posted January 19, 2013 Report Share Posted January 19, 2013 And once again, the same question gets asked because people keep continuing to do this wrong. http://www.konami.com/yugioh/articles/?p=3111 Is the summoning of it -- A: A monster effect where the effect itself is to Special Summon the monster itself? If so, then you need to delete those parenthesis. They are only for the OTHER kind of Special Summon. Effects that summon are written as the standard "Condition-(colon)- Cost-(semi-colon)-Effect" format. No parentheses. Or is it B: The internal conditions of the monster to enact an IN-BUILT Special Summon ability (ala Cyber Dragon)? If so, you would have to rerwrite the whole Summoning Condition accordingly, and make sure to include the identifying parentheses. Normally, In-Built Summons follow a "Admission of Summon (You can...), with the location of the card in parenthesis "( )" followed by the instructions or conditions for its Summoning to achieve. Usually written as something like "You can Special Summon this card (from your hand) by banishing 2 DARK monsters from your Graveyard." Sorry to be so blunt, but it's amazing how many people are using the Problem-Solving-Format and have no clue how to follow it correctly. Just today alone, I'm sure I spotted at least 5 of this error and it drove me crazy. As far as the rest of the card, the Summoning Effect cycles way too easy into the First Real effect. So the Summoning is effectively "banish 1 DARK Monster" because you're going to immediately save one of them when using the other effect. Perhaps I want to say the card has a little too much forced and "easy" synergy with itself. Just come out and throws its weight around and it didn't really cost you anything since you will just choose an effect that was eased by the cost of the effect you used last turn or so. Would be nice if the effects couldn't be triggered on the turn the card was Summoned. Also, since you aren't stating that you can't, I assume the card can be Normal summoned as well, so it might be just as easy to do a regular Advance Summon and just go into the effect anyway. So yes, maybe preventing the usage of the effects during the turn the card is Summoned is a good first balancing step. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted January 19, 2013 Author Report Share Posted January 19, 2013 And once again, the same question gets asked because people keep continuing to do this wrong. http://www.konami.com/yugioh/articles/?p=3111 Unlike most people you have encountered, I know what I'm doing for the most part. Though, it has been a while since I've read the PSCT article, so a refresher could do me some good. Is the summoning of it -- A: A monster effect where the effect itself is to Special Summon the monster itself? If so, then you need to delete those parenthesis. They are only for the OTHER kind of Special Summon. Effects that summon are written as the standard "Condition-(colon)- Cost-(semi-colon)-Effect" format. No parentheses I was taught to specify no matter what with those. Nice to see my occasional forgetfulness was right after all. XD Or is it B: The internal conditions of the monster to enact an IN-BUILT Special Summon ability (ala Cyber Dragon)? If so, you would have to rerwrite the whole Summoning Condition accordingly, and make sure to include the identifying parentheses. Normally, In-Built Summons follow a "Admission of Summon (You can...), with the location of the card in parenthesis "( )" followed by the instructions or conditions for its Summoning to achieve. Usually written as something like "You can Special Summon this card (from your hand) by banishing 2 DARK monsters from your Graveyard." Ah, I see. I've been struggling on wording that kind of effect, so I usually don't do them. Sorry to be so blunt, but it's amazing how many people are using the Problem-Solving-Format and have no clue how to follow it correctly. Just today alone, I'm sure I spotted at least 5 of this error and it drove me crazy. No problem. Like I said though, I usually know what I'm doing when it comes to Card Grammar. As far as the rest of the card, the Summoning Effect cycles way too easy into the First Real effect. So the Summoning is effectively "banish 1 DARK Monster" because you're going to immediately save one of them when using the other effect. Perhaps I want to say the card has a little too much forced and "easy" synergy with itself. Just come out and throws its weight around and it didn't really cost you anything since you will just choose an effect that was eased by the cost of the effect you used last turn or so. Would be nice if the effects couldn't be triggered on the turn the card was Summoned. Also, since you aren't stating that you can't, I assume the card can be Normal summoned as well, so it might be just as easy to do a regular Advance Summon and just go into the effect anyway. So yes, maybe preventing the usage of the effects during the turn the card is Summoned is a good first balancing step. Though, this card will not be Advanced Summoned. I gave the option in case someone doesn't have the cards needed in the Graveyard and need this out. And I don't know about preventing the effects on the turn it is Summoned. I'll think about it, but I can't say much atm. Link to comment Share on other sites More sharing options...
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