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Madolche Nights


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I wish that it also destroyed the monster as well...

Going +0 with that and then potentially going Dustshoot on your opponent by running a crappy card sounds amazing at first, but then you look at Puddingcess and then it's like "why do I bother?"

 

I think it's balanced with just negating. The Madolche cards do a lot of weird stuff anyways; this isn't to be expected.

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The Madolche counter traps annoy me with how good they could have been with simple changes.

 

If Tea Break had said "return to deck" instead of "return to hand" it would actually be playable. This should have destroyed. Asking for the Puddingcess clause to be changed to "Fairy-type Madolche monster" might be asking too much though.

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