Aerion Brightflame Posted February 2, 2013 Report Share Posted February 2, 2013 Fixes? Link to comment Share on other sites More sharing options...
evilfusion Posted February 2, 2013 Report Share Posted February 2, 2013 I wouldn't recommend Starlight Road, actually. Road is only useful if a player attempts to destroy 2 or more of your cards, and while your CBs are tempting, the weakness is that if the opponent DOESNT try to destroy your cards or at least 2 at once, Starlight Road is stuck on the Field, which will make it impossible for you to use that S/T zone, especially problematic with Abundance. Link to comment Share on other sites More sharing options...
byak Posted February 2, 2013 Report Share Posted February 2, 2013 It's better to focus on carbuncle rather than abundance, for starters Link to comment Share on other sites More sharing options...
Synchronized Posted February 2, 2013 Report Share Posted February 2, 2013 You're not running Lightning Plover, and no matter how hard I try and rack my head for the reasons why I've got nothing. Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted February 2, 2013 Author Report Share Posted February 2, 2013 You're not running Lightning Plover, and no matter how hard I try and rack my head for the reasons why I've got nothing. Becuase I didn't notice Cobalt was WIND. -1 Chain +1 Plover It's better to focus on carbuncle rather than abundance, for starters How would I go about that other than just putting Ruby in the deck? I wouldn't recommend Starlight Road, actually. Road is only useful if a player attempts to destroy 2 or more of your cards, and while your CBs are tempting, the weakness is that if the opponent DOESNT try to destroy your cards or at least 2 at once, Starlight Road is stuck on the Field, which will make it impossible for you to use that S/T zone, especially problematic with Abundance. Starlight was in there because it's a backrow heavy deck. Odds are I'll get rid of Abundance, but what would you say I should replace it with? Link to comment Share on other sites More sharing options...
byak Posted February 2, 2013 Report Share Posted February 2, 2013 3 Pegasus3 Carbuncle3 Tiger2 Summoner Monk1 Zephyros (To use with Ruin for plusses and then xyz fodder)3 Promise3 Beacon3 Release3 Tree+ Consistency/staples/etcJust flood your backrow as fast as possible and then use Carbuncle and drop 1-2 Xyzs and even otk in some situations. Playing hand traps is good because you're basically unable to effectively use traps Link to comment Share on other sites More sharing options...
nolvorite Posted February 2, 2013 Report Share Posted February 2, 2013 add Lightning Chidori--if you manage to get 2 sapphires its effect is pretty amazing Link to comment Share on other sites More sharing options...
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