D.A._Sakuyamon Posted February 15, 2013 Report Share Posted February 15, 2013 You can Ritual Summon this card with "Dawn of the Herald". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it. Discuss this 2800 defender that can stop just about any thing. Link to comment Share on other sites More sharing options...
Alice Moonflowyr Posted February 15, 2013 Report Share Posted February 15, 2013 The deck is fun to play. But otherwise egh. Link to comment Share on other sites More sharing options...
Azuh Posted February 15, 2013 Report Share Posted February 15, 2013 BAM PROPHECIES! Link to comment Share on other sites More sharing options...
Legend Zero Posted February 15, 2013 Report Share Posted February 15, 2013 If that list is real then I might actually play this, because we all know Prophecy will be out of my bank account.BAM PROPHECIES!Also, the official spokesperson of this deck/card is...https://www.youtube.com/watch?v=CNkYxN_Kl-Q Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted February 15, 2013 Report Share Posted February 15, 2013 With Advance Art of Ritual Gods @2, I could play this also :o But then again, Prophecy players say the deck is "too expensive" anyway, and I've yet to see a Prophecy player in locals...so yeah... I'll stick to Fire Fists for now. Still, Herald and those Normal Fairies are just....urgh >_< Least Breakthrough Skill can deplete some resources. Link to comment Share on other sites More sharing options...
ekko1990 Posted February 15, 2013 Report Share Posted February 15, 2013 If i'm not mistaken (thanks konami said so), Breakthrough Skill will help to kill this easily on its second use, as Herald of Perfection can only negate the activation of spell and trap cards, not the activation of their effects. So when you activate it's effect when it is in your graveyard, HoP will not be able to negate it (at least according to it's card text). Then you can proceed to kill it by any means. Link to comment Share on other sites More sharing options...
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