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Wind-Up [March 1st]


byak

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3 Wind-Up Rabbit
3 Wind-Up Rat
3 Wind-Up Shark
1 Wind-Up Magician
1 Wind-Up Warrior
2 Summoner Monk
1 Brotherhood of the Fire Fist - Bear
1 Brotherhood of the Fire Fist - Gorilla

3 Fire Formation - Tenki
3 Wind-Up Factory
3 Forbidden Lance
2 Mystical Space Typhoon
1 Dark Hole
1 Monster Reborn
1 Heavy Storm
1 Pot of Avarice

2 Bottomless Trap Hole
2 Torrential Tribute
2 Fiendish Chain
2 Dimensional Prison
1 Solemn Warning
1 Solemn Judgment

1 Wind-Up Zenmaines
1 Leviair the Sea Dragon
1 Soul of Silvermountain
1 Temtempo the Percussiin Djinn
1 Number 20: Giga-Brilliant
1 M.X-Saber Invoker
1 Number 16: Shock Master
1 Abyss Dweller
1 Maestroke the Symphony Djinn
1 Number 39: Utopia
1 Diamond Dire Wolf
1 Photon Papilloperative
1 Tiras, Keeper of Genesis
1 Adreus, Keeper of Armageddon
1 Wind-Up Arsenal Zenmaioh


I'll test tour guide since I feel like having a one card invoker to start everything is neat but idk if I'd have the room

I'd add Volca for more otk potential but Adreus is more useful and I'd need room for Gaia Dragon

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Wasn't aware that it was on that list. :/

 

Also, would running Limiter Removal help at all?

 

Why would you play that? The A. Forces is much better!

 

OT, I really don't know what to suggest, apart from possibly cutting a Tenki, 3 seems a bit eh.

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