Jump to content

A different take on Destiny Board


Sunshine Jesse

Recommended Posts

http://forum.yugiohcardmaker.net/topic/294195-a-different-take-on-exodia/

 

Continuing the trend of alternate versions of alt. win conditions

 

this set may or may not be hilariously under/overpowered

 

Dark Sanctuary

Field Spell

During each of your Standby Phases: Banish 1 Fiend-type monster you control or destroy this card. This card cannot be destroyed by your opponent, and your opponent cannot activate Field Spell cards. Players can Summon monsters in their Spell/Trap card zones. Monsters in those zones gain the following effects:

Cannot be destroyed by card effects that destroy Monsters, but can be destroyed by ones that destroy Spell or Trap cards.

Cannot be attacked or declare an attack if monsters exist in their controller's Monster Card zone.

If this card leaves the field: Destroy all Spell and Trap cards on the field.

 

Spirit of the Destiny Board - F

Level 8;DARK

[Fiend/Effect]

Cannot be Normal Summoned or Set. Cannot be Special Summoned from the Deck. By shuffling 3 of your banished Fiend-type monsters into your Deck: You can Special Summon this card from your hand or Graveyard. The Special Summon of this card cannot be negated, and your opponent cannot activate cards and effects in response to it. This card can attack your opponent directly. If this card battles, after damage calculation, banish 1 "Spirit of the Destiny Board" monster you control. This card gains 2000 ATK/DEF for every other "Spirit of the Destiny Board" card you control.

[0 ATK/0 DEF]

 

Spirit of the Destiny Board - I

Level 4; DARK

[Fiend/Effect]

Cannot be Normal Summoned or Set. You can Special Summon this card from your hand or Graveyard if you control a "Spirit of the Destiny Board" monster. If you do, add 1 "Spirit of the Destiny Board" monster from your Deck to your hand. Only 1 Level 4 "Spirit of the Destiny Board" monster can be Special Summoned by its own effect per turn. This card cannot declare an attack. Once per turn, "Spirit of the Destiny Board" monsters cannot be destroyed by card effects.

[0 ATK/0 DEF]

 

Spirit of the Destiny Board - N

Level 4; DARK

[Fiend/Effect]

Cannot be Normal Summoned or Set. You can Special Summon this card from your hand or Graveyard if you control a "Spirit of the Destiny Board" monster. If you do, add 1 "Spirit of the Destiny Board" monster from your Deck to your hand. Only 1 Level 4 "Spirit of the Destiny Board" monster can be Special Summoned by its own effect per turn. This card cannot declare an attack. Your opponent cannot activate cards or effects in response to the effects or attacks of "Spirit of the Destiny Board" monsters.

[0 ATK/0 DEF]

 

Spirit of the Destiny Board - A

Level 4; DARK

[Fiend/Effect]

Cannot be Normal Summoned or Set. You can Special Summon this card from your hand or Graveyard if you control a "Spirit of the Destiny Board" monster. If you do, add 1 "Spirit of the Destiny Board" monster from your Deck to your hand. Only 1 Level 4 "Spirit of the Destiny Board" monster can be Special Summoned by its own effect per turn. This card cannot declare an attack. Once per turn: You can discard 1 "Spirit of the Destiny Board" monster to draw 2 cards.

[0 ATK/0 DEF]

 

Spirit of the Destiny Board - L

Level 4; DARK

[Fiend/Effect]

Cannot be Normal Summoned or Set. You can Special Summon this card from your hand or Graveyard if you control a "Spirit of the Destiny Board" monster. If you do, add 1 "Spirit of the Destiny Board" monster from your Deck to your hand. Only 1 Level 4 "Spirit of the Destiny Board" monster can be Special Summoned by its own effect per turn. This card cannot declare an attack. Once per turn: You can discard 1 card to add 1 "Spirit of the Destiny Board" monster that is either banished or in your Deck to your hand.

[0 ATK/0 DEF]

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...