Jirachibi Posted March 4, 2013 Report Share Posted March 4, 2013 Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted March 4, 2013 Report Share Posted March 4, 2013 3 Mirage will clog. 2 is cloggy enough, given till you are handless it is deader than almost anything else in the deck. Also, Starlight Road, you are crazy backrow heavy, and the extra insurance on top of the barriers can be life saving. So yeah: -1 Mirage +1 Starlight. Link to comment Share on other sites More sharing options...
ihop Posted March 4, 2013 Report Share Posted March 4, 2013 3 Mirage will clog. 2 is cloggy enough, given till you are handless it is deader than almost anything else in the deck. Also, Starlight Road, you are crazy backrow heavy, and the extra insurance on top of the barriers can be life saving. So yeah: -1 Mirage +1 Starlight. Don't you need 3? -1 Armaknight (Grepher is better) -1 Plague (you don't need it) +1 Starlight +1 Grepher Link to comment Share on other sites More sharing options...
Resident Fascist Posted March 4, 2013 Report Share Posted March 4, 2013 inferno is terrible. psz has no place here, take out allure, take out one of the mirages. You may also want to play a second Avenger. If you're running avenger, the only thing it has over beetle is the HED Loop, so incorperate that. Otherwise I'd just suggest Beetle. Where the hell is your Lavalval Chain? Link to comment Share on other sites More sharing options...
ihop Posted March 4, 2013 Report Share Posted March 4, 2013 Oh right, didn't see the extra It should be something like 3 Hundred Eyes 1 Doom Dragon 1 Stardust 1 Scrap 1 Void Ogre Dragon 1 Mist Wurm 1 Gaia Knight 1 Catastor 1 Hyper Librarian 1 Stygian Sergeants 1 Maestroke 1 Leviair 1 Chain Although that doesn't entirely convince me. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.