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PROJECT: Naru-Gi-Oh! [25+25*/? CARDS] [1+1*/12* SETS] (Open for Reviews!)


Koshej

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NOTE: * in the topic name means "unfinished or unsure".

[N1+N2*/N3 CARDS/SETS] means [DONE+UNFINISHED/TOTAL CARDS/SETS]

 

I'm reworking my previous topic.

I changed a few things, mainly the way I'll handle the card updating.

I think it'll be easier and better, if I go by arc/episode order, adding up stuff that's NEW according to narutopedia.

Which means I'll be doing it in a much more organized way, thus spreading it over multiple posts for easier access and editing.

See my previous topic for card info, cause that won't change much, except for the updating order, and MAYBE I'll split characters into their RANKS, meaning multiple same-character cards, probably for a more varied card reference.

Or maybe NOT, I'm not yet sure.

Anyways, please welcome my first full SET (may be scattered into the other ones in the future - I'm yet to decide on this):

[spoiler=GENERAL CARDS (25/25)]

[spoiler=Narutoverse (1/1)]

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Neither player can activate or destroy Field Spell Cards. Either player can activate the following Effect during his/her Main Phase:
#Remove Chakra Counters from 1 "Ninja:" monster you control. Apply this Effect, depending on the number of removed Chakra Counters:
#1: Put 1 "E Rank" or "D Rank" Spell Card from your Deck into your hand.
#2: Put 1 "C Rank" or "Kekkei Genkai" or "Dojutsu" Spell Card from your Deck into your hand.
#3: Put 1 "B Rank" or "Kekkei Tota" Spell Card from your Deck into your hand.
#4: Put 1 "A Rank" Spell Card from your Deck into your hand.
#5: Put 1 "S Rank" Spell Card from your Deck into your hand.

[/spoiler]

[spoiler=Chakra Nature (5/5)]

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During your Standby Phase, if this card is in your Graveyard, you can remove 1 Chakra Counter from a "Ninja:" monster you control to put this card into your hand. Target 1 EARTH "Ninja:" non-"Doton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Doton user". If this card Battles a WATER opponent's monster, increase this card's ATK by 500 for the Damage Step only. If this card Battles a LIGHT opponent's monster, decrease this card's ATK by 500 for the Damage Step only.

kal81u.jpg

During your Standby Phase, if this card is in your Graveyard, you can remove 1 Chakra Counter from a "Ninja:" monster you control to put this card into your hand. Target 1 WIND "Ninja:" non-"Fuuton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Fuuton user". If this card Battles a LIGHT opponent's monster, increase this card's ATK by 500 for the Damage Step only. If this card Battles a FIRE opponent's monster, decrease this card's ATK by 500 for the Damage Step only.

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During your Standby Phase, if this card is in your Graveyard, you can remove 1 Chakra Counter from a "Ninja:" monster you control to put this card into your hand. Target 1 FIRE "Ninja:" non-"Katon user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Katon user". If this card Battles a WIND opponent's monster, increase this card's ATK by 500 for the Damage Step only. If this card Battles a WATER opponent's monster, decrease this card's ATK by 500 for the Damage Step only.

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During your Standby Phase, if this card is in your Graveyard, you can remove 1 Chakra Counter from a "Ninja:" monster you control to put this card into your hand. Target 1 LIGHT "Ninja:" non-"Raiton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Raiton user". If this card Battles an EARTH opponent's monster, increase this card's ATK by 500 for the Damage Step only. If this card Battles a WIND opponent's monster, decrease this card's ATK by 500 for the Damage Step only.

slppy1.jpg

During your Standby Phase, if this card is in your Graveyard, you can remove 1 Chakra Counter from a "Ninja:" monster you control to put this card into your hand. Target 1 WATER "Ninja:" non-"Suiton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Suiton user". If this card Battles a FIRE opponent's monster, increase this card's ATK by 500 for the Damage Step only. If this card Battles an EARTH opponent's monster, decrease this card's ATK by 500 for the Damage Step only.

[/spoiler]

[spoiler=Kekkei Genkai (14/14)]

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put this card into your hand. Target 1 "Doton user" "Raiton user" "Ninja:" non-"Bakuton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Bakuton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put this card into your hand. Target 1 "Katon user" "Raiton user" "Ninja:" non-"Enton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Enton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put this card into your hand. Target 1 "Katon user" "Suiton user" "Ninja:" non-"Futton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Futton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put this card into your hand. Target 1 "Fuuton user" "Suiton user" "Ninja:" non-"Hyoton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Hyoton user".

2co0ktv.jpg

During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put this card into your hand. Target 1 DARK "Fuuton user" "Ninja:" non-"Jinton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Jinton user".

2v2gjes.jpg

During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put this card into your hand. Target 1 "Fuuton user" "Raiton user" "Ninja:" non-"Jiton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Jiton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put this card into your hand. Target 1 DARK "Doton user" "Ninja:" non-"Koton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Koton user".

2mhwgsm.jpg

During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put this card into your hand. Target 1 DARK "Raiton user" "Ninja:" non-"Meiton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Meiton user".

2ezs7z4.jpg

During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put this card into your hand. Target 1 "Doton user" "Suiton user" "Ninja:" non-"Mokuton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Mokuton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put this card into your hand. Target 1 "Raiton user" "Suiton user" "Ninja:" non-"Ranton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Ranton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put this card into your hand. Target 1 "Fuuton user" "Katon user" "Ninja:" non-"Shakuton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Shakuton user".

2n8too0.jpg

During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put this card into your hand. Target 1 "Doton user" "Fuuton user" "Ninja:" non-"Shoton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Shoton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put this card into your hand. Target 1 "Doton user" "Katon user" "Ninja:" non-"Yoton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Yoton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 "Ninja:" "Shikotsumyaku DNA" non-"Shikotsumyaku user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Shikotsumyaku user".

[/spoiler]

[spoiler=Kekkei Tota (1/1)]

309soeh.jpg

During your Standby Phase, if this card is in your Graveyard, you can remove 3 Chakra Counters from a "Ninja:" monster you control to put this card into your hand. Target 1 "Doton user" "Fuuton user" "Katon user" "Ninja:" non-"Chinton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Chinton user".

[/spoiler]

[spoiler=Dojutsu (4/4)]

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put this card into your hand. Target 1 "Ninja:" "Byakugan DNA" non-"Byakugan user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Byakugan user". You can remove 1 Chakra Counter from this card: Look at 1 face-down opponent's monster. If this card is attacked, you can remove 2 Chakra Counters from this card: Negate that attack.

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put this card into your hand. Target 1 "Ninja:" "Sharingan DNA" non-"Sharingan user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Sharingan user". If this card is attacked by a non-"Sharingan user" opponent's monster, you can remove Chakra Counters from this card. Apply this Effect, depending on the number of removed Chakra Counters:
#1: Increase this card's ATK and DEF by 500 for the Damage step only.
#3: Negate that attack and end the Battle Phase.

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put this card into your hand. Target 1 "Ninja:" "Sharingan user" non-"Mangekyo user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Mangekyo user". If this card Battles a non-"Sharingan user" opponent's monster, you can remove up to 3 Chakra Counters from this card: Increase this card's ATK and DEF by 500 for each removed Chakra Counter for the Damage Step only.

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put this card into your hand. Target 1 "Ninja:" "Rinnegan DNA" non-"Rinnegan user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Rinnegan user". During your End Phase, you can remove 1 Chakra Counter from this card: Put 2 Chakra Counters on this card. You can remove 1 Chakra Counter from this card: Look at 1 face-down opponent's card. You can remove 3 Chakra Counters from this card: Target 1 "Ninja:" monster you control and choose 1 Attribute. That monster's Attribute is also treated as the chosen Attribute.

[/spoiler]

[/spoiler]

 

[spoiler=Posts will be split (by Arcs) like this:]

Naruto

1-67

68-100

102-141

142-183

187-220

---

Shippuden

1-53

54-112

113-151

152-196

197-255

256-now

---

Manga (temporarily, until it becomes Anime)

...

 

Which currently means 12 (5N; 6S; 1M) additional posts.

 

N-1

Introduction.

Land of Waves.

Chuunin Exam.

 

N-2

Invasion of Konoha.

Search for Tsunade.

 

N-3

Land of Tea.

Sasuke Retrieval.

Land of Rice Fields.

 

N-4

Mizuki Strikes Back.

Search for the Bikochu.

Curry of Life.

Bounty Hunter.

Land of Birds.

Land of the Sea.

Impostor.

Hoshigakure.

 

N-5

Land of Vegetables.

Third Great Beast.

Trap Master.

Kurama Clan.

Shinobazu.

Menma.

Ultimate Weapon.

 

---

S-1

Kazekage Rescue.

Sasuke and Sai.

 

S-2

Twelve Guardian Ninja.

Hidan and Kakuzu.

Three-Tails.

 

S-3

Itachi Pursuit.

Tsuchigumo Kinjutsu.

 

S-4

Invasion of Pain.

Konoha History.

 

S-5

Five Kage Summit.

Adventures at Sea.

Confining the Jinchuuriki.

 

S-6

Shinobi World War.

Chikara.

 

---

M-1

Until it becomes Anime, "Manga only" stuff.

[/spoiler]

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N-1 (25*/?)

[spoiler=Introduction Arc (25*/?)]

[spoiler=001 (25/25)]

[spoiler=Characters (16/16)]

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During each of your Standby Phases, place 1 Chakra Counter on this card. This card's name is also treated as "Jinchuuriki (Kyuubi)" and "Toad Summoner".

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During each of your Standby Phases, place 1 Chakra Counter on this card. This card's Attribute is also treated as LIGHT. This card's name is also treated as "Sharingan DNA" and "Hawk Summoner".

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During each of your Standby Phases, place 1 Chakra Counter on this card.

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During each of your Standby Phases, place 1 Chakra Counter on this card. This card's name is also treated as "Byakugan DNA".

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During each of your Standby Phases, place 1 Chakra Counter on this card.

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During each of your Standby Phases, place 1 Chakra Counter on this card.

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During each of your Standby Phases, place 1 Chakra Counter on this card.

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During each of your Standby Phases, place 1 Chakra Counter on this card.

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During each of your Standby Phases, place 1 Chakra Counter on this card.

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During each of your Standby Phases, place 1 Chakra Counter on this card. You can remove 2 Chakra Counters from "Ninja:" monsters you control: You can Normal Summon this card without Tributing during this turn.

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During each of your Standby Phases, place 1 Chakra Counter on this card. You can remove 2 Chakra Counters from "Ninja:" monsters you control: You can Normal Summon this card without Tributing during this turn.

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This card's name is also treated as "Monkey Summoner". During each of your Standby Phases, place 3 Chakra Counters on this card. This card's Attribute is also treated as EARTH. You can remove 10 Chakra Counters from "Ninja:" monsters you control: You can Normal Summon this card without Tributing during this turn.

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This card's name is also treated as "Toad Summoner". During each of your Standby Phases, place 3 Chakra Counters on this card. You can remove 10 Chakra Counters from "Ninja:" monsters you control: You can Normal Summon this card without Tributing during this turn.

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You can only Summon this card, if you control a "Kiba Inuzuka" "Ninja:" monster. During each of your Standby Phases, place 1 Chakra Counter on this card.

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You can only Summon this card, if you control a "Toad Summoner" "Ninja:" monster. During each of your Standby Phases, place 1 Chakra Counter on this card.

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You can only Summon this card, if you control a "Jinchuuriki (Kyuubi)" or "Bijuu Controller" "Ninja:" monster. During each of your Standby Phases, place 4 Chakra Counters on this card. This card's Attribute is also treated as WIND.

[/spoiler]

[spoiler=Jutsu (9/9)]

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Target 1 "Naruto Uzumaki" or "Konohamaru Sarutobi" "Ninja:" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Oiroke user". If this card is attacked by an opponent's monster, you can remove 1 Chakra Counter from this card: Toss a coin and gain the appropriate Effect:
#Heads: Negate that attack.
#Tails: If there is at least 1 Chakra Counter on this card, this card cannot be destroyed in battle until the end of the Battle Phase.

ip2hog.jpg

Target 1 "Ninja:" monster you control with 4 or more Chakra Counters on it: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#Once per turn, you can remove up to 2 Chakra Counters from this card: Special Summon 1 "Kage Bunshin Token" (Warrior-Type/DARK/Level 2/ATK 1000/DEF 1000) for each Chakra Counter removed. If this card leaves your side of the field, destroy those Tokens.

30bn2hs.jpg

Target 1 "Ninja:" monster you control with 8 or more Chakra Counters on it: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#Once per turn, you can remove up to 4 Chakra Counters from this card: Special Summon 1 "Kage Bunshin Token" (Warrior-Type/DARK/Level 2/ATK 1000/DEF 1000) for each Chakra Counter removed. If this card leaves your side of the field, destroy those Tokens.

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Target 1 "Hiruzen Sarutobi" or "Guren" "Ninja:" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#Once per turn, you can remove 1 Chakra Counter from this card: Look at 1 random monster in your Deck, then choose to put it on top or at the bottom of your Deck.

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Target 1 "Minato Namikaze" "Ninja:" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#During either player's turn, you can remove 4 Chakra Counters from this card: Banish 1 opponent's monster.

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Target 1 "Ninja:" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#If this card is attacked, you can remove 1 Chakra Counter from this card: Banish this card until the end of the Battle Phase.

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Target 1 "Ninja:" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#If this card is attacked, you can remove 1 Chakra Counter from this card: Put this card into face-down Defense Position.

10hnmoh.jpg

Target 1 "Ninja:" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#You can remove 1 Chakra Counter from this card: Choose 1 "Ninja:" monster you control. This card's name is also treated as the chosen monster's name until the end of your turn.

24fxzps.jpg

Target 1 "Ninja:" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#Once during either player's turn, you can remove up to 2 Chakra Counters from this card: Special Summon 1 "Bunshin Token" (Warrior-Type/DARK/Level 1/ATK 0/DEF 0) for each Chakra Counter removed. Those Tokens cannot be used to Summon monsters. Destroy those Tokens during your End Phase.

[/spoiler]

[/spoiler]

[spoiler=002 (?/?)]

[spoiler=Characters (?/?)]

[/spoiler]

[spoiler=Jutsu (?/?)]

[/spoiler]

[/spoiler]

[/spoiler]

[spoiler=Land of Waves Arc (?/?)]

[/spoiler]

[spoiler=Chuunin Exam Arc (?/?)]

[/spoiler]

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N-4 (?/?)

[spoiler= Mizuki Strikes Back Arc (?/?)]

[/spoiler]

[spoiler= Search for the Bikochu Arc (?/?)]

[/spoiler]

[spoiler= Curry of Life Arc (?/?)]

[/spoiler]

[spoiler= Bounty Hunter Arc (?/?)]

[/spoiler]

[spoiler= Land of Birds Arc (?/?)]

[/spoiler]

[spoiler= Land of the Sea Arc (?/?)]

[/spoiler]

[spoiler= Impostor Arc (?/?)]

[/spoiler]

[spoiler= Hoshigakure Arc (?/?)]

[/spoiler]

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N-5 (?/?)

[spoiler= Land of Vegetables Arc (?/?)]

[/spoiler]

[spoiler= Third Great Beast Arc (?/?)]

[/spoiler]

[spoiler= Trap Master Arc (?/?)]

[/spoiler]

[spoiler= Kurama Clan Arc (?/?)]

[/spoiler]

[spoiler= Shinobazu Arc (?/?)]

[/spoiler]

[spoiler= Mema Arc (?/?)]

[/spoiler]

[spoiler= Ultimate Weapon Arc (?/?)]

[/spoiler]

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Mind getting more specific about improvements???

Cause I thought I spent enough time on balancing the effects with what they should be...

As of MORE - obviously shall come soon, though slowly.

At least NOW I'm not stopped by not knowing which chars to choose next - I simply go by episodes. :D 

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Mind getting more specific about improvements???

Cause I thought I spent enough time on balancing the effects with what they should be...

As of MORE - obviously shall come soon, though slowly.

At least NOW I'm not stopped by not knowing which chars to choose next - I simply go by episodes. :D

Just updating pictures, OCG errors, making holos, etc. I honestly like looking for good fan art pics first. DeviantArt is a great start. Secret rare holos are easy to make with GIMP as well. OCG errors can go back and forth since they updated the text on cards last year. I still use the older version, but still always double check, then recheck over and over until I have perfect OCG on all my cards.

Also, I don't know a SINGLE remaining uploader that is true to their cards here still. Now days a new member comes by and says he's gonna make a huge set/gallery and just quits or leaves after just a bit or before finishing. I think that's mostly do to the website pretty much being dead compared to other forums though. About 4-5 years ago, YCM was the place to be for sure. ...so sad...

I've been working on my gallery for over 5 years on here now and I'm still not even half way done. I'm doing a Dragonball related gallery, so it will basically NEVER truly end. I only get to upload a few cards a month or 2, but I'll never ever quit until the actual YCM website is taken down for good.....or they remove all my saved cards.

Hope you stay true to this project of yours. If you continue to work at it I'll keep commenting and rating here as you update. ...wouldn't mind if you did the same for me, haha!

Overall, good luck and don't quit!

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Well, at least THIS time I did an actual planning outline, like you can easily see from my posts.

And since I have a basic card-making rule-structure this time, it'll take me much less time to do too.

What really stops me usually, is the horrible EDITING this site provides...

Like, I'd rather make 100 posts with 3-4 episodes (which is max a dozen or two cards per post, varied) than edit huge 100-cards lists I'm STILL forced to use...

How you manage to keep track of 100s-cards-size lists, is beyond myself...

 

So, with the CURRENT cards, do you see anything I should still CHANGE?

Because if I leave it, it'll CRAWL into the future cards too, simply cause I'm using TEMPLATES of sorts...

Waiting for your answer.

See ya and good luck. :D

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Well, at least THIS time I did an actual planning outline, like you can easily see from my posts.

And since I have a basic card-making rule-structure this time, it'll take me much less time to do too.

What really stops me usually, is the horrible EDITING this site provides...

Like, I'd rather make 100 posts with 3-4 episodes (which is max a dozen or two cards per post, varied) than edit huge 100-cards lists I'm STILL forced to use...

How you manage to keep track of 100s-cards-size lists, is beyond myself...

 

So, with the CURRENT cards, do you see anything I should still CHANGE?

Because if I leave it, it'll CRAWL into the future cards too, simply cause I'm using TEMPLATES of sorts...

Waiting for your answer.

See ya and good luck. :D

Firstly, I'd put all your cards in your opening post instead of having multiple ones.

It's easy to keep track of my cards by saving them into a set and giving them a number above the last every time I make a new one. For example, the set name would be DBZ, while the number is EN025. Put together make DBZ-EN025.

Other tricks to make the cards more realistic looking is to change the bottom section with the year and name to 1996 KAZUKI TAKAHASHI. Also, the section that shows the editions, like 1st Edition or whatever doesn't real compared to official cards, so I keep it blank, as in cards that are printed nonstop. CAPS work though, so saying LIMITED EDITION can work since it is CAPed on the official cards.

Thanks.

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Please, stop "quoting" my posts - it doesn't work right (dunno, why) and only confuses even more.

 

You obviously haven't LOOKED at my cards...

Cause I do JUST THAT (N_001-025 being an example, meaning: Naruto, Episode 001, Card 025).

Still, it helps ONLY in the cardmaker (though a LOT).

I meant dealing with the huge-post-formatting problem, which is much worse.

I'll end up either with endless spoilers (to make the POST look small) or with a card avalanche like YOURS (too disordered for my liking).

As of copyright and edition:

I'm changing it on purpose - to show these AREN'T real cards (cause... they aren't!) AND to show that they were made by me (Koshej).

Cause, well, in a sense they DO "belong" to me, since I'm the one to put together the GAME, the PICTURE and the EFFECT.

 

ANYWAYS.

Would you rather focus on OCG and/or effects themselves - WHAT should I change according to you, if anything???

Thanks and please answer THAT.

See ya!

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No quote this time.

 

I looked at every single on of your cards carefully.

I meant like the official way of showing the card's pack number. In the real game it goes like this "???-EN???". The first 3 "?" are letters that abbreviate the packs name, while the second 3 "?" show the order they were either made, or put alphabetically.

I love my card order. I have a heading for each section, spoilers that contain the name of each card before opening them to save tons of space...along with a spoiled lore attached inside for each card as well, and all my listed cards are in alphabetical order.

I didn't mean like acting the were real in real life for the official game, I just meant that putting 1996 KAZUKI TAKAHASHI gives it a more "Yu-Gi-Oh!" look. Like giving it the same template. Think about the Bandai Naruto and Dragonball CCGs. Naruto's game came out first, but a few years later the Dragonball CCG came out and had the EXACT same template AND rulings as the Naruto CCG, BUT cards from both games still couldn't be used in the same deck. ...I made my own set of rules for usage of my cards like this as well. These rules can be viewed in my opening post before the cards themselves.

 

Both. Try to be creative with your effects. Do your best NOT to give them the same effect as an original Yu-Gi-Oh! card and leave it at that (Unless it seems to fit with the name and image of the card). At the same time, try to keep the OCG good as well. Reread your text every time you generate a card and be extra careful.

Your welcome.

See ya.

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Since my goal isn't cards that LOOK realistic, but rather that can be PLAYED realistically, I'm not sure if I'll change those things (?-EN? and 1996 stuff).

Probably NOT, for "copyright" purposes.

I'm still dreaming of making a "SET" that'd span the whole Naruto franchise, well, most of it - so I'd like to have an anti-thief precaution.

Anyways, especially since you went through my cards, my QUESTION was about already made MISTAKES, OCG or otherwise.

So, if you do see any - please, tell me.

I'm planning on updating soon, but I WILL use templates, so I'd rather have them RIGHT before making huge lists.

Oh, and as of spoilers and stuff - I did explain that I hate EDITING the posts, not MAKING CARDS...

See ya next update, hopefully. :D

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