Aerion Brightflame Posted March 24, 2013 Report Share Posted March 24, 2013 Wasn't sure if the Watt part, or the Vylon Prison/Batteryman part works better, so I went for the Watt one. Fixes? Link to comment Share on other sites More sharing options...
Sora1499 Posted March 24, 2013 Report Share Posted March 24, 2013 3 batteries isn't necessary. I'd consider another RUM, as it's incredibly live in here. Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted March 24, 2013 Author Report Share Posted March 24, 2013 3 batteries isn't necessary. I'd consider another RUM, as it's incredibly live in here. I'd love a second RUM in here, but until C104 and regular 104 get a DN release, I'd rather have other stuff in here. Just because there's not a huge amount to make. And Battery numbers have always been an issue, I'll try it at 2 with RUM at 2 just to see. Link to comment Share on other sites More sharing options...
Blake Posted March 24, 2013 Report Share Posted March 24, 2013 The Batteryman AAA version is better. Then you run either Vylon Prisms or Kagetokages in the gap, depending on if you want more Xyz Toolboxing or Synchro capabilities. Starlight road isn't even good this format, so neg that. Fiendish Chain is less important for the build than Tragoedia is because you keep a high hand count, in general, until later in the game. You need Dualities and MST. Pot of Avarice is winmoar as fuck. 3 AAA 3 Mahunder 3 Pahunder 3 Seahorse 2 Prism/Kage 0-1 Honest Reborn/Storm/Dark Hole 2 Recycling 2 Duality 2 Tragoedia 0-2 Limited RUM 2 MST 0-2 Call of the Haunted (which is a legitimate wincon in the end) 2 BTH 2 TT 2 Solemns 0-2 Fiendish Basic idea If Prism, you should run Stardust, Scrap Dragon, and Crimson Blader. All 3. Kage means you run 1 King Feral Imp. Shark Drake's a good card, too. I'd honestly not even use the RUM part until we get Victory, C104, and C106, seeing as they give you much more mileage than C39V, and C105 is kinda underwhelming, too. V's issue is that its first effect is mediocre and it's only 2600. Yes, it's Volca, but a situational one. 105 does nothing but burn, but at least it's 2800 and pushes for game. Only reason I am unsure on it vs Victory is that running Utopia doubles as a use for C106 that doesn't cost you. C106 is good for following up 91 nukes/Black Corn/using a Utopia that you don't even need that much, etc. It's basically a Shi En that has versatility. C104 doesn't need an explanation. It's super strike bounzer that is, at worst, a 2000 MST. Link to comment Share on other sites More sharing options...
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