Aix Posted March 31, 2013 Report Share Posted March 31, 2013 I liked the way that Elemental Dragons gave other Decks big boosts. I liek big boosts, I cannot lie. It’d be cool if people started combining Archetypes. Prolly need some huge fixes, I made these in a hurry. Also, if I understand correctly, these cannot be used with Extra Deck monsters cuz it's a cost. [hr]Sandstorm [Quick-Play Spell] Shuffle 1 WIND and 1 EARTH monster in your hand or Graveyard into your Deck to activate 1 of the following effects and draw 1 card. Only 1 “Sandstorm” can be activated per turn. ● Destroy up to 2 Spell/Trap Cards on the field. ● Destroy 1 face-up monster on the field. [hr]Steam Blast [Quick-Play Spell] Shuffle 1 FIRE and 1 WATER monster in your hand or Graveyard into your Deck to activate 1 of the following effects and draw 1 card. Only 1 “Steam Blast” can be activated per turn. ● Send 1 WATER monster from your Deck to the Graveyard and treat it as if it were sent there for the cost of a WATER monster OR add 1 WATER monster with 1500 or less ATK from your Graveyard to your hand. ● Send up to 2 FIRE monsters from your Deck to your Graveyard. [hr]Firestorm [Quick-Play Spell] Shuffle 1 FIRE and 1 WIND monster in your hand or Graveyard into your Deck to activate 1 of the following effects and draw 1 card. Only 1 “Firestorm” can be activated per turn. ● Destroy up to 2 Spell/Trap Cards on the field. ● Send up to 2 FIRE monsters from your Deck to your Graveyard. [hr]Mud Torrent [Quick-Play Spell] Shuffle 1 EARTH and 1 WATER monster in your hand or Graveyard into your Deck to activate 1 of the following effects and draw 1 card. Only 1 “Mud Torrent” can be activated per turn. ● Destroy 1 face-up monster on the field. ● Send 1 WATER monster from your Deck to the Graveyard and treat it as if it were sent there for the cost of a WATER monster OR add 1 WATER monster with 1500 or less ATK from your Graveyard to your hand. [hr]Waterspout [Quick-Play Spell] Shuffle 1 WIND and 1 WATER monster in your hand or Graveyard into your Deck to activate 1 of the following effects and draw 1 card. Only 1 “Mud Burst” can be activated per turn. ● Destroy up to 2 Spell/Trap Cards on the field. ● Send 1 WATER monster from your Deck to the Graveyard and treat it as if it were sent there for the cost of a WATER monster OR add 1 WATER monster with 1500 or less ATK from your Graveyard to your hand. [hr] Link to comment Share on other sites More sharing options...
Airride Posted April 1, 2013 Report Share Posted April 1, 2013 I feel the FIRE and WATER effects should be more generic like EARTH and WIND are. Possibly remove the Attribute restriction on them, and for water, just make it recover a 1500 or less monster, without the first effect? Link to comment Share on other sites More sharing options...
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