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Rapid Fire Magic Guys


Agro

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Who needs chain burn?

 

Rapid Fire Cleric

Level 4 / DARK

[ Spellcaster / Effect ]

Once per turn, when a Normal Spell Card is activated: You can target 1 set Spell or Trap card your opponent controls; Destroy the target, then inflict 400 damage to your opponent's Life Points.

ATK / 1600 DEF / 1400

 

Rapid Fire Djinn

Level 4 / DARK

[ Spellcaster / Effect ]

When a non-Xyz "Rapid Fire" monster's effect resolves, except "Rapid Fire Djinn": You can Special Summon this card from your hand or Graveyard and inflict 400 damage to your opponent's Life Points. This effect of "Rapid Fire Djinn" can only be activated once per turn. The next "Rapid Fire Djinn" that is sent to your Graveyard after this effect resolves is banished.

ATK / 1600 DEF / 1200

 

Rapid Fire Magi

Level 4 / DARK

[ Spellcaster / Effect ]

You can banish 2 Normal Spell Cards from your Graveyard: Destroy 1 monster your opponent controls, then inflict 400 damage to your opponent's Life Points.. When a Normal Spell Card is activated: You can increase your opponent's Life Points by 800, then Special Summon 1 non-Xyz "Rapid Fire" monster from your hand or Graveyard.

ATK / 1600 DEF / 1600

 

Rapid Fire Sorcerer

Rank 4 / DARK

[ Spellcaster / Xyz / Effect ]

2 Level 4 DARK monsters

When this card is Xyz Summoned: Target 1 Normal Spell Card; place that target on the top of your Deck. When a Spellcaster-Type monster inflicts damage to your opponent's Life Points: You can detach 1 Xyz Material from this card; inflict damage to your opponent's Life Points equal to half of that monster's ATK. You can only control 1 "Rapid Fire Sorcerer". You can only activate each effect of "Rapid Fire Sorcerer" once per turn.

ATK / 2400 DEF / 800

 

Rapid Fire Transfer

Spell

This card can only be activated by its own effect. During either players turn, when a Normal Spell Card Resolves: You can activate this card from your hand. Add 1 "Rapid Fire" monster from your Deck to your hand, then inflict 400 damage to your opponent's Life Points.

 

Rapid Fire Magnum

Spell

Inflict 400 damage to your opponent's Life Points, then banish 1 Normal Spell card from your Deck or Graveyard. During your 2nd Standby Phase after this card's activation, add the banished card to your hand.

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