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i maed a pony cadr


Zextra

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Teehee...did I get your attention? :3

 

Anyway, here's another of my Xyzs - the point of the card is essentially to stop  slow down your opponent's plays temporarily while preventing them from randomly throwing their hand onto the field.

 

As always, good comments and suggestions are much appreciated.

 

trichromepegasus.png

 

Effect:

2 Level 4 monsters

When this card is Xyz Summoned: Select and declare 3 Attributes. When a monster with one of the declared Attributes is Summoned: You can detach 1 Xyz Material from this card and banish 1 Beast, Beast-Warrior, or Winged Beast-Type monster from your Graveyard; banish that monster until the End Phase.

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Hmm... Everything about this screams "Good design". You were designing a card with a specific idea in mind, of temporarily slowing the opponent down, and it's a decently strong Xyz monster that gives support to the beastly archetypes.

 

The effect is... quite unique, and I like it - I'd TOTALLY use this card in a beast deck. It does a good job of slowing down plays, and it seems pretty balanced, too - not too OP or anything. Because, in all honesty, it only banishes the cards until the end phase - so they're still going to come back. Doesn't get rid of 'em forever.

 

The OCG is great, the picture is great, the everything is great. I almost wish this was a real card.

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 There's a deficiency of Rank 4 Beasts so this would be cool in Moja-byo.

 

That's a powerful control effect, like a Trigger version of Book of Moon. It cuts a huge swath through most Decks by freezing up Xyz and Synchro Summons and preventing Battle Phases, and it's not limited to one use per turn, but it's not a lockdown effect because it can only work twice and can't generate any advantage directly. I think it's good.

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WAT NO PONIES WHERE IS RAINBOW DASH!!!

 

Card is good - a cool counter to Rabbit and Tour guide. Too bad it won't work against Incarnates, but hey, you can't have it all.

 

I would just put some ruling like "monster(s)" in case they summon multiple monsters at once. What if they summoned 2 monsters, and one of them was of the declared attribute while another wasn't?

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preventing them from randomly throwing their hand onto the field.

I see that you borrowed a comment of mine.

Regardless, my point about it still stands, that its like Roach/Gandiva, in the sense that you can't go carelessly tossing cards at it until something happens; you actually put effort into playing around it in order to not have it cost you the duel because of your reckless actions.
All around, its very a solid card.
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Decent attack stat with a solid defence

Easy summoning condition yet requires some deck dedication

Unique effect that requires some smarts to use effectively

Fills its role quite easily and effectively

Rewards you for using it without ridiculous pluses

 

And flavor makes it all complete!

 

Good show.

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Zex you tricky devil :3

Anywho, this actually makes Beasts playable, which is nice. Plus its balance because it requires you to have some sort of theme to the deck, and not through it in any old deck, which is nice that it supports deck consistoncy. Solid stats so it won't get run over to easily. Overall its a solid and balance card 10/10

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Thanks for your comments. :3

 

@ Saph - In the sense that it's generic yet its effect runs off of other beasts is similar to Diamond Dire Wolf (granted that in a desperate situation Wolf can actually use itself for it's effect), though obviously it serves a far different purpose, going for more of a stun approach rather than an aggressive one.

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