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Vanilla Karakuri Zazu Style


Zazubat

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So, trying these out. I made it so it's a Xyz Swap in Swap out Side, and a Synchro Extra. I changed it slightly from my OtN version as there's now more to play around with. I'm liking these so far, that's for sure.

EDIT: It's only Karakuri for now, I will probably end up using a Machina/Geargia version of it at some point anyways, so hold your asses about it for now k?

 

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Where's the Machina engine? Why are you running Barrel outside of the Tomahawk build? Why only 2 Ninishi? Gold dust sucks. Castle sucks. Why 3 Anatomy? The hell is up with the Extra? I'm not commenting on the sideboard because it isn't even a thing

I ain't running that, I might give it a go at some point, but this is a Karakuri only build. Gonna add that to the title. I don't understand what you mean by the second thing. Added another one. Gold Dust is pretty good for dealing a lot of damage I found. I can see your point somewhat on Castle, though it does keep my monsters alive if I need it, I might put it to 1 and take Terraforming out and put something else in at some point. I don't know, why don't you tell me, after all that's kind of the point. Well that I don't really know how to answer, it surely is, and I'm still testing what works, the Extra Deck is gonna be changed at some point when I a good mix.

 

EDIT: I put up a new version, I am gonna play a little bit and see how it works now.

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Pure Karakuris are fine too. But you shouldn't be running Barrel, Gold Dust or Castle. You should consider E-Tele (with Psychic Commander), Instant Fusion, Genex Neutron and Solar Windjammer. And please fix the extra :s

I can see why Barel isn't that useful actually, I see how you can abuse it with a Machina build and Tomahawk that way, I'll take it out. I like the fact that you can use Gold Dust to get an addtional 2500+ ATK for a monster, and if you find something for Kuick to kill, you can use it on that, and Summon a Nishpachi and change the Battle Position of them monster you gained ATK from. It's quite techy, but I like it, and will keep it at 1 for now. Castle is nice IMO, if you go have a a Level 3 and 4 on the field, go Barei, Summon a Level 3 tuner, use Castle, Ancient Fairy the card to destroy it, Summon a Level 4 non-Tuner and get another Castle, then you you go Burei for another Level 3 Tuner. In case you happen to have some MST's handy and either another one in your hand, or if you happen to have your Normal still, Inaschi, you can skip using Ancient all together. Also, if you don't mind losing your attack this turn, you an use Ancient's effect to get something on the field, say if you got Cash Cache handy, it's quite easy. I like this, and it's a nice tech that I will put at 3 now that I got some space because I took out Barrel. E-Tele with Psychic sounds nice, as it's a free Tuner, though I have more than 1 of each? Genex is too slow, plus I could just use Cash instead and not waste my Normal on that guy, I think that Solar is too situational for me, plus it can't be searched or Summoned again by anything except CotH and Monstere Reborn, so no thanks. About Instant Fusion, what? What do you want me to Instant Fusion anyways?

 

EDIT: Hey look at that, I got some Xyzs now, so I'm getting there.

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