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Future Force


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These are the first few spell cards for my Future Force Deck. This deck will focus heavily on using Monster tokens as Synchro material.  It's also heavy on machines. 

 

 

Ejector Seat
 
Equip Spell Card
 
If a Machine type Synchro monster equipped with this card is destroyed as a result of battle special summon one Synchro Material Monster that was used in its Synchro Summoning to the field. 
 
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Dry Dock
 
Field Spell Card
 
Any Synchro Monster with “F.F.W.” in its card name that is sent to the Graveyard is returned to the Extra Deck instead. 
 
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Future Force Bits
 
Equip Spell Card
 
Equip this card to one machine monster on the field to Special Summon up to four “Bits Tokens” (Fire/Level 1/Machine/ATK 100/DEF100)to the field. These Tokens cannot be used as tribute for Tribute Summons. Increase the ATK of a monster equipped with this card by 100 for each attack position “Bits Token” on your side of the field. Increase the DEF of a monster equipped with this card by 100 for each defense position “Bits Token” on your side of the field.
 
 
I think "Future Force Bits" needs some reigning in, but I haven't decided how to do that yet. 
 
 

 

 

Now for my first few monsters.

 

 

 
Future Force Test Pilot
 
Fire/Level 3/Warrior/Tuner/ATK 300/DEF 400
 
If this monster is used as Synchro Material to Synchro Summon a Machine type Synchro Monster increase the ATK of the Synchro monster by 300 points. 
 
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F.F.W. Sentai Red
 
Fire/Level 5/Machine/Synchro/ATK 2500/DEF 1800
 
1 tuner monster + 1 other monster
One of a duo of heroic machines
 
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F.F.W. Sentai Blue
 
Water/Level 5/Machine/Synchro/ATK 2000/DEF 2300
 
1 tuner monster + 1 other monster
The second in a pair of heroic machines.
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These are the first few spell cards for my Future Force Deck. This deck will focus heavily on using Monster tokens as Synchro material.  It's also heavy on machines. 

 

 

Ejector Seat
 
Equip Spell Card
 
If a Machine type Synchro monster equipped with this card is destroyed as a result of battle special summon one Synchro Material Monster that was used in its Synchro Summoning to the field. Nice one
 
---------------------------------------------------
 
Dry Dock
 
Field Spell Card
 
Any Synchro Monster with “F.F.W.” in its card name that is sent to the Graveyard is returned to the Extra Deck instead. Also Good 
 
--------------------------------------------------
 
Future Force Bits
 
Equip Spell Card
 
Equip this card to one machine monster on the field to Special Summon up to four “Bits Tokens” (Fire/Level 1/Machine/ATK 100/DEF100)to the field. These Tokens cannot be used as tribute for Tribute Summons. Increase the ATK of a monster equipped with this card by 100 for each attack position “Bits Token” on your side of the field. Increase the DEF of a monster equipped with this card by 100 for each defense position “Bits Token” on your side of the field.
 
 
I think "Future Force Bits" needs some reigning in, but I haven't decided how to do that yet. 
Try:
Equip this card to one machine type monster on the field to Special Summon up to four “Bits Tokens” (Fire/Level 1/Machine/ATK 100/DEF100)to the field. These Tokens cannot be used  for Tribute Summons. Increase the ATK and DEF of the equipped monster by 100 for each face-up 
"Bits Tokens" in your side of the field

 

 

Now for my first few monsters.

 

 

 
Future Force Test Pilot
 
Fire/Level 3/Warrior/Tuner/ATK 300/DEF 400
 
If this monster is used as Synchro Material to Synchro Summon a Machine type Synchro Monster increase the ATK of the Synchro monster by 300 points. 
 
--------------------------------------------------------------
 
F.F.W. Sentai Red
You need To write the Synchro Materials eg: 1 Machine-Type Tuner+ One or more non-Tuner Machine Type Monsters 
Fire/Level 5/Machine/Synchro/ATK 2500/DEF 1800
 
One of a duo of heroic machines
 
-------------------------------------------------------------
 
F.F.W. Sentai Blue
Same Here
Water/Level 5/Machine/Synchro/ATK 2000/DEF 2300
 
The second in a pair of heroic machines.

Your Cards are very good ill give you 8/10 nice Work :)

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F.F.W. Doppler
 
Dark/Level 10/Machine/Fusion/Effect/ATK 3000/DEF 2800
 
F.F.W. Sentai Red + F.F.W. Sentai Blue
When this monster is successfully Fusion Summoned send one monster on the field to the Graveyard.
As long as this monster remains face-up on the field your opponent loses 500 Life Points at the beginning of each of your battle phases. 
 
 
F.F.W. Nigate
 
Fire/Level 4/Machine/Synchro/Tuner/ATK 1800/DEF 1500
 
1 Tuner Monster + one or more other monsters.
 
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  • 3 weeks later...
F.F.W. Scout Sub
 
Water/Level 3/ machine/ effect/ ATK 1200/ DEF 900
 
When this monster engages in battle you can special summon 1 Buoy Token(water/level 1/machine/ATK 0/ DEF 50) on your side of the field in face-up attack position or face-up defense position. This token cannot be used as tribute for tribute summons.
 
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Unstable Defense Shield
 
Spell/ Continuous
 
When you opponent destroys a level 3 or lower defense position monster that you control as a result of battle the monster is not destroyed, but half the defense monster’s DEF if subtracted from your life-points.
 
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F.F.W. Okappa
 
Water/Level 10/Machine/Effect/ATK 3300/DEF 2750
 
This monster cannot be normal summoned. This monster cannot be special summoned except by tributing 3 Buoy Tokens on your side of the field. (This is not considered a Tribute Summon) When this monster is summoned this way place 2 spell tokens on this monster. By removing 1 spell token from this monster this monster gets an additional attack.  
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