Bad-People Posted April 21, 2013 Report Share Posted April 21, 2013 These are the first few spell cards for my Future Force Deck. This deck will focus heavily on using Monster tokens as Synchro material. It's also heavy on machines. Ejector Seat Equip Spell Card If a Machine type Synchro monster equipped with this card is destroyed as a result of battle special summon one Synchro Material Monster that was used in its Synchro Summoning to the field. --------------------------------------------------- Dry Dock Field Spell Card Any Synchro Monster with “F.F.W.” in its card name that is sent to the Graveyard is returned to the Extra Deck instead. -------------------------------------------------- Future Force Bits Equip Spell Card Equip this card to one machine monster on the field to Special Summon up to four “Bits Tokens” (Fire/Level 1/Machine/ATK 100/DEF100)to the field. These Tokens cannot be used as tribute for Tribute Summons. Increase the ATK of a monster equipped with this card by 100 for each attack position “Bits Token” on your side of the field. Increase the DEF of a monster equipped with this card by 100 for each defense position “Bits Token” on your side of the field. I think "Future Force Bits" needs some reigning in, but I haven't decided how to do that yet. Now for my first few monsters. Future Force Test Pilot Fire/Level 3/Warrior/Tuner/ATK 300/DEF 400 If this monster is used as Synchro Material to Synchro Summon a Machine type Synchro Monster increase the ATK of the Synchro monster by 300 points. -------------------------------------------------------------- F.F.W. Sentai Red Fire/Level 5/Machine/Synchro/ATK 2500/DEF 1800 1 tuner monster + 1 other monster One of a duo of heroic machines ------------------------------------------------------------- F.F.W. Sentai Blue Water/Level 5/Machine/Synchro/ATK 2000/DEF 2300 1 tuner monster + 1 other monster The second in a pair of heroic machines. Link to comment Share on other sites More sharing options...
Goalmaster Posted April 21, 2013 Report Share Posted April 21, 2013 These are the first few spell cards for my Future Force Deck. This deck will focus heavily on using Monster tokens as Synchro material. It's also heavy on machines. Ejector Seat Equip Spell Card If a Machine type Synchro monster equipped with this card is destroyed as a result of battle special summon one Synchro Material Monster that was used in its Synchro Summoning to the field. Nice one --------------------------------------------------- Dry Dock Field Spell Card Any Synchro Monster with “F.F.W.” in its card name that is sent to the Graveyard is returned to the Extra Deck instead. Also Good -------------------------------------------------- Future Force Bits Equip Spell Card Equip this card to one machine monster on the field to Special Summon up to four “Bits Tokens” (Fire/Level 1/Machine/ATK 100/DEF100)to the field. These Tokens cannot be used as tribute for Tribute Summons. Increase the ATK of a monster equipped with this card by 100 for each attack position “Bits Token” on your side of the field. Increase the DEF of a monster equipped with this card by 100 for each defense position “Bits Token” on your side of the field. I think "Future Force Bits" needs some reigning in, but I haven't decided how to do that yet. Try: Equip this card to one machine type monster on the field to Special Summon up to four “Bits Tokens” (Fire/Level 1/Machine/ATK 100/DEF100)to the field. These Tokens cannot be used for Tribute Summons. Increase the ATK and DEF of the equipped monster by 100 for each face-up "Bits Tokens" in your side of the field Now for my first few monsters. Future Force Test Pilot Fire/Level 3/Warrior/Tuner/ATK 300/DEF 400 If this monster is used as Synchro Material to Synchro Summon a Machine type Synchro Monster increase the ATK of the Synchro monster by 300 points. -------------------------------------------------------------- F.F.W. Sentai Red You need To write the Synchro Materials eg: 1 Machine-Type Tuner+ One or more non-Tuner Machine Type Monsters Fire/Level 5/Machine/Synchro/ATK 2500/DEF 1800 One of a duo of heroic machines ------------------------------------------------------------- F.F.W. Sentai Blue Same Here Water/Level 5/Machine/Synchro/ATK 2000/DEF 2300 The second in a pair of heroic machines. Your Cards are very good ill give you 8/10 nice Work :) Link to comment Share on other sites More sharing options...
Bad-People Posted April 22, 2013 Author Report Share Posted April 22, 2013 F.F.W. Doppler Dark/Level 10/Machine/Fusion/Effect/ATK 3000/DEF 2800 F.F.W. Sentai Red + F.F.W. Sentai Blue When this monster is successfully Fusion Summoned send one monster on the field to the Graveyard. As long as this monster remains face-up on the field your opponent loses 500 Life Points at the beginning of each of your battle phases. F.F.W. Nigate Fire/Level 4/Machine/Synchro/Tuner/ATK 1800/DEF 1500 1 Tuner Monster + one or more other monsters. Link to comment Share on other sites More sharing options...
Bad-People Posted May 13, 2013 Author Report Share Posted May 13, 2013 F.F.W. Scout Sub Water/Level 3/ machine/ effect/ ATK 1200/ DEF 900 When this monster engages in battle you can special summon 1 Buoy Token(water/level 1/machine/ATK 0/ DEF 50) on your side of the field in face-up attack position or face-up defense position. This token cannot be used as tribute for tribute summons. -------------------------------------------------------------------------- Unstable Defense Shield Spell/ Continuous When you opponent destroys a level 3 or lower defense position monster that you control as a result of battle the monster is not destroyed, but half the defense monster’s DEF if subtracted from your life-points. ------------------------------------------------------------------------- F.F.W. Okappa Water/Level 10/Machine/Effect/ATK 3300/DEF 2750 This monster cannot be normal summoned. This monster cannot be special summoned except by tributing 3 Buoy Tokens on your side of the field. (This is not considered a Tribute Summon) When this monster is summoned this way place 2 spell tokens on this monster. By removing 1 spell token from this monster this monster gets an additional attack. Link to comment Share on other sites More sharing options...
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