Lonk Posted May 2, 2013 Report Share Posted May 2, 2013 Evoltile Haas Level 3 FIRE Reptile/Effect ATK 800/DEF 1200 If this card is added to your hand by a card effect: You can reveal this card and 1 "Evolsaur" monster in your hand; Special Summon that monster from your hand. If this card is sent to the Graveyard: You can banish this card and Special Summon 1 "Evolsaur" monster from your Graveyard. When this card is banished from your Graveyard, you can Special Summon 1 "Evolsaur" from your Deck. Evolsaur Stego Level 4 FIRE Dinosaur/Effect ATK 1400/DEF 2000 This card's name is treated as being a "Evoltile" monster if it is Special Summoned by the effect of a "Evoltile" monster. If this card inflicts battle damage to your opponent: Special Summon 1 FIRE Dinosaur-type monster from your hand or Graveyard and banish 1 monster with a Level lower than the Special Summoned monster from your Graveyard. Evolzar Mazzo Rank 4 FIRE Dragon/Xyz/Effect ATK 2500/ATK 1900 2 Level 4 Dinosaur-Type Monsters While this card has Xyz Materials, Dinosaur-Type and Reptile-Type monsters are unaffected by card effects. If this card would be affected by a card effect, you can detach 1 Xyz Material from this card instead. When this card is removed from the field: Special Summon 1 monster from your Graveyard or Banished Zone that was originally used as an Xyz Material for the Xyz Summon of this card. Evo-Slump Continuous Spell Card During the turn that an "Evol" monster was Special Summoned, your opponent cannot Special Summon any monsters (Monsters summoned beforehand are unaffected). Evo-Swap Continuous Trap Card Once per turn: You can send 1 "Evotile" monster you control to the Graveyard; Special Summon 1 "Evolsaur" monster from your hand. This Special Summon is treated as though the monster was Summoned by the effect of an "Evoltile" monster. Evo-Eon Counter Trap Card Banish 4 "Evol" monsters from your Graveyard; Negate the activation of a card effect that would destroy a Reptile-Type, Dinosaur-Type or Dragon-Type monster you possess and destroy it. During the End Phase of the this card was activated, add "Evol" monsters and "Evo-" Spell/Trap Cards from your Deck to your hand equal to the number of times the opponent Summoned this turn. [s]Yes, Evo-Eon is intentionally like this. It's Maxx "C", so it is supposed to be like that. Get over it.[/s] If you didn't know, Haas is based off of the snake with legs that existed 94 million years ago. Link to comment Share on other sites More sharing options...
Bringerofcake Posted May 2, 2013 Report Share Posted May 2, 2013 Holy crazy, Batman, Haas is insane. Diversity becomes field advantage, Force becomes more field advantage, and in all other cases, it basically becomes a Force on its own. However, I don't know what other ways Evols do banishing besides Stego. I guess this means we can tech Blaster now, they'd work pretty well together. Before there really wasn't much reason, but Blaster + Darwino = Big Eye, which is a scary thought. Stego seems pretty neat and is a concept I've not seen used. It works really well with the deck, since it does more setting than the average deck does anyway. The only problem that I see is that your opponent's not going to want to attack it if you summon it with a 'tile. Maybe give it a bit of ATK on summon, like Cerato. Mazzo is, as far as I know, the only Evolzar that actually helps the rest, rather than being a Judgment/Wrath/Bottomless on legs. I especially like the re-summoning factor. Slump is really handy with call of the haunted for a stun. Not sure if you want that though, even though it slaps Gorz and Trag in their dark faces. It also stops floaters like Mermails very handily. As for the parenthetical, change the text to read "for the rest of the turn" for better clarity. took me a bit to realize what that effect was saying. Swap is basically Force on crack since you can use it on your opponent's turn as well. Combine with Slump for devastating results. It drops floaters, dodges stuff like Torrential, but eats at your hand, especially if you summon Elias. Pretty good, I say. Eon sounds like a horrifying crossbreed of Maxx C, Spellbook of Judgment, and Diversity. Not to say it's actually horrifying, but it suffers from some of the same problems as Maxx "C": your opponent's either going to stop summoning for the turn and you're left with the one, maybe 2 cards you get off Eon, or your opponent just kind of explodes on you. The search is better than C just drawing you cards, however, and I think that it's still decent, especially after you have a bunch of used 'tiles. I'd probably run 1 of this, 2 if Avarice got banned. Link to comment Share on other sites More sharing options...
Lonk Posted May 2, 2013 Author Report Share Posted May 2, 2013 Holy crazy, Batman, Haas is insane. Diversity becomes field advantage, Force becomes more field advantage, and in all other cases, it basically becomes a Force on its own. However, I don't know what other ways Evols do banishing besides Stego. I guess this means we can tech Blaster now, they'd work pretty well together. Before there really wasn't much reason, but Blaster + Darwino = Big Eye, which is a scary thought. Stego seems pretty neat and is a concept I've not seen used. It works really well with the deck, since it does more setting than the average deck does anyway. The only problem that I see is that your opponent's not going to want to attack it if you summon it with a 'tile. Maybe give it a bit of ATK on summon, like Cerato. Mazzo is, as far as I know, the only Evolzar that actually helps the rest, rather than being a Judgment/Wrath/Bottomless on legs. I especially like the re-summoning factor. Slump is really handy with call of the haunted for a stun. Not sure if you want that though, even though it slaps Gorz and Trag in their dark faces. It also stops floaters like Mermails very handily. As for the parenthetical, change the text to read "for the rest of the turn" for better clarity. took me a bit to realize what that effect was saying. Swap is basically Force on crack since you can use it on your opponent's turn as well. Combine with Slump for devastating results. It drops floaters, dodges stuff like Torrential, but eats at your hand, especially if you summon Elias. Pretty good, I say. Eon sounds like a horrifying crossbreed of Maxx C, Spellbook of Judgment, and Diversity. Not to say it's actually horrifying, but it suffers from some of the same problems as Maxx "C": your opponent's either going to stop summoning for the turn and you're left with the one, maybe 2 cards you get off Eon, or your opponent just kind of explodes on you. The search is better than C just drawing you cards, however, and I think that it's still decent, especially after you have a bunch of used 'tiles. I'd probably run 1 of this, 2 if Avarice got banned. Haas had to be made, because Evols are way too dependant on just trying to meet the conditions of an Evoltile monster that only summons from one specific location. Haas rectifies the situation by being an all-purpose Evoltile, which is something the archtype needs to survive. Stego also was designed to rectify the problem that Evolsaurs are too dependant on the Evoltiles to do anything. I probably could give it more attack, but Stego is also more for being a wall and baiting your opponent to attack the face-down card. Mazzo is, flavor-wise, the wise ruler of the Evols. Because of this, he uses his power to keep those under him in check instead of spreading tyranny towards your opponent. Anyways, I'm glad you liked the cards. Link to comment Share on other sites More sharing options...
Bringerofcake Posted May 2, 2013 Report Share Posted May 2, 2013 Also, just to be sure, does Haas miss the timing if it's banished by, say, Soul Release? Link to comment Share on other sites More sharing options...
Lonk Posted May 2, 2013 Author Report Share Posted May 2, 2013 Also, just to be sure, does Haas miss the timing if it's banished by, say, Soul Release? Haas doesn't miss timing with Soul Release since Soul Release banishes all target cards simultaneously upon resolution. However, banishing it and then another effect happening afterwards during the same resolution (even if it is in the same effect) would cause it to miss timing. Link to comment Share on other sites More sharing options...
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