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Skeleton Warrior (Post #3000)


Zazubat

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Yaaay, it's my 3000th post. That means it needs to be a new topic and not just some random post, and so it is. Most generic name ever... anyway, this is an lswarm support card, oh and inb4 DW breaks this. Not really though, Dark World needs something faster than this card, and they would rather want to return a Level 4 monster for Grapha then using this. I do probably need to put some restrictions on it. Do you think it needs it?

[URL=http://s1077.photobucket.com/user/Zaziuma/media/SkeletonWarrior-2.png.html]SkeletonWarrior-2.png[/URL]

2 Levle 4 DARK monsters
This card gains 100 ATK for each of your banished DARK monsters, but only 100 for each with the same name. Once per turn: You can detach 1 Xyz Monster from this card to target 2 DARK monsters in your Graveyard; banish the first target, and shuffle the second target into the deck, then draw 1 card and reveal it, then if it is a DARK monster, draw 1 more card, if not, discard it, then destroy this monster.

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hmm this is cool and useful its draw power and cycling my question though is the card shuffle into the deck from the graveyard or the banish pile? not sure what deck really care about cycling dark monsters but drawing is always awesome

It's talking the Graveyard, as indicated by the "and".

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Okay, so here's the thing. It's a virtually costless +1 that could be potentially a +2 that also recycles any DARK monster in your Graveyard. That's not good design. Another design flaw is that it doesn't target. That means it can activate with no DARK monsters in your Graveyard. It also means that by simply detaching (given you already have 1 DARK monster in your Graveyard) you can resolve its effect. And then to make things worst you put it on a 2100 body that only gets stronger as the duel progresses. This thing absoutley KILLS in Norealas Turbo or Vayu Turbo. And you mentioned Dark Worlds not running this cause they'd rather go for Grapha but that's false. Dark Worlds banish a ton and would love the consistency this thing would add (+2 from the sky? why WOULDN'T they run this?) Just so you know, Dark Worlds have other plays that don't involve bringing back Grapha ever turn. Well good Dark Worlds anyways.

 

I'd say remove the power boost, and have it target the monsters it is banishing/shuffling. The last thing DARK decks need is a card like this. Especially since they already banish a ton as is and are WAY oversupported.

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