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(Poké) Old deck I found from 2009 (Unlimited)


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I know this is in no way competitive, but I thought I'd share it. It was a lot of fun using this back when me and my friends would play Unlimited, so I thought I'd share it here.

 

2| Garchomp SP Lv. X (Heals everything bar Blissey when he's dropped)
2| Garchomp SP (Pre-evo)
1| Alakazam SP Lv. X (Able to manipulate damage between everything bar Blissey)
2| Alakazam SP (Pre-evo)

1| Blissey EX (Combined with Alakazam allows you to clear all damage, like a 3rd Garchomp Lv.X)
2| Chansey (Pre-evo)

2| Machamp SP (Able to eliminate threats one at a time while having a decent HP)
2| Golem SP (With damage manipulation, he can do 120 for FCC)
3| Honchkrow SP (Searching out Poké Turns and SP Radars)
2| Holon's Electrode (Being able to attach itself as energy while searchable as a Pokémon is awesome)


4| SP Energy (It gives you the option of beating with Alakazam)
4| Fighting Energy (Rosanne's, otherwise these would be Rainbow)

4| Team Galactic's Invention G-105 Poké-Turn (bounce back them SPs AND the energy)
4| Team Galactic's Invention G-109 SP Radar (get it with Honchkrow to help set up)
4| Super Scoop Up (Means you don't need too many energy)
3| Rosanne's Research (It helps set up)
3| Bebe's Search (Over Great Ball as I can grab Lv. Xs)
3| Cynthia's Feelings (Shuffle and draw 8 is great, even 4 is decent)
3| Bertha's Warmth (You don't have to draw or search every turn)
3| Bench Shield (Protecting that Alakazam)
2| Warp Point (Warp Point, gg?)
2| Pokémon Rescue (If you need to KO something you can then bring it back)
1| Champion's Room (Retreating Machamp actually becomes reasonable)
1| Premier Ball (It's a quick search for what I need)

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