Jump to content

Swift Archer


Zazubat

Recommended Posts

Thinking of making an archetype out of these. I made a card some time ago, you can view it here, which was also about double attacks. Worth making an archetype about?

[URL=http://s1077.photobucket.com/user/Zaziuma/media/SwiftArcher.png.html]SwiftArcher.png[/URL]

When this card is Normal Summoned: You can target 1 monster in your Graveyard; banish it, then this card gain 300 ATK until the End Phase. Once per turn, during your Battle Phase, if that effect was used: You can activate this effect; this card gains an addtional attack for each of  your banished “Swift” monsters. This card cannot attack directly the turn this effect is used.

Link to comment
Share on other sites

Let me see. The ATK gain seems good, although it could be have 100 more to allow it to run over those 2100's lurking around (Here's looking at you, Cyber Dragon). The multiple attacks seem fair as well, considering the price of a banish.

 

I can see these becoming pretty powerful if you made the other monsters diverse enough; but as long as you avoid some kind of Banished monster summon and what have you, it should be good.

 

Overall, this seems well rounded and powerful. I'd like to see more in order to get a better feel.

Link to comment
Share on other sites

Let me see. The ATK gain seems good, although it could be have 100 more to allow it to run over those 2100's lurking around (Here's looking at you, Cyber Dragon). The multiple attacks seem fair as well, considering the price of a banish.

 

I can see these becoming pretty powerful if you made the other monsters diverse enough; but as long as you avoid some kind of Banished monster summon and what have you, it should be good.

 

Overall, this seems well rounded and powerful. I'd like to see more in order to get a better feel.

My idea was to make them Summon Tokens to the opponent's side of the field, and then abuse a Continuous Card to deal burn damage. How do you like that idea? Also, remember that the other monster is a Tuner, so Synchros are in action as well.

Link to comment
Share on other sites

My idea was to make them Summon Tokens to the opponent's side of the field, and then abuse a Continuous Card to deal burn damage. How do you like that idea? Also, remember that the other monster is a Tuner, so Synchros are in action as well.

It sounds incredibly annoying, in a good way. Tokens and burn go hand in hand, and it'd be nice to see if you can make it usable. Sounds good to me.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...