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Lust Sin Mk. II - Fableds


Blake

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http://www.youtube.com/watch?v=mhUigEoNgiE

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Black Luster Soldier - Envoy of the Beginning x1
Gorz the Emissary of Darkness x1
Darkness Dragon Collapserpent x2
Wyburstar the Ivory Dragon x2
Fabled Grimro x3
The Fabled Ganashia x3
T.G. Warwolf x3
Fabled Kushano x1
Tour Guide From the Underworld x2
Crane Crane x1
Fabled Krus x1
The Fabled Cerburrel x3
The Fabled Chawa x3
Heavy Storm x1
Pot of Avarice x1
Monster Reborn x1
Mystical Space Typhoon x3
Forbidden Lance x3
Fire Formation - Tenki x2
Reckless Greed x3
 
Scrap Dragon x1
Flashing Carat Dragon - Stardust x1
Black Rose Dragon x1
Ancient Sacred Wyvern x1
Psychonductor Behemoth x1
Beast God Vulcan x1
T.G. Hyper Librarian x1
Fabled Ragin x1
Ally of Justice Catastor x1
The Fabled Unicore x1
Number 17: Leviathan Dragon x1
Ghostrick Alucard x1
Leviair the Sea Dragon x1
Mechquipped Angineer x1
Temtempo the Percussion Djinn x1

 

Tried Trifortressops in the main @2, alongside Gorz. Did not like it at all.
  
Not much to say, really. I've tried more than 1 Krus and it's the absolute worst dead draw. Warwolf is an amazing playmaker on its own. Angineer is so, so, so much better than Zenmaines here between the instant detach and the ability to protect things that aren't itself *coughlibrariancough*, Balmung puts in more work that Armory Arm because it's both DARK and excellent bait, and I think that's really it.
 
Oh, yeah, trying out Manga Stardut because the OCG seems to adore it. It worked.

 

Crane Crane Crane is a silly tech because it has 9 targets in the deck and the deck loves its Rank 3s.

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- Lance +Kushano? It seems alittle odd having 1 other target for TGU.


But I don't want more than 1 Kushawant the only reason Kushano was wanted at 2 with 3 TGU because it meant that TGU was more potent and live. With only 2 TGU and no Sangan, Tour Guide just serves as 1 search, 1 double summon, except in the case of for some reason using avarice on Kushano. It's too cloggy a draw without a ready source of disposing of it in an efficient way,and 1 is more than enough, generally.
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But I don't want more than 1 Kushawant the only reason Kushano was wanted at 2 with 3 TGU because it meant that TGU was more potent and live. With only 2 TGU and no Sangan, Tour Guide just serves as 1 search, 1 double summon, except in the case of for some reason using avarice on Kushano. It's too cloggy a draw without a ready source of disposing of it in an efficient way,and 1 is more than enough, generally.

But wouldnt it be like, after 1 search for kushano, the other TGU is dead? Or, if you search a 2nd TGU then the kushano is supposingly harder to obtain.

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